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https://github.com/DarkflameUniverse/DarkflameServer.git
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General AMF cleanup (#663)
* General AMF cleanup Proper memory management as well as style cleanup * General optimizations Fix AMFArray so values are properly deleted when you leave the scope it was created in. Add bounds check for deletion so you don't double delete. Remove all AMFdeletions that are contained in an array since the array now manages its own memory and deletes it when it is no longer needed. * Better tests and fix de-serialize Fix de-serialize to be correct and implement a test to check this * Update AMFDeserializeTests.cpp * Update AMFFormat.cpp
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5523b6aafc
commit
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@ -127,21 +127,23 @@ AMFValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream* inStream) {
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AMFValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
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auto arrayValue = new AMFArrayValue();
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// Read size of dense array
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auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
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if (sizeOfDenseArray >= 1) {
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char valueType;
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inStream->Read(valueType); // Unused
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for (uint32_t i = 0; i < sizeOfDenseArray; i++) {
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arrayValue->PushBackValue(Read(inStream));
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}
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} else {
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while (true) {
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auto key = ReadString(inStream);
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// No more values when we encounter an empty string
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if (key.size() == 0) break;
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arrayValue->InsertValue(key, Read(inStream));
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}
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// Then read Key'd portion
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while (true) {
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auto key = ReadString(inStream);
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// No more values when we encounter an empty string
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if (key.size() == 0) break;
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arrayValue->InsertValue(key, Read(inStream));
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}
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// Finally read dense portion
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for (uint32_t i = 0; i < sizeOfDenseArray; i++) {
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arrayValue->PushBackValue(Read(inStream));
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}
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return arrayValue;
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}
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@ -108,6 +108,14 @@ _AMFArrayList_::iterator AMFArrayValue::GetDenseIteratorEnd() {
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return this->dense.end();
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}
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AMFArrayValue::~AMFArrayValue() {
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for (auto valueToDelete : GetDenseArray()) {
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if (valueToDelete) delete valueToDelete;
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}
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for (auto valueToDelete : GetAssociativeMap()) {
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if (valueToDelete.second) delete valueToDelete.second;
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}
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}
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// AMFObject Constructor
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AMFObjectValue::AMFObjectValue(std::vector<std::pair<std::string, AMFValueType>> traits) {
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@ -155,3 +163,9 @@ _AMFObjectTraits_::iterator AMFObjectValue::GetTraitsIteratorEnd() {
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uint32_t AMFObjectValue::GetTraitArrayCount() {
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return (uint32_t)this->traits.size();
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}
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AMFObjectValue::~AMFObjectValue() {
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for (auto valueToDelete = GetTraitsIteratorBegin(); valueToDelete != GetTraitsIteratorEnd(); valueToDelete++) {
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if (valueToDelete->second.second) delete valueToDelete->second.second;
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}
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}
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@ -59,6 +59,7 @@ public:
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\return The AMF value type
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*/
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virtual AMFValueType GetValueType() = 0;
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virtual ~AMFValue() {};
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};
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//! A typedef for a pointer to an AMF value
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@ -233,6 +234,7 @@ public:
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};
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//! The array value AMF type
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// This object will manage it's own memory map and list. Do not delete its values.
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class AMFArrayValue : public AMFValue {
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private:
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_AMFArrayMap_ associative; //!< The array map (associative part)
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@ -245,6 +247,7 @@ private:
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AMFValueType GetValueType() { return AMFArray; }
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public:
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~AMFArrayValue() override;
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//! Inserts an item into the array map for a specific key
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/*!
