Commit Graph

1191 Commits

Author SHA1 Message Date
Demetri Van Sickle
54021458bd
Change build command in build script (#729)
The script now uses the cmake build as to be compatible with all platforms as opposed to just platforms that supported gnu make.
2022-08-16 01:49:44 -07:00
Emmett
1e1b6aaa0b
Update Docker.md submodule note (#730)
* Update Docker.md 

Changed note to recursively update git submodules, otherwise would lead users into #728
2022-08-14 11:05:07 -07:00
David Markowitz
008f953003
Add physics volume for property orb (#718) 2022-08-08 09:34:56 -05:00
David Markowitz
dc960cb99c
Fix landing animation (#720) 2022-08-08 09:34:33 -05:00
Aaron Kimbrell
2d0faae759
Merge pull request #719 from DarkflameUniverse/unix-line-endings
Unix line endings
2022-08-08 09:33:43 -05:00
Aaron Kimbre
932d8030f0 update git blame ignore 2022-08-08 08:31:44 -05:00
Zac Hayes
7f5ab8b9fa
Dockerfile: Copy dNavigation to build dir (#722)
Fixes an issue where new directory was not copied over to the correct folder for Docker
2022-08-06 22:59:27 -07:00
Jett
6c97ea8208
Implement flying command (#713)
* Implement flying command

* Add documentation.
2022-08-06 01:19:34 -07:00
Aaron Kimbre
72477e01e2 convert to unix line endings 2022-08-05 22:01:59 -05:00
David Markowitz
ea86988521
Revert dZoneManager Initialization order (#717) 2022-08-05 19:20:11 -07:00
Aaron Kimbrell
d626ac1ed4
Merge pull request #714 from DarkflameUniverse/macro-formatting
Macro formatting consistency
2022-08-05 12:37:29 -05:00
Aaron Kimbre
168f837b94 add blame ignore 2022-08-05 08:40:59 -05:00
Aaron Kimbre
9e4ce24fd2 add semi-colons to macros consistently 2022-08-05 08:40:12 -05:00
Jett
4112a85906
Fix checks for if the physics world is loaded (#711) 2022-08-05 07:41:07 -05:00
David Markowitz
408163ed35
Add windows docker setup guide to README (#712)
* Add docker windows

* Update README.md
2022-08-05 07:40:27 -05:00
aequabit
4556f13474
Mention option to use Docker in README.md (#702) 2022-08-05 01:04:45 -07:00
Jett
88f316bf93
Add null checks to all free calls to prevent crash on server close. (#709) 2022-08-04 08:54:14 -05:00
Jett
e6c7f744b5
Implement terrain file reading to generate navmeshes in the future (#703)
* Implement terrain file reading to generate navmeshes in the future

* Make Emo's suggested changes.
2022-08-04 01:59:47 +01:00
Daniel Seiler
d2b05a1ac5
Update Diagnostics.cpp (#697) 2022-08-02 08:56:50 -05:00
Daniel Seiler
a429489846
use UTF8ToUTF16 more (#695) 2022-08-02 08:56:20 -05:00
Jett
9ee219ea42
Move Navmesh code away from dPhysics (#701) 2022-08-02 06:30:19 +01:00
Aaron Kimbrell
a0aa8b2854
standardize line endings (#700) 2022-08-01 22:37:28 -05:00
Jett
c11a4a67d1
Replace the vsprintf used in the logger with vsnprintf. (#694) 2022-08-01 15:23:01 -05:00
Jett
c69d01d77b
Merge pull request #688 from DarkflameUniverse/reporter_id_fix
Remove parentheses from ADD reporter_id
2022-07-31 21:06:01 +01:00
Daniel Seiler
50cb9346b8
Merge pull request #689 from DarkflameUniverse/security-policy
Add Security Policy
2022-07-31 20:03:30 +02:00
Gie "Max" Vanommeslaeghe
17d77db1c6
Update SECURITY.md 2022-07-31 15:14:16 +02:00
Daniel Seiler
e97dc6fbff
[no ci] update link to darkflame-security-announce 2022-07-31 14:06:05 +02:00
Daniel Seiler
7ec458421f
Create SECURITY.md 2022-07-31 13:58:50 +02:00
avery
0b9e97625e
Remove parentheses from ADD reporter_id 2022-07-30 22:09:45 -07:00
David Markowitz
d64fa1680d
Fix missions re-ordering on reload (#686)
* Fix missions re-ordering on reload

Check for success rather than failure

* Add a comment

* Get base value from database

* Update Mission.h
2022-07-30 20:56:21 -07:00
eddytronpie
f80a26a944
Fix integer issue with BricksCollected (#679)
This fixes an issue where BricksCollected goes to an insane number after selling more bricks than you collected in the area
2022-07-29 20:41:14 -07:00
David Markowitz
26ddeaa429
Fix NPC Proxy items (#684)
* Fix racing lap times

* Address NPC proxies

NPCs are supposed to equip the sub items of items they equip and were not doing so.  This PR adds this functionality and fixes and issue where Neido on Crux Prime was not wearing their sword.

