Fix racing lap times (#683)

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David Markowitz 2022-07-27 20:54:42 -07:00 committed by GitHub
parent ffd4477081
commit adb6a2c609
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@ -818,7 +818,7 @@ void RacingControlComponent::Update(float deltaTime) {
// Reached the start point, lapped
if (respawnIndex == 0) {
time_t lapTime = std::time(nullptr) - (player.lap == 1 ? m_StartTime : player.lapTime);
time_t lapTime = std::time(nullptr) - (player.lap == 0 ? m_StartTime : player.lapTime);
// Cheating check
if (lapTime < 40) {