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\param key The key to set
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@ -332,6 +335,7 @@ private:
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\return The AMF value type
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*/
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AMFValueType GetValueType() { return AMFObject; }
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~AMFObjectValue() override;
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public:
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//! Constructor
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@ -3,269 +3,248 @@
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// Writes an AMFValue pointer to a RakNet::BitStream
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template<>
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void RakNet::BitStream::Write<AMFValue*>(AMFValue* value) {
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if (value != nullptr) {
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AMFValueType type = value->GetValueType();
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switch (type) {
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case AMFUndefined: {
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AMFUndefinedValue* v = (AMFUndefinedValue*)value;
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this->Write(*v);
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break;
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}
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case AMFNull: {
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AMFNullValue* v = (AMFNullValue*)value;
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this->Write(*v);
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break;
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}
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case AMFFalse: {
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AMFFalseValue* v = (AMFFalseValue*)value;
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this->Write(*v);
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break;
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}
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case AMFTrue: {
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AMFTrueValue* v = (AMFTrueValue*)value;
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this->Write(*v);
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break;
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}
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case AMFInteger: {
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AMFIntegerValue* v = (AMFIntegerValue*)value;
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this->Write(*v);
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break;
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}
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case AMFString: {
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AMFStringValue* v = (AMFStringValue*)value;
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this->Write(*v);
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break;
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}
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case AMFXMLDoc: {
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AMFXMLDocValue* v = (AMFXMLDocValue*)value;
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this->Write(*v);
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break;
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}
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case AMFDate: {
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AMFDateValue* v = (AMFDateValue*)value;
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this->Write(*v);
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break;
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}
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case AMFArray: {
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AMFArrayValue* v = (AMFArrayValue*)value;
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this->Write(*v);
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break;
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}
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}
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}
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if (value != nullptr) {
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AMFValueType type = value->GetValueType();
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switch (type) {
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case AMFUndefined: {
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AMFUndefinedValue* v = (AMFUndefinedValue*)value;
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this->Write(*v);
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break;
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}
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case AMFNull: {
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AMFNullValue* v = (AMFNullValue*)value;
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this->Write(*v);
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break;
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}
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case AMFFalse: {
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AMFFalseValue* v = (AMFFalseValue*)value;
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this->Write(*v);
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break;
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}
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case AMFTrue: {
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AMFTrueValue* v = (AMFTrueValue*)value;
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this->Write(*v);
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break;
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}
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case AMFInteger: {
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AMFIntegerValue* v = (AMFIntegerValue*)value;
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this->Write(*v);
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break;
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}
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case AMFDouble: {
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AMFDoubleValue* v = (AMFDoubleValue*)value;
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this->Write(*v);
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break;
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}
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case AMFString: {
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AMFStringValue* v = (AMFStringValue*)value;
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this->Write(*v);
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break;
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}
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case AMFXMLDoc: {
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AMFXMLDocValue* v = (AMFXMLDocValue*)value;
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this->Write(*v);
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break;
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}
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case AMFDate: {
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AMFDateValue* v = (AMFDateValue*)value;
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this->Write(*v);
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break;
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}
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case AMFArray: {
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this->Write((AMFArrayValue*)value);
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break;
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}
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}
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}
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}
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// A private function to write an value to a RakNet::BitStream
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/**
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* A private function to write an value to a RakNet::BitStream
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* RakNet writes in the correct byte order - do not reverse this.
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*/
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void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
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unsigned char b4 = (unsigned char)v;
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if (v < 0x00200000) {
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b4 = b4 & 0x7F;
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if (v > 0x7F) {
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unsigned char b3;
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v = v >> 7;
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b3 = ((unsigned char)(v)) | 0x80;
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if (v > 0x7F) {
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unsigned char b2;
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v = v >> 7;
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b2 = ((unsigned char)(v)) | 0x80;
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bs->Write(b2);
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}
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bs->Write(b3);
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}
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} else {
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unsigned char b1;
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unsigned char b2;
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unsigned char b3;
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v = v >> 8;
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b3 = ((unsigned char)(v)) | 0x80;
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v = v >> 7;
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b2 = ((unsigned char)(v)) | 0x80;
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v = v >> 7;
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b1 = ((unsigned char)(v)) | 0x80;
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bs->Write(b1);
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bs->Write(b2);
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bs->Write(b3);
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}
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bs->Write(b4);
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unsigned char b4 = (unsigned char)v;
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if (v < 0x00200000) {
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b4 = b4 & 0x7F;
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if (v > 0x7F) {
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unsigned char b3;
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v = v >> 7;
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b3 = ((unsigned char)(v)) | 0x80;
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if (v > 0x7F) {
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unsigned char b2;
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v = v >> 7;
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b2 = ((unsigned char)(v)) | 0x80;
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bs->Write(b2);
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}
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bs->Write(b3);
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}
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} else {
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unsigned char b1;
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unsigned char b2;
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unsigned char b3;
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v = v >> 8;
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b3 = ((unsigned char)(v)) | 0x80;
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v = v >> 7;
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b2 = ((unsigned char)(v)) | 0x80;
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v = v >> 7;
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b1 = ((unsigned char)(v)) | 0x80;
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bs->Write(b1);
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bs->Write(b2);
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bs->Write(b3);
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}
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bs->Write(b4);
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}
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// Writes a flag number to a RakNet::BitStream
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/**
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* Writes a flag number to a RakNet::BitStream
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* RakNet writes in the correct byte order - do not reverse this.