Tested that Neido has their sword and that other NPCs that wear proxies also get their proxies equipped.  Had no issues with any other world crashing.
2022-07-29 19:00:36 -05:00
Aaron Kimbrell
8b386ae6c5
Merge pull request #685 from DarkflameUniverse/editorconfig
Editorconfig and codebase format
2022-07-29 12:23:27 -05:00
Aaron Kimbre
f284e5a6e1 fix filename 2022-07-28 11:35:57 -05:00
Aaron Kimbre
1b01abd7d9 Merge branch 'main' into editorconfig 2022-07-28 09:27:06 -05:00
aronwk-aaron
0e46b875a5 blame ignore and contributing update 2022-07-28 08:47:28 -05:00
aronwk-aaron
19e77a38d8 format codebase 2022-07-28 08:39:57 -05:00
David Markowitz
adb6a2c609
Fix racing lap times (#683) 2022-07-27 20:54:42 -07:00
aronwk-aaron
4f7aa11067 add editorconfig 2022-07-27 22:33:36 -05:00
Jett
ffd4477081
Increment DLU patch version 2022-07-27 10:08:04 +01:00
avery
a632ef8ccd
Clean up format logs (#682) 2022-07-26 23:52:53 -07:00
Jett
9e08bb20d2
Implement proper bounds checks across the codebase (#681)
* Implement proper bounds checks across the codebase

* Implement strnlen_s for cross platform
2022-07-26 20:52:04 -05:00
Daniel Seiler
9813c3ed2c
Better Unicode support in GeneralUtils (#658)
* ASCIIToUTF16: output replacement character instead of failing assert

* Add GeneralUtils::_NextUTF8Char

* Implement GeneralUtils::UTF8ToUTF16

* use string_view everywhere

* use string_view::front instead of begin

* Add PushUTF16CodePoint
2022-07-25 21:11:30 -07:00
Aaron Kimbrell
e97ae92624
Make logger automatically put a newline (#675)
at the end of the line
remove all the newlines in log calls
2022-07-24 21:26:51 -05:00
Aaron Kimbrell
a7fb6eb3f3
make LoadFromXml usage consistent across comps (#673) 2022-07-24 21:03:22 -05:00
Aaron Kimbrell
9ed4a4f47f
Remove uneeded include (#674) 2022-07-24 16:17:01 -05:00
Aaron Kimbrell
b57cacc676
Player forced movement component (#672)
* Split out Level progression component
from Character Component
This is to get to the Player forced movement Comp in a sane way

* move XML to component insted of abusing charComp

* use overrides
should probably make everything that calls that call it correctly

* fix linking issue

* Add proper Player Force movement component
Not used, yet
2022-07-24 13:25:10 -05:00
Aaron Kimbrell
f2d1c5d26d
Split out Level progression component (#671)
* Split out Level progression component
from Character Component
This is to get to the Player forced movement Comp in a sane way

* move XML to component insted of abusing charComp

* use overrides
should probably make everything that calls that call it correctly

* fix linking issue
2022-07-24 13:04:02 -05:00
David Markowitz
ef0a3c6d0b
Add Hot Properties struct and address some whitespace (no functionality change) (#667)
* Add GameMessages

* General AMF cleanup

Proper memory management as well as style cleanup

* General AMF cleanup

Proper memory management as well as style cleanup

* General optimizations

Fix AMFArray so values are properly deleted when you leave the scope it was created in.
Add bounds check for deletion so you don't double delete.
Remove all AMFdeletions that are contained in an array since the array now manages its own memory and deletes it when it is no longer needed.

* Better tests and fix de-serialize

Fix de-serialize to be correct and implement a test to check this

* Update AMFDeserializeTests.cpp

* Update GameMessages.h

* Add GM

* Comment out function

* Spacing

* eof
2022-07-22 19:58:20 -07:00
David Markowitz
6a38b67ed5
General AMF cleanup (#663)
* General AMF cleanup

Proper memory management as well as style cleanup

* General optimizations

Fix AMFArray so values are properly deleted when you leave the scope it was created in.
Add bounds check for deletion so you don't double delete.
Remove all AMFdeletions that are contained in an array since the array now manages its own memory and deletes it when it is no longer needed.

* Better tests and fix de-serialize

Fix de-serialize to be correct and implement a test to check this

* Update AMFDeserializeTests.cpp

* Update AMFFormat.cpp
2022-07-21 22:26:09 -07:00