DarkflameServer/dGame/dComponents/Component.cpp
2023-06-26 23:01:46 -07:00

8 lines
163 B
C++

#include "Component.h"
#include "DluAssert.h"
Component::Component(Entity* owningEntity) {
DluAssert(owningEntity != nullptr);
m_ParentEntity = owningEntity;
}