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*/
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void WriteFlagNumber(RakNet::BitStream* bs, uint32_t v) {
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v = (v << 1) | 0x01;
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WriteUInt29(bs, v);
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v = (v << 1) | 0x01;
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WriteUInt29(bs, v);
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}
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// Writes an AMFString to a RakNet::BitStream
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/**
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* Writes an AMFString to a RakNet::BitStream
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*
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* RakNet writes in the correct byte order - do not reverse this.
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*/
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void WriteAMFString(RakNet::BitStream* bs, const std::string& str) {
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WriteFlagNumber(bs, (uint32_t)str.size());
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bs->Write(str.c_str(), (uint32_t)str.size());
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WriteFlagNumber(bs, (uint32_t)str.size());
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bs->Write(str.c_str(), (uint32_t)str.size());
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}
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// Writes an AMF U16 to a RakNet::BitStream
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/**
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* Writes an U16 to a bitstream
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*
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* RakNet writes in the correct byte order - do not reverse this.
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*/
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void WriteAMFU16(RakNet::BitStream* bs, uint16_t value) {
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unsigned char b2;
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b2 = (unsigned char)value;
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value = value >> 8;
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bs->Write((unsigned char)value);
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bs->Write(b2);
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bs->Write(value);
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}
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// Writes an AMF U32 to RakNet::BitStream
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/**
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* Writes an U32 to a bitstream
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*
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* RakNet writes in the correct byte order - do not reverse this.
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*/
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void WriteAMFU32(RakNet::BitStream* bs, uint32_t value) {
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unsigned char b2;
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unsigned char b3;
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unsigned char b4;
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b4 = (unsigned char)value;
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value = value >> 8;
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b3 = (unsigned char)value;
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value = value >> 8;
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b2 = (unsigned char)value;
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value = value >> 8;
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bs->Write((unsigned char)value);
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bs->Write(b2);
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bs->Write(b3);
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bs->Write(b4);
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bs->Write(value);
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}
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// Writes an AMF U64 to RakNet::BitStream
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/**
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* Writes an U64 to a bitstream
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*
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* RakNet writes in the correct byte order - do not reverse this.
