NinjaOfLU
1d1f479387
Ensure items correctly removed from missions
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Doubt it would have affected anyone, but technically if you had a mission to collect something interactable, and you deleted the items at the same time as interacting with something, this would have counted incorrectly. I'm being defensive because I was an idiot who couldn't read, but in my defence, it was late when I made the first edit, and I'm also a blundering idiot!
2022-04-14 00:11:35 +01:00
NinjaOfLU
59ec28a5a4
Prevent integer underflow in item removal
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Previously, the only check that the user wasn't trashing more items than they had was clientsided, and this could be bypassed by contacting the server to remove items via a console or the like, and then trashing them before the server could respond, resulting in the count for the items being less than iStackCount. This check prevents that underflow.
2022-04-13 01:58:00 +01:00
David Markowitz
e92cdc4f14
Merge pull request #493 from EmosewaMC/ugh
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Pets no longer cause client hitches in Nimbus Station and Forbidden Valley
2022-04-11 14:35:57 -07:00
EmosewaMC
5a76cb3b44
fixed erronous log
2022-04-08 19:36:43 -07:00
EmosewaMC
4b0ab2380c
Client does calcs
2022-04-06 22:21:17 -07:00
David Markowitz
db0f363967
Merge pull request #476 from EmosewaMC/bugReportFixing
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Added more specific bug reporting. There is a new migration called migrations/dlu/2_reporter_id.sql to run on the database.
2022-04-01 15:12:58 -07:00
EmosewaMC
cf70881370
simplified conversion
2022-03-31 03:20:13 -07:00
EmosewaMC
cc9b6c05f6
removed include
2022-03-30 22:35:41 -07:00
EmosewaMC
9169acad47
changed to update
2022-03-30 22:14:51 -07:00
EmosewaMC
d3f954bdac
changed serialized value to old
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I am unsure if this is what gets serialized here so I am reverting this back to a zero.
2022-03-30 20:32:59 -07:00
EmosewaMC
c80a90e81e
rejection statuses were backwards
2022-03-30 20:31:51 -07:00
EmosewaMC
0bf2f0e92a
Added enum for rejection statuses
2022-03-30 16:14:24 -07:00
EmosewaMC
b676343b02
removed print and rejection send
2022-03-30 00:02:18 -07:00
EmosewaMC
e244fbccc2
General updates to the property manager
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clone id is correctly assigned, reputation now shows up, rejection verdict is sent correctly (not sure about where the reason goes if it even goes here).
2022-03-29 23:49:04 -07:00
EmosewaMC
258174d4e1
Added GameMessage for UpdateReputation
2022-03-29 23:46:23 -07:00
EmosewaMC
fdd3e15b2f
Added GM for reputation update
2022-03-29 19:52:07 -07:00
EmosewaMC
9f16284595
tab spacing
2022-03-29 19:47:15 -07:00
EmosewaMC
82ebdccdb2
Reputation is sent as a float not an int
2022-03-29 14:54:31 -07:00
EmosewaMC
69ec1216dc
added comments
2022-03-28 20:51:19 -07:00
EmosewaMC
17b0de8062
clarified variable name
2022-03-28 19:58:23 -07:00
EmosewaMC
895bbec277
clarified variable name
2022-03-28 19:58:15 -07:00
EmosewaMC
c94f0918c9
testing number reverted
2022-03-28 03:26:01 -07:00
EmosewaMC
54de6c6878
FINALLY WORKING JESUS
2022-03-28 03:24:49 -07:00
EmosewaMC
0a453e9dca
working state
2022-03-27 23:46:43 -07:00
EmosewaMC
e2bfdcd174
moved char id storage
2022-03-20 20:46:34 -07:00
EmosewaMC
68c600facc
Added better bug reports
2022-03-20 20:28:26 -07:00
Daniel Seiler
a49f9dc586
Merge pull request #461 from EmosewaMC/mailboxSpecialCase
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Addressed special case in GameMessage for interacting with a mailbox
2022-02-24 16:10:10 +01:00
EmosewaMC
5ffb57d92c
Removed special case from GM
2022-02-20 19:51:21 -08:00
EmosewaMC
1c43d7f38c
GameMessage is correct
2022-02-20 19:23:03 -08:00
EmosewaMC
352f654ede
Added GM in GameMessages
2022-02-12 21:02:52 -08:00
David Markowitz
13980c4133
Added logic to Convert UScore to Coins for Level 45 Characters ( #348 )
2022-02-03 07:50:02 +01:00
TheMatt2
59afc63a2f
Merge DarkflameServer
2022-01-30 13:40:08 -05:00
Avery
f6558aa31e
implement jetpack behavior and remove hardcoded jetpacks ( #411 )
2022-01-24 14:02:56 -08:00
TheMatt2
3de3932503
Comply with Xiphoseer required changes.
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Remove the CDClientDatabase::ExecuteQueryWithArgs() function and replace
it with CDClientDatabase::CreatePreppedStmt().
This prevents a developer from accidently using %s, or incorrectly
passing std::string, and causing a silent error.
2022-01-12 22:48:27 -05:00
TheMatt2
e5f7d164cb
Additional SQLite lookup sanitizing.
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Using CDClientDatabase::ExecuteQueryWithArgs() across all known lookups.
2022-01-06 21:12:47 -05:00
Jett
c1903ca12d
Remove IP Logging
2022-01-06 21:54:48 +00:00
Xiphoseer
8ed7690b96
Merge pull request #203 from cooltrain7/Log-Line-Cleaning
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Added Log content additions
2022-01-04 13:15:24 +01:00
David Markowitz
329d3d66b3
Update dGame/dGameMessages/GameMessages.h
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Co-authored-by: Xiphoseer <Xiphoseer@users.noreply.github.com>
2022-01-03 22:37:58 -08:00
David Markowitz
a92e05c640
Update dGame/dGameMessages/GameMessages.cpp
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Co-authored-by: Xiphoseer <Xiphoseer@users.noreply.github.com>
2022-01-03 22:37:40 -08:00
EmosewaMC
6aad799f95
Updated variable names
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Updated the variable names to match the enum name update.
2021-12-23 18:48:08 -08:00
EmosewaMC
29cf7f8998
Changed ambiguous variables
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Changed ambiguous variables from int to int32_t to clarify what they are.
2021-12-22 00:15:08 -08:00
EmosewaMC
97f8e9e9fc
Added enum for coin sources
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Added an enum for coin sources as to avoid leaving a random number in the code.
2021-12-22 00:01:55 -08:00
EmosewaMC
23e269940b
Implemented sourceType for SendSetCurrency
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Implemented sourceType for the function SendSetCurrency.
2021-12-21 23:26:54 -08:00
cooltrain7
995042f130
Added missing log newline character
2021-12-13 19:45:08 +00:00
Jett
22de531ab3
Changes asked for by Wincent
2021-12-11 13:57:15 +00:00
Jett
b6453376e4
patched coin exploit
2021-12-11 13:21:00 +00:00
Unknown
0545adfac3
Public release of the DLU server code!
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Have fun!
2021-12-05 18:54:36 +01:00