Commit Graph

  • 3d1b71cb31 Update CDBehaviorParameterTable.h behaviorparameter-memory-savings David Markowitz 2023-07-27 19:34:27 -07:00
  • 617a7d4021 Memory Savings Behavior Parameter table David Markowitz 2023-07-27 19:33:11 -07:00
  • 772c892afa fix newline Aaron Kimbre 2023-07-27 16:20:12 -05:00
  • 666f0213ab address feedback Aaron Kimbre 2023-07-27 16:19:19 -05:00
  • 23676cf17b rarityTable cdcinstanceremoval David Markowitz 2023-07-25 22:37:32 -07:00
  • 0642b4ac55 switch to unordered David Markowitz 2023-07-25 22:34:11 -07:00
  • 6f2d583ca2 unordered David Markowitz 2023-07-25 22:28:24 -07:00
  • 4a189edf43 rebuild David Markowitz 2023-07-25 22:27:13 -07:00
  • 84708b860a rewards David Markowitz 2023-07-25 21:44:45 -07:00
  • eebf484c4e script comp David Markowitz 2023-07-25 21:39:20 -07:00
  • 771eb65b92 two tables done David Markowitz 2023-07-25 21:29:06 -07:00
  • ff173dffce move to std optional David Markowitz 2023-07-25 19:45:22 -07:00
  • 91df00a242 refactor: Vendor inventory loading Implement proper delta compression dynamically determine multicostitems and standard cost items Quatantine max's custom code Aaron Kimbre 2023-07-25 21:35:45 -05:00
  • dc526aeec1 Move away from constructor queries David Markowitz 2023-07-25 01:26:52 -07:00
  • 304af7922a Update MariaDB for windows (#792) Daniel Seiler 2023-07-24 03:51:13 +02:00
  • 0610fe99f8 fix: Nexus Tower Combat Challenge can be started twice if two players start it at the same time (#1147) TAHuntling 2023-07-23 18:04:45 -05:00
  • d1316cfc9f Merge pull request #1107 from EmosewaMC/first-draft-leaderboard-re-write Gie "Max" Vanommeslaeghe 2023-07-24 00:29:17 +02:00
  • bd5ead40f6 feat: upgrade session keys to use mersenne twister (#1155) avery 2023-07-23 14:59:43 -07:00
  • c791d1a237 feature: Auto update of ini files (#1154) David Markowitz 2023-07-23 12:09:07 -07:00
  • 54454973a1 Distance for pet digs increased slightly to help with navmesh issues (#1151) TAHuntling 2023-07-22 04:49:23 -05:00
  • b87537c637 bump minor version David Markowitz 2023-07-22 02:16:53 -07:00
  • a625d2eae5 Update SGCannon.cpp David Markowitz 2023-07-21 23:42:50 -07:00
  • 887e2a25f0 Fix race score bugs David Markowitz 2023-07-21 23:18:51 -07:00
  • 34392932b3 Merge branch 'main' into pr/1107 David Markowitz 2023-07-21 19:40:30 -07:00
  • cc251d0986 Update ActivityManager.cpp David Markowitz 2023-07-21 19:39:44 -07:00
  • 0c0f7216a1 Merge branch 'main' into pr/1107 David Markowitz 2023-07-21 19:38:59 -07:00
  • 342da56678 Added Player Rewards for Solo Racing (#1150) TAHuntling 2023-07-21 19:37:31 -05:00
  • 11b0097488 freemoney type update (#1146) TAHuntling 2023-07-19 11:07:41 -05:00
  • 3e3148e910 Move dZoneManager to game namespace (#1143) David Markowitz 2023-07-17 15:55:33 -07:00
  • 080a833144 Convert BrickDatabase to namespace (#1142) David Markowitz 2023-07-17 15:55:25 -07:00
  • 79094b6664 wow cdc-fixes David Markowitz 2023-07-16 00:27:30 -07:00
  • f76d28584e bleh AddEntitySerializeTests David Markowitz 2023-07-15 23:35:58 -07:00
  • 0779f33c2e Merge branch 'main' into AddEntitySerializeTests David Markowitz 2023-07-15 14:30:37 -07:00