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*/
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void WriteAMFU64(RakNet::BitStream* bs, uint64_t value) {
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unsigned char b2;
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unsigned char b3;
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unsigned char b4;
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unsigned char b5;
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unsigned char b6;
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unsigned char b7;
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unsigned char b8;
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b8 = (unsigned char)value;
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value = value >> 8;
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b7 = (unsigned char)value;
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value = value >> 8;
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b6 = (unsigned char)value;
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value = value >> 8;
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b5 = (unsigned char)value;
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value = value >> 8;
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b4 = (unsigned char)value;
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value = value >> 8;
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b3 = (unsigned char)value;
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value = value >> 8;
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b2 = (unsigned char)value;
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value = value >> 8;
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bs->Write((unsigned char)value);
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bs->Write(b2);
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bs->Write(b3);
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bs->Write(b4);
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bs->Write(b5);
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bs->Write(b6);
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bs->Write(b7);
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bs->Write(b8);
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bs->Write(value);
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}
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// Writes an AMFUndefinedValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value) {
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this->Write(AMFUndefined);
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this->Write(AMFUndefined);
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}
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// Writes an AMFNullValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value) {
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this->Write(AMFNull);
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this->Write(AMFNull);
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}
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// Writes an AMFFalseValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value) {
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this->Write(AMFFalse);
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this->Write(AMFFalse);
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}
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// Writes an AMFTrueValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value) {
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this->Write(AMFTrue);
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this->Write(AMFTrue);
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}
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// Writes an AMFIntegerValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value) {
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this->Write(AMFInteger);
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WriteUInt29(this, value.GetIntegerValue());
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this->Write(AMFInteger);
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WriteUInt29(this, value.GetIntegerValue());
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}
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// Writes an AMFDoubleValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value) {
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this->Write(AMFDouble);
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double d = value.GetDoubleValue();
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WriteAMFU64(this, *((unsigned long long*)&d));
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this->Write(AMFDouble);
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double d = value.GetDoubleValue();
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WriteAMFU64(this, *((unsigned long long*)&d));
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}
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// Writes an AMFStringValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value) {
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this->Write(AMFString);
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std::string v = value.GetStringValue();
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WriteAMFString(this, v);
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this->Write(AMFString);
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std::string v = value.GetStringValue();
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WriteAMFString(this, v);
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}
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// Writes an AMFXMLDocValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value) {
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this->Write(AMFXMLDoc);
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std::string v = value.GetXMLDocValue();
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WriteAMFString(this, v);
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this->Write(AMFXMLDoc);
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std::string v = value.GetXMLDocValue();
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WriteAMFString(this, v);
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}
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// Writes an AMFDateValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value) {
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this->Write(AMFDate);
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uint64_t date = value.GetDateValue();
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WriteAMFU64(this, date);
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this->Write(AMFDate);
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uint64_t date = value.GetDateValue();
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WriteAMFU64(this, date);
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}
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// Writes an AMFArrayValue to BitStream
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template<>
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void RakNet::BitStream::Write<AMFArrayValue>(AMFArrayValue value) {
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this->Write(AMFArray);
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uint32_t denseSize = value.GetDenseValueSize();
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WriteFlagNumber(this, denseSize);
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_AMFArrayMap_::iterator it = value.GetAssociativeIteratorValueBegin();
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_AMFArrayMap_::iterator end = value.GetAssociativeIteratorValueEnd();
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while (it != end) {
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WriteAMFString(this, it->first);
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this->Write(it->second);
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||||
it++;
|
||||
}
|
||||
|
||||
this->Write(AMFNull);
|
||||
|
||||
if (denseSize > 0) {
|
||||
_AMFArrayList_::iterator it2 = value.GetDenseIteratorBegin();
|
||||
_AMFArrayList_::iterator end2 = value.GetDenseIteratorEnd();
|
||||
|
||||
while (it2 != end2) {
|
||||
this->Write(*it2);
|
||||
it2++;
|
||||
}
|
||||
}
|
||||
void RakNet::BitStream::Write<AMFArrayValue*>(AMFArrayValue* value) {
|
||||
this->Write(AMFArray);
|
||||
uint32_t denseSize = value->GetDenseValueSize();
|
||||
WriteFlagNumber(this, denseSize);
|
||||
|
||||
_AMFArrayMap_::iterator it = value->GetAssociativeIteratorValueBegin();
|
||||
_AMFArrayMap_::iterator end = value->GetAssociativeIteratorValueEnd();
|
||||
|
||||
while (it != end) {
|
||||
WriteAMFString(this, it->first);
|
||||
this->Write(it->second);
|
||||
it++;
|
||||
}
|
||||
|
||||
this->Write(AMFNull);
|
||||
|
||||
if (denseSize > 0) {
|
||||
_AMFArrayList_::iterator it2 = value->GetDenseIteratorBegin();
|
||||
_AMFArrayList_::iterator end2 = value->GetDenseIteratorEnd();
|
||||
|
||||
while (it2 != end2) {
|
||||
this->Write(*it2);
|
||||
it2++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,86 +7,86 @@
|
||||
#include <BitStream.h>
|
||||
|
||||
/*!
