DarkflameServer/dGame/dGameMessages
NinjaOfLU 1d1f479387
Ensure items correctly removed from missions
Doubt it would have affected anyone, but technically if you had a mission to collect something interactable, and you deleted the items at the same time as interacting with something, this would have counted incorrectly. I'm being defensive because I was an idiot who couldn't read, but in my defence, it was late when I made the first edit, and I'm also a blundering idiot!
2022-04-14 00:11:35 +01:00
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GameMessageHandler.cpp Added GM for reputation update 2022-03-29 19:52:07 -07:00
GameMessageHandler.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameMessages.cpp Ensure items correctly removed from missions 2022-04-14 00:11:35 +01:00
GameMessages.h Added GameMessage for UpdateReputation 2022-03-29 23:46:23 -07:00
PropertyDataMessage.cpp changed serialized value to old 2022-03-30 20:32:59 -07:00
PropertyDataMessage.h Added enum for rejection statuses 2022-03-30 16:14:24 -07:00
PropertySelectQueryProperty.cpp removed include 2022-03-30 22:35:41 -07:00
PropertySelectQueryProperty.h tab spacing 2022-03-29 19:47:15 -07:00