Files
DarkflameServer/dGame/dComponents
Aaron Kimbrell 4b84677cba fix(destroyable): resurrect only a dead player that isn't already resurrecting
RequestResurrect resurrected whoever sent it, so a living player could reset
their health and imagination, and repeated requests stacked respawns. The
client's destroyable resurrects only when smashed and not resurrecting
(LWODestroyableComponent::SendMessage 0x00d29e40); live, all 17 requests in
the captures came after the player's Die and before its Resurrect.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 09:17:28 -05:00
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