Merge pull request #521 from EmosewaMC/hotfix-for-instruments

Typo in NsConcertInstruments
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David Markowitz 2022-04-25 18:22:58 -07:00 committed by GitHub
commit 2bd90ce353
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@ -195,7 +195,7 @@ void NsConcertInstrument::EquipInstruments(Entity *self, Entity *player) {
// Equip the left hand instrument
const auto leftInstrumentLot = instrumentLotLeft.find(GetInstrumentLot(self))->second;
if (leftInstrumentLot != LOT_NULL) {
inventory->AddItem(leftInstrumentLot, 1, eLootSourceType::LOOT_SOURCE_ACTIVITY);
inventory->AddItem(leftInstrumentLot, 1, eLootSourceType::LOOT_SOURCE_NONE, TEMP_ITEMS, {}, LWOOBJID_EMPTY, false);
auto* leftInstrument = inventory->FindItemByLot(leftInstrumentLot, TEMP_ITEMS);
leftInstrument->Equip();
}
@ -203,7 +203,7 @@ void NsConcertInstrument::EquipInstruments(Entity *self, Entity *player) {
// Equip the right hand instrument
const auto rightInstrumentLot = instrumentLotRight.find(GetInstrumentLot(self))->second;
if (rightInstrumentLot != LOT_NULL) {
inventory->AddItem(rightInstrumentLot, 1, eLootSourceType::LOOT_SOURCE_ACTIVITY);
inventory->AddItem(rightInstrumentLot, 1, eLootSourceType::LOOT_SOURCE_NONE, TEMP_ITEMS, {}, LWOOBJID_EMPTY, false);
auto* rightInstrument = inventory->FindItemByLot(rightInstrumentLot, TEMP_ITEMS);
rightInstrument->Equip();
}