..
AchievementCacheKey.h
CombatAI and Vendor
2023-06-26 00:15:25 -07:00
AchievementVendorComponent.cpp
AchievementVendor scaffold
2023-06-23 10:56:05 -05:00
AchievementVendorComponent.h
Use of final
2023-06-26 01:23:22 -07:00
ActivityComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
ActivityComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
BaseCombatAIComponent.cpp
Component serialization updates
2023-06-26 22:58:35 -07:00
BaseCombatAIComponent.h
Use of final
2023-06-26 01:23:22 -07:00
BouncerComponent.cpp
Component serialization updates
2023-06-26 22:58:35 -07:00
BouncerComponent.h
Use of final
2023-06-26 01:23:22 -07:00
BuffComponent.cpp
BuildBorderCleanup
2023-06-26 21:58:56 -07:00
BuffComponent.h
BuildBorderCleanup
2023-06-26 21:58:56 -07:00
BuildBorderComponent.cpp
BuildBorderCleanup
2023-06-26 21:58:56 -07:00
BuildBorderComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
CharacterComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
CharacterComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
CMakeLists.txt
Update activing and racing components
2023-06-26 15:06:33 -05:00
CollectibleComponent.cpp
move ctor to header for collectible
2023-06-26 22:59:57 -07:00
CollectibleComponent.h
move ctor to header for collectible
2023-06-26 22:59:57 -07:00
Component.cpp
Move empty definitions to header
2023-06-26 23:01:46 -07:00
Component.h
Move empty definitions to header
2023-06-26 23:01:46 -07:00
ComponentHeirachy.md
Update activing and racing components
2023-06-26 15:06:33 -05:00
ControllablePhysicsComponent.cpp
Component serialization updates
2023-06-26 22:58:35 -07:00
ControllablePhysicsComponent.h
Component serialization updates
2023-06-26 22:58:35 -07:00
DestroyableComponent.cpp
rename possessor to possession
2023-06-26 12:36:36 -05:00
DestroyableComponent.h
Merge from upstream
2023-06-16 02:01:01 -07:00
DonationVendorComponent.cpp
Donation Component serialization
2023-06-26 23:17:59 -07:00
DonationVendorComponent.h
Vendor cleanup and start Donation Vendor impl
2023-06-23 00:56:25 -05:00
GateRushComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
GateRushComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
HavokVehiclePhysicsComponent.cpp
HavokVehicleComponent improvements
2023-06-26 23:28:23 -07:00
HavokVehiclePhysicsComponent.h
HavokVehicleComponent improvements
2023-06-26 23:28:23 -07:00
InventoryComponent.cpp
InventoryComponent pass
2023-06-28 01:20:41 -07:00
InventoryComponent.h
InventoryComponent pass
2023-06-28 01:20:41 -07:00
ItemComponent.cpp
Entity work
2023-06-25 21:47:35 -07:00
ItemComponent.h
Collectible, Item, further re-implement initialize
2023-06-10 04:46:48 -07:00
LevelProgressionComponent.cpp
Fully re-implemented initialize
2023-06-12 01:29:43 -07:00
LevelProgressionComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
LUPExhibitComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
LUPExhibitComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
MinigameControlComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
MinigameControlComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
MissionComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
MissionComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
MissionOfferComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
MissionOfferComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
ModelBehaviorComponent.cpp
Merge branch 'item-component' into components-wheeeee
2023-06-23 11:01:16 -05:00
ModelBehaviorComponent.h
Merge branch 'item-component' into components-wheeeee
2023-06-23 11:01:16 -05:00
ModuleAssemblyComponent.cpp
format codebase
2022-07-28 08:39:57 -05:00
ModuleAssemblyComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
MovementAIComponent.cpp
Fully re-implemented initialize
2023-06-12 01:29:43 -07:00
MovementAIComponent.h
Fully re-implemented initialize
2023-06-12 01:29:43 -07:00
MovingPlatformComponent.cpp
Fix typo
2023-06-15 23:58:39 -07:00
MovingPlatformComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
MultiZoneEntranceComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
MultiZoneEntranceComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
MutableModelBehaviorComponent.cpp
Break out the model component
2023-02-10 21:33:30 -06:00
MutableModelBehaviorComponent.h