|
||||
\file AMFBitStream.hpp
|
||||
\brief A class that implements native writing of AMF values to RakNet::BitStream
|
||||
\file AMFFormat_BitStream.h
|
||||
\brief A class that implements native writing of AMF values to RakNet::BitStream
|
||||
*/
|
||||
|
||||
// We are using the RakNet namespace
|
||||
namespace RakNet {
|
||||
//! Writes an AMFValue pointer to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value);
|
||||
|
||||
//! Writes an AMFUndefinedValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value);
|
||||
|
||||
//! Writes an AMFNullValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value);
|
||||
|
||||
//! Writes an AMFFalseValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value);
|
||||
|
||||
//! Writes an AMFTrueValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value);
|
||||
|
||||
//! Writes an AMFIntegerValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value);
|
||||
|
||||
//! Writes an AMFDoubleValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value);
|
||||
|
||||
//! Writes an AMFStringValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value);
|
||||
|
||||
//! Writes an AMFXMLDocValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value);
|
||||
|
||||
//! Writes an AMFDateValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value);
|
||||
|
||||
//! Writes an AMFArrayValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFArrayValue>(AMFArrayValue value);
|
||||
}
|
||||
//! Writes an AMFValue pointer to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value);
|
||||
|
||||
//! Writes an AMFUndefinedValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value);
|
||||
|
||||
//! Writes an AMFNullValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value);
|
||||
|
||||
//! Writes an AMFFalseValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value);
|
||||
|
||||
//! Writes an AMFTrueValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value);
|
||||
|
||||
//! Writes an AMFIntegerValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value);
|
||||
|
||||
//! Writes an AMFDoubleValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value);
|
||||
|
||||
//! Writes an AMFStringValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value);
|
||||
|
||||
//! Writes an AMFXMLDocValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value);
|
||||
|
||||
//! Writes an AMFDateValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value);
|
||||
|
||||
//! Writes an AMFArrayValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFArrayValue*>(AMFArrayValue* value);
|
||||
} // namespace RakNet
|
||||
|
@ -234,10 +234,8 @@ void DestroyableComponent::SetMaxHealth(float value, bool playAnim) {
|
||||
AMFArrayValue args;
|
||||
args.InsertValue("amount", amount);
|
||||
args.InsertValue("type", type);
|
||||
GameMessages::SendUIMessageServerToSingleClient(m_Parent, m_Parent->GetParentUser()->GetSystemAddress(), "MaxPlayerBarUpdate", &args);
|
||||
|
||||
delete amount;
|
||||
delete type;
|
||||
GameMessages::SendUIMessageServerToSingleClient(m_Parent, m_Parent->GetParentUser()->GetSystemAddress(), "MaxPlayerBarUpdate", &args);
|
||||
}
|
||||
|
||||
EntityManager::Instance()->SerializeEntity(m_Parent);
|
||||
@ -283,9 +281,6 @@ void DestroyableComponent::SetMaxArmor(float value, bool playAnim) {
|
||||
args.InsertValue("type", type);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(m_Parent, m_Parent->GetParentUser()->GetSystemAddress(), "MaxPlayerBarUpdate", &args);
|
||||
|
||||
delete amount;
|
||||
delete type;
|
||||
}
|
||||
|
||||
EntityManager::Instance()->SerializeEntity(m_Parent);
|
||||
