mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-22 21:43:35 +00:00
Add physics volume for property orb (#718)
This commit is contained in:
parent
dc960cb99c
commit
008f953003
@ -205,6 +205,12 @@ PhantomPhysicsComponent::PhantomPhysicsComponent(Entity* parent) : Component(par
|
||||
m_dpEntity->SetRotation(m_Rotation);
|
||||
m_dpEntity->SetPosition(m_Position);
|
||||
dpWorld::Instance().AddEntity(m_dpEntity);
|
||||
} else if (info->physicsAsset == "env\\vfx_propertyImaginationBall.hkx") {
|
||||
m_dpEntity = new dpEntity(m_Parent->GetObjectID(), 4.5f);
|
||||
m_dpEntity->SetScale(m_Scale);
|
||||
m_dpEntity->SetRotation(m_Rotation);
|
||||
m_dpEntity->SetPosition(m_Position);
|
||||
dpWorld::Instance().AddEntity(m_dpEntity);
|
||||
} else {
|
||||
//Game::logger->Log("PhantomPhysicsComponent", "This one is supposed to have %s", info->physicsAsset.c_str());
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user