Entity work
2023-06-25 21:47:35 -07:00
PetComponent.cpp
fix other script calls
2023-06-13 22:01:51 -05:00
PetComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
PhantomPhysicsComponent.cpp
Use better API terminology for radii
2023-06-17 02:01:42 -07:00
PhantomPhysicsComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
PlayerForcedMovementComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
PlayerForcedMovementComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
PossessableComponent.cpp
rename possessor to possession
2023-06-26 12:36:36 -05:00
PossessableComponent.h
rename possessor to possession
2023-06-26 12:36:36 -05:00
PossessionComponent.cpp
rename possessor to possession
2023-06-26 12:36:36 -05:00
PossessionComponent.h
rename possessor to possession
2023-06-26 12:36:36 -05:00
PropertyComponent.cpp
format codebase
2022-07-28 08:39:57 -05:00
PropertyComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
PropertyEntranceComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
PropertyEntranceComponent.h
Update includes for propertyEnteranceComponent
2023-06-09 04:03:58 -07:00
PropertyManagementComponent.cpp
fix other script calls
2023-06-13 22:01:51 -05:00
PropertyManagementComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
PropertyVendorComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
PropertyVendorComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
ProximityMonitorComponent.cpp
Use better API terminology for radii
2023-06-17 02:01:42 -07:00
ProximityMonitorComponent.h
Use better API terminology for radii
2023-06-17 02:01:42 -07:00
QuickBuildComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
QuickBuildComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
RacingComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
RacingComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
RacingControlComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
RacingControlComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
RacingSoundTriggerComponent.cpp
Entity work
2023-06-25 21:47:35 -07:00
RacingSoundTriggerComponent.h
scaffold activity based components
2023-06-23 10:30:03 -05:00
RacingStatsComponent.cpp
Add blank classes for some Components
2023-06-09 04:02:40 -07:00
RacingStatsComponent.h
Add blank classes for some Components
2023-06-09 04:02:40 -07:00
RailActivatorComponent.cpp
Rename RebuildComponent to QuickbuildComponent
2023-06-09 17:12:57 -05:00
RailActivatorComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
RenderComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
RenderComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
RigidbodyPhantomPhysicsComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
RigidbodyPhantomPhysicsComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
RocketLaunchpadControlComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
RocketLaunchpadControlComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
ScriptComponent.cpp
doesnt compile
2023-06-12 15:32:46 -07:00
ScriptComponent.h
doesnt compile
2023-06-12 15:32:46 -07:00
ScriptedActivityComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
ScriptedActivityComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
ShootingGalleryComponent.cpp
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
ShootingGalleryComponent.h
Character fixes - get it compiling again
2023-06-26 22:39:15 -07:00
SimplePhysicsComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
SimplePhysicsComponent.h
Rename some variables
2023-06-09 02:46:01 -07:00
SkillComponent.cpp
fix other script calls
2023-06-13 22:01:51 -05:00
SkillComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
SoundTriggerComponent.cpp
Rename some variables
2023-06-09 02:46:01 -07:00
SoundTriggerComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
SwitchComponent.cpp
Bouncer cleanup
2023-06-26 01:19:49 -07:00
SwitchComponent.h
Rename RebuildComponent to QuickbuildComponent
2023-06-09 17:12:57 -05:00
TriggerComponent.cpp
fix other script calls
2023-06-13 22:01:51 -05:00
TriggerComponent.h
Remove shared pointer, ODR of componentType variable
2023-06-09 01:22:45 -07:00
VendorComponent.cpp
CombatAI and Vendor
2023-06-26 00:15:25 -07:00
VendorComponent.h
CombatAI and Vendor
2023-06-26 00:15:25 -07:00