@ -328,10 +323,8 @@ void DestroyableComponent::SetMaxImagination(float value, bool playAnim) {
|
||||
AMFArrayValue args;
|
||||
args.InsertValue("amount", amount);
|
||||
args.InsertValue("type", type);
|
||||
GameMessages::SendUIMessageServerToSingleClient(m_Parent, m_Parent->GetParentUser()->GetSystemAddress(), "MaxPlayerBarUpdate", &args);
|
||||
|
||||
delete amount;
|
||||
delete type;
|
||||
GameMessages::SendUIMessageServerToSingleClient(m_Parent, m_Parent->GetParentUser()->GetSystemAddress(), "MaxPlayerBarUpdate", &args);
|
||||
}
|
||||
EntityManager::Instance()->SerializeEntity(m_Parent);
|
||||
}
|
||||
|
@ -40,8 +40,6 @@ void PropertyEntranceComponent::OnUse(Entity* entity) {
|
||||
args.InsertValue("state", state);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "pushGameState", &args);
|
||||
|
||||
delete state;
|
||||
}
|
||||
|
||||
void PropertyEntranceComponent::OnEnterProperty(Entity* entity, uint32_t index, bool returnToZone, const SystemAddress& sysAddr)
|
||||
|
@ -4978,12 +4978,9 @@ void GameMessages::HandleFireEventServerSide(RakNet::BitStream* inStream, Entity
|
||||
}
|
||||
|
||||
if (args == u"toggleMail") {
|
||||
AMFFalseValue* value = new AMFFalseValue();
|
||||
|
||||
AMFArrayValue args;
|
||||
args.InsertValue("visible", value);
|
||||
args.InsertValue("visible", new AMFFalseValue());
|
||||
GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, "ToggleMail", &args);
|
||||
delete value;
|
||||
}
|
||||
|
||||
// This should probably get it's own "ServerEvents" system or something at some point
|
||||
|
@ -276,27 +276,21 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
args.InsertValue("state", state);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "pushGameState", &args);
|
||||
|
||||
delete state;
|
||||
}
|
||||
|
||||
entity->AddCallbackTimer(0.5f, [customText, entity] ()
|
||||
{
|
||||
AMFArrayValue args;
|
||||
|
||||
auto* visiable = new AMFTrueValue();
|
||||
auto* text = new AMFStringValue();
|
||||
text->SetStringValue(customText);
|
||||
|
||||
args.InsertValue("visible", visiable);
|
||||
args.InsertValue("visible", new AMFTrueValue());
|
||||
args.InsertValue("text", text);
|
||||
|
||||
Game::logger->Log("SlashCommandHandler", "Sending \n%s\n", customText.c_str());
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "ToggleStoryBox", &args);
|
||||
|
||||
delete visiable;
|
||||
delete text;
|
||||
});
|
||||
|
||||
return;
|
||||
@ -556,8 +550,6 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Switched UI state.");
|
||||
|
||||
delete value;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@ -570,8 +562,6 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Toggled UI state.");
|
||||
|
||||
delete value;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1578,11 +1568,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
if ((chatCommand == "debugui") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Opening UIDebugger...");
|
||||
AMFStringValue* value = new AMFStringValue();
|
||||
value->SetStringValue("ToggleUIDebugger;");
|
||||
AMFArrayValue args;
|
||||
GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, value->GetStringValue(), &args);
|
||||
delete value;
|
||||
GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, "ToggleUIDebugger;", nullptr);
|
||||
}
|
||||
|
||||
if ((chatCommand == "boost") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
@ -2008,11 +1995,6 @@ void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::
|
||||
|
||||
GameMessages::SendUIMessageServerToAllClients("ToggleAnnounce", &args);
|
||||
|
||||
delete titleValue;
|
||||
delete messageValue;
|
||||
titleValue = nullptr;
|
||||
messageValue = nullptr;
|
||||
|
||||
//Notify chat about it
