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fix: use current binary directory mariadb shared object and dont override env variable (#1669)
* mac stuff grab correct mariadb file and dont override env variable fix for unix Update CMakeLists.txt unix only * get that dylib
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1
.github/workflows/build-and-test.yml
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1
.github/workflows/build-and-test.yml
vendored
@ -43,6 +43,7 @@ jobs:
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build/*/*.ini
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build/*/*.so
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build/*/*.dll
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build/*/*.dylib
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build/*/vanity/
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build/*/navmeshes/
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build/*/migrations/
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@ -66,6 +66,7 @@ set(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "" FORCE)
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# Disabled no-register
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# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
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if(UNIX)
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add_link_options("-Wl,-rpath,$ORIGIN/")
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add_compile_options("-fPIC")
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add_compile_definitions(_GLIBCXX_USE_CXX11_ABI=0 _GLIBCXX_USE_CXX17_ABI=0)
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@ -11,9 +11,6 @@
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"displayName": "Default configure step",
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"description": "Use 'build' dir and Unix makefiles",
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"binaryDir": "${sourceDir}/build",
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"environment": {
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"DLU_CONFIG_DIR": "${sourceDir}/build"
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},
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"generator": "Unix Makefiles"
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},
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{
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@ -2,6 +2,12 @@ add_subdirectory(CDClientDatabase)
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add_subdirectory(GameDatabase)
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add_library(dDatabase STATIC "MigrationRunner.cpp")
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add_custom_target(conncpp_dylib
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${CMAKE_COMMAND} -E copy $<TARGET_FILE:MariaDB::ConnCpp> ${PROJECT_BINARY_DIR})
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add_dependencies(dDatabase conncpp_dylib)
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target_include_directories(dDatabase PUBLIC ".")
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target_link_libraries(dDatabase
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PUBLIC dDatabaseCDClient dDatabaseGame)
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@ -4,15 +4,6 @@ enable_testing()
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find_package(GoogleTest REQUIRED)
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include(GoogleTest)
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if(APPLE)
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH True)
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set(CMAKE_BUILD_WITH_INSTALL_RPATH True)
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set(CMAKE_INSTALL_RPATH "@executable_path")
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endif()
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add_custom_target(conncpp_tests
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${CMAKE_COMMAND} -E copy $<TARGET_FILE:MariaDB::ConnCpp> ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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# Add the subdirectories
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add_subdirectory(dCommonTests)
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add_subdirectory(dGameTests)
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@ -17,18 +17,13 @@ list(APPEND DCOMMONTEST_SOURCES ${DENUMS_TESTS})
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# Set our executable
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add_executable(dCommonTests ${DCOMMONTEST_SOURCES})
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add_dependencies(dCommonTests conncpp_tests)
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# Apple needs some special linkage for the mariadb connector for tests.
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# Needs to be in binary dir for ctest
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if(APPLE)
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add_custom_command(TARGET dCommonTests POST_BUILD
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COMMAND otool ARGS -l dCommonTests
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COMMAND otool ARGS -L dCommonTests
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COMMAND ls
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COMMAND otool ARGS -D libmariadbcpp.dylib
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COMMAND install_name_tool ARGS -change libmariadbcpp.dylib @rpath/libmariadbcpp.dylib dCommonTests
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COMMAND otool ARGS -L dCommonTests
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WORKING_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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add_custom_target(dCommonTestsLink
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${CMAKE_COMMAND} -E copy $<TARGET_FILE:MariaDB::ConnCpp> ${CMAKE_CURRENT_BINARY_DIR})
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add_dependencies(dCommonTests dCommonTestsLink)
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endif()
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# Link needed libraries
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@ -13,14 +13,12 @@ file(COPY ${COMPONENT_TEST_DATA} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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# Add the executable. Remember to add all tests above this!
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add_executable(dGameTests ${DGAMETEST_SOURCES})
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add_dependencies(dGameTests conncpp_tests)
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# Apple needs some special linkage for the mariadb connector for tests.
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if(APPLE)
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add_custom_command(TARGET dGameTests POST_BUILD
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COMMAND install_name_tool ARGS -change libmariadbcpp.dylib @rpath/libmariadbcpp.dylib dGameTests
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COMMAND otool ARGS -L dGameTests
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WORKING_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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add_custom_target(dGameTestsLink
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${CMAKE_COMMAND} -E copy $<TARGET_FILE:MariaDB::ConnCpp> ${CMAKE_CURRENT_BINARY_DIR})
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add_dependencies(dGameTests dGameTestsLink)
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endif()
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target_link_libraries(dGameTests ${COMMON_LIBRARIES} GTest::gtest_main
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