  • 455f9470a5 Move EntityManager to Game namespace (#1140) David Markowitz 2023-07-15 13:56:33 -07:00
  • 5973430720 Grim LU Wincent's attempt at making LU into something it isn't supposed to be, an ARPG. wincent 2023-07-15 10:54:41 +02:00
  • 3a441cefb3 Remove bandwidth limit EmosewaMC-patch-5 David Markowitz 2023-07-15 01:21:50 -07:00
  • 04a97e618b adsfg ZoneInstanceManager EmosewaMC 2023-07-14 21:43:00 -07:00
  • 2b1edfa7e5 Add Construction and serialize test EmosewaMC 2023-07-14 17:41:23 -07:00
  • 972db85dbf Update EntityTests.cpp EmosewaMC 2023-07-14 17:39:58 -07:00
  • 7321382fe2 Add Construction and serialize test EmosewaMC 2023-07-11 11:32:50 -07:00
  • 6240eefc7e local work components-wheeeee David Markowitz 2023-07-11 00:26:27 -07:00
  • 949a6db4bc RailActivatorComponent pass David Markowitz 2023-07-11 00:23:27 -07:00
  • 49f3d757e5 ProximityMonitorComponent re-pass David Markowitz 2023-07-11 00:15:05 -07:00
  • c204ea4009 PropertyVendorComponent pass David Markowitz 2023-07-11 00:07:08 -07:00
  • a37ec326b9 idek if ill keep this but yeah David Markowitz 2023-07-11 00:02:59 -07:00
  • 8678ed03c3 push no pass EmosewaMC 2023-07-10 22:18:42 -07:00
  • 37bcc81694 PropertyComponent pass David Markowitz 2023-07-09 22:41:22 -07:00
  • 4d88f63338 PossessionComponent pass David Markowitz 2023-07-09 22:37:28 -07:00
  • 59831fc15d PhantomPhysicsComponent pass David Markowitz 2023-07-09 22:34:24 -07:00
  • fe6b279ebb PossessableComponent pass David Markowitz 2023-07-09 22:34:18 -07:00
  • 598d88b307 PlayerForcedMovementComponent pass David Markowitz 2023-07-09 22:20:51 -07:00
  • 28637a206d PhantomPhysicsComponent pass David Markowitz 2023-07-09 22:17:57 -07:00
  • 87675aa62d PetComponent pass David Markowitz 2023-07-09 21:54:11 -07:00
  • 83780affbd MutableModelBehaviorComponent pass David Markowitz 2023-07-09 20:56:04 -07:00
  • 7ca9e59ef2 MultiZoneEntranceComponent pass David Markowitz 2023-07-09 20:52:48 -07:00
  • d2a7e147cc I am throwing this one out later. David Markowitz 2023-07-09 20:44:08 -07:00
  • 8a512e5c76 MovementAiComponent pass David Markowitz 2023-07-09 20:38:47 -07:00
  • 2528e02b98 add final David Markowitz 2023-07-09 19:48:23 -07:00
  • 1b7be5d7db Merge branch 'components-wheeeee' of https://github.com/DarkflameUniverse/DarkflameServer into components-wheeeee David Markowitz 2023-07-09 19:45:35 -07:00
  • 790bd6c03b Merge branch 'components-wheeeee' of https://github.com/DarkflameUniverse/DarkflameServer into components-wheeeee EmosewaMC 2023-07-08 01:31:52 -07:00
  • 28fbe20b97 ModuleAssemblyComponent pass EmosewaMC 2023-07-08 01:31:26 -07:00
  • cf53e35af5 SwitchComponent pass David Markowitz 2023-07-07 12:13:26 -07:00
  • 5301346ed5 ModelBehaviorComponent pass EmosewaMC 2023-07-05 20:37:16 -07:00
  • 001f6a75eb MissionOfferComponent pass EmosewaMC 2023-07-05 20:30:52 -07:00
  • 950a1fe423 MissionComponent pass EmosewaMC 2023-07-05 19:32:28 -07:00
  • 197d1bcdee Merge branch 'main' into components-wheeeee Aaron Kimbrell 2023-07-05 07:59:52 -05:00
  • 68a2a04e5d LUPExhibitComponent cleanup EmosewaMC 2023-07-04 22:52:51 -07:00