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ANNOUNCEMENT);
|
||||
|
@ -9,8 +9,6 @@ void BankInteractServer::OnUse(Entity* self, Entity* user)
|
||||
args.InsertValue("state", bank);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), "pushGameState", &args);
|
||||
|
||||
delete bank;
|
||||
}
|
||||
|
||||
void BankInteractServer::OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1,
|
||||
@ -19,13 +17,10 @@ void BankInteractServer::OnFireEventServerSide(Entity *self, Entity *sender, std
|
||||
if (args == "ToggleBank")
|
||||
{
|
||||
AMFArrayValue args;
|
||||
AMFFalseValue* amfFalse = new AMFFalseValue();
|
||||
args.InsertValue("visible", amfFalse);
|
||||
args.InsertValue("visible", new AMFFalseValue());
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(sender, sender->GetSystemAddress(), "ToggleBank", &args);
|
||||
|
||||
delete amfFalse;
|
||||
|
||||
GameMessages::SendNotifyClientObject(self->GetObjectID(), u"CloseBank", 0, 0, LWOOBJID_EMPTY, "", sender->GetSystemAddress());
|
||||
}
|
||||
}
|
||||
|
@ -8,5 +8,4 @@ void MailBoxServer::OnUse(Entity* self, Entity* user) {
|
||||
AMFArrayValue args;
|
||||
args.InsertValue("state", value);
|
||||
GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), "pushGameState", &args);
|
||||
delete value;
|
||||
}
|
@ -13,21 +13,6 @@ void NsLegoClubDoor::OnStartup(Entity* self)
|
||||
|
||||
args = {};
|
||||
|
||||
/**
|
||||
{ {0,{
|
||||
{"image", "textures/ui/zone_thumnails/Nimbus_Station.dds"},
|
||||
{"caption", "%[UI_CHOICE_NS]"}, -- "%[LOC_STRING]" is the format for sending localization tokens to the choice box
|
||||
{"identifier", "zoneID_1200"},
|
||||
{"tooltipText", "%[UI_CHOICE_NS_HOVER]"}
|
||||
}},
|
||||
{1,{
|
||||
{"image", "textures/ui/zone_thumnails/Nexus_Tower.dds"},
|
||||
{"caption", "%[UI_CHOICE_NT]"},
|
||||
{"identifier", "zoneID_1900"},
|
||||
{"tooltipText", "%[UI_CHOICE_NT_HOVER]"}
|
||||
} } }
|
||||
*/
|
||||
|
||||
AMFStringValue* callbackClient = new AMFStringValue();
|
||||
callbackClient->SetStringValue(std::to_string(self->GetObjectID()));
|
||||
args.InsertValue("callbackClient", callbackClient);
|
||||
@ -97,12 +82,6 @@ void NsLegoClubDoor::OnUse(Entity* self, Entity* user)
|
||||
|
||||
if (CheckChoice(self, player))
|
||||
{
|
||||
/**
|
||||
{ {"callbackClient", self},
|
||||
{"strIdentifier", "choiceDoor"},
|
||||
{"title", "%[UI_CHOICE_DESTINATION]"},
|
||||
{"options", choiceOptions} }
|
||||
*/
|
||||
AMFArrayValue* multiArgs = new AMFArrayValue();
|
||||
|
||||
AMFStringValue* callbackClient = new AMFStringValue();
|
||||
@ -120,19 +99,9 @@ void NsLegoClubDoor::OnUse(Entity* self, Entity* user)
|
||||
multiArgs->InsertValue("options", options);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(player, player->GetSystemAddress(), "QueueChoiceBox", multiArgs);
|
||||
|
||||
delete multiArgs;
|
||||
delete callbackClient;
|
||||
delete strIdentifier;
|
||||
delete title;
|
||||
}
|
||||
else if (self->GetVar<int32_t>(u"currentZone") != m_ChoiceZoneID)
|
||||
{
|
||||
/**
|
||||
{ {"state", "Lobby"},
|
||||
{"context", {{"user", msg.user}, {"callbackObj", self},
|
||||
{"HelpVisible", "show" }, {"type", "Lego_Club_Valid"}} }}
|
||||
*/
|
||||
AMFArrayValue* multiArgs = new AMFArrayValue();
|
||||
|
||||
AMFStringValue* state = new AMFStringValue();
|
||||
@ -160,14 +129,6 @@ void NsLegoClubDoor::OnUse(Entity* self, Entity* user)
|
||||
multiArgs->InsertValue("context", context);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(player, player->GetSystemAddress(), "pushGameState", multiArgs);
|
||||
|
||||
delete multiArgs;
|
||||
delete state;
|
||||
delete context;
|
||||
delete user;
|
||||
delete callbackObj;
|
||||
delete helpVisible;