  • cfec9801a8 LevelProgressionComponent cleanup EmosewaMC 2023-07-04 22:38:46 -07:00
  • 8ede5b87ca Fix compilation error; add final specifiers EmosewaMC 2023-07-04 22:38:35 -07:00
  • c22040c6eb ItemComponent Pass EmosewaMC 2023-07-04 22:17:44 -07:00
  • 9375c36c7b fix: remove hardcoded rotations now that vehicles orient correctly (#1132) Aaron Kimbrell 2023-07-03 11:58:49 -05:00
  • 5cc7479f29 Update credits (#1133) Raine 2023-07-01 18:40:34 -04:00
  • 6fb1786cf1 Add component order array fix loop in inven comp Aaron Kimbre 2023-06-29 12:44:06 -05:00
  • 81404d9671 InventoryComponent pass David Markowitz 2023-06-28 01:20:41 -07:00
  • 0544eeba1f Add default constructor for EquipmentItem David Markowitz 2023-06-27 02:01:43 -07:00
  • c2fe7f6205 HavokVehicleComponent improvements David Markowitz 2023-06-26 23:28:23 -07:00
  • f55bec026d Donation Component serialization David Markowitz 2023-06-26 23:17:59 -07:00
  • 478b6ff6a9 Move empty definitions to header David Markowitz 2023-06-26 23:01:46 -07:00
  • 7c1265911c move ctor to header for collectible David Markowitz 2023-06-26 22:59:57 -07:00
  • c6063aac66 Component serialization updates David Markowitz 2023-06-26 22:58:35 -07:00
  • 2abcb142ad Character fixes - get it compiling again David Markowitz 2023-06-26 22:39:15 -07:00
  • d9a3bea6d5 Merge branch 'components-wheeeee' of https://github.com/DarkflameUniverse/DarkflameServer into components-wheeeee David Markowitz 2023-06-26 21:59:02 -07:00
  • fdcfbdee85 BuildBorderCleanup David Markowitz 2023-06-26 21:58:56 -07:00
  • fd182d222f Update activing and racing components Hopefully not going to rename them for a third time, no way Aaron Kimbre 2023-06-26 15:06:33 -05:00
  • 68f90b7136 rename possessor to possession Aaron Kimbre 2023-06-26 12:36:36 -05:00
  • d29287f9d9 Buff Component fixes David Markowitz 2023-06-26 01:49:56 -07:00
  • 06acd23cb7 Use of final David Markowitz 2023-06-26 01:23:22 -07:00
  • a5611e9c7f Bouncer cleanup David Markowitz 2023-06-26 01:19:49 -07:00
  • c4135eac46 Revert playerflags functions to uint instead of int (#1130) David Markowitz 2023-06-26 00:51:28 -07:00
  • 34cfd45d40 CombatAI and Vendor David Markowitz 2023-06-26 00:15:25 -07:00
  • ec9278286b Use better naming David Markowitz 2023-06-25 22:00:01 -07:00
  • 9121bf41c5 Entity work David Markowitz 2023-06-25 21:47:35 -07:00
  • fee1025982 Remove commented out logic, add ghosting exclusion David Markowitz 2023-06-25 21:05:25 -07:00
  • 3f328a18be Merge upstream ghosting candidate changes David Markowitz 2023-06-25 21:01:10 -07:00
  • 485a88dfd4 move vars to be local Aaron Kimbre 2023-06-24 01:56:13 -05:00
  • c237c16c33 group physicstogether in heirarchy Aaron Kimbre 2023-06-23 16:56:56 -05:00
  • d44b18e38f rough logic around loading physics as well as modelbehaviors Aaron Kimbre 2023-06-23 12:01:41 -05:00
  • d153d66e26 Merge branch 'item-component' into components-wheeeee Aaron Kimbre 2023-06-23 11:01:16 -05:00
  • 34d22d2d0d AchievementVendor scaffold Aaron Kimbre 2023-06-23 10:56:05 -05:00
  • bcbc5882dc Merge branch 'main' into components-wheeeee Aaron Kimbre 2023-06-23 10:36:21 -05:00