|
||||
delete type;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -24,7 +24,6 @@ void PropertyBankInteract::OnUse(Entity *self, Entity *user) {
|
||||
args.InsertValue("state", value);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), "pushGameState", &args);
|
||||
delete value;
|
||||
|
||||
GameMessages::SendNotifyClientObject(self->GetObjectID(), u"OpenBank", 0, 0, LWOOBJID_EMPTY,
|
||||
"", user->GetSystemAddress());
|
||||
@ -34,13 +33,10 @@ void PropertyBankInteract::OnFireEventServerSide(Entity *self, Entity *sender, s
|
||||
int32_t param2, int32_t param3) {
|
||||
if (args == "ToggleBank") {
|
||||
AMFArrayValue amfArgs;
|
||||
auto* amfFalse = new AMFFalseValue();
|
||||
amfArgs.InsertValue("visible", amfFalse);
|
||||
amfArgs.InsertValue("visible", new AMFFalseValue());
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(sender, sender->GetSystemAddress(), "ToggleBank", &amfArgs);
|
||||
|
||||
delete amfFalse;
|
||||
|
||||
GameMessages::SendNotifyClientObject(self->GetObjectID(), u"CloseBank", 0, 0, LWOOBJID_EMPTY,
|
||||
"", sender->GetSystemAddress());
|
||||
}
|
||||
|
@ -18,24 +18,18 @@ void StoryBoxInteractServer::OnUse(Entity* self, Entity* user) {
|
||||
args.InsertValue("state", state);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), "pushGameState", &args);
|
||||
|
||||
delete state;
|
||||
}
|
||||
|
||||
user->AddCallbackTimer(0.1f, [user, customText] () {
|
||||
AMFArrayValue args;
|
||||
|
||||
auto* visiable = new AMFTrueValue();
|
||||
auto* text = new AMFStringValue();
|
||||
text->SetStringValue(customText);
|
||||
|
||||
args.InsertValue("visible", visiable);
|
||||
args.InsertValue("visible", new AMFTrueValue());
|
||||
args.InsertValue("text", text);
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), "ToggleStoryBox", &args);
|
||||
|
||||
delete visiable;
|
||||
delete text;
|
||||
});
|
||||
|
||||
return;
|
||||
|
@ -577,11 +577,6 @@ void HandlePacketChat(Packet* packet) {
|
||||
|
||||
GameMessages::SendUIMessageServerToAllClients("ToggleAnnounce", &args);
|
||||
|
||||
delete titleValue;
|
||||
delete messageValue;
|
||||
titleValue = nullptr;
|
||||
messageValue = nullptr;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -129,20 +129,25 @@ int ReadAMFArrayFromBitStream() {
|
||||
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetDenseArray().size(), 0);
|
||||
}
|
||||
bitStream.Reset();
|
||||
// Test a key'd value
|
||||
// Test a key'd value and dense value
|
||||
bitStream.Write<uint8_t>(0x09);
|
||||
bitStream.Write<uint8_t>(0x01);
|
||||
bitStream.Write<uint8_t>(0x03);
|
||||
bitStream.Write<uint8_t>(0x15);
|
||||
for (auto e : "BehaviorID") if (e != '\0') bitStream.Write<char>(e);
|
||||
bitStream.Write<uint8_t>(0x06);
|
||||
bitStream.Write<uint8_t>(0x0B);
|
||||
for (auto e : "10447") if (e != '\0') bitStream.Write<char>(e);
|
||||
bitStream.Write<uint8_t>(0x01);
|
||||
bitStream.Write<uint8_t>(0x06);
|
||||
bitStream.Write<uint8_t>(0x0B);
|
||||
for (auto e : "10447") if (e != '\0') bitStream.Write<char>(e);
|
||||
{
|
||||
std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), AMFValueType::AMFArray);
|
||||
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetAssociativeMap().size(), 1);
|
||||
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetDenseArray().size(), 1);
|
||||
ASSERT_EQ(static_cast<AMFStringValue*>(static_cast<AMFArrayValue*>(res.get())->FindValue("BehaviorID"))->GetStringValue(), "10447");
|
||||
ASSERT_EQ(static_cast<AMFStringValue*>(static_cast<AMFArrayValue*>(res.get())->GetDenseArray()[0])->GetStringValue(), "10447");
|
||||
}
|
||||
// Test a dense array
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user