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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-09 01:38:20 +00:00
Clean up format logs (#682)
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9e08bb20d2
commit
a632ef8ccd
@ -31,7 +31,7 @@ void MigrationRunner::RunMigrations() {
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delete stmt;
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if (doExit) continue;
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Game::logger->Log("MigrationRunner", "Running migration: " + migration.name + "");
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Game::logger->Log("MigrationRunner", "Running migration: %s", migration.name.c_str());
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finalSQL.append(migration.data);
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finalSQL.append('\n');
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@ -49,7 +49,7 @@ void MigrationRunner::RunMigrations() {
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delete simpleStatement;
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}
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catch (sql::SQLException e) {
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Game::logger->Log("MigrationRunner", std::string("Encountered error running migration: ") + e.what() + "");
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Game::logger->Log("MigrationRunner", "Encountered error running migration: %s", e.what());
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}
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}
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}
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@ -2408,7 +2408,7 @@ void GameMessages::HandleBBBLoadItemRequest(RakNet::BitStream* inStream, Entity*
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LWOOBJID itemID = LWOOBJID_EMPTY;
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inStream->Read(itemID);
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Game::logger->Log("BBB", "Load item request for: " + std::to_string(itemID) + "");
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Game::logger->Log("BBB", "Load item request for: %lld", itemID);
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CBITSTREAM;
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PacketUtils::WriteHeader(bitStream, CLIENT, MSG_CLIENT_BLUEPRINT_LOAD_RESPONSE_ITEMID);
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@ -3848,7 +3848,7 @@ void GameMessages::HandleMessageBoxResponse(RakNet::BitStream* inStream, Entity*
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userData.push_back(character);
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}
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Game::logger->Log("HandleMessageBoxResponse", "Button: " + std::to_string(iButton) + "; LOT: " + std::to_string(entity->GetLOT()) + " identifier: " + GeneralUtils::UTF16ToWTF8(identifier) + "; userData: " + GeneralUtils::UTF16ToWTF8(userData));
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Game::logger->Log("HandleMessageBoxResponse", "Button: %d; LOT: %u identifier: %s; userData: %s", iButton, entity->GetLOT(), GeneralUtils::UTF16ToWTF8(identifier).c_str(), GeneralUtils::UTF16ToWTF8(userData).c_str());
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auto* user = UserManager::Instance()->GetUser(sysAddr);
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@ -3912,7 +3912,7 @@ void GameMessages::HandleChoiceBoxRespond(RakNet::BitStream* inStream, Entity* e
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identifier.push_back(character);
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}
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Game::logger->Log("HandleChoiceBoxRespond", "Button: " + std::to_string(iButton) + "; LOT: " + std::to_string(entity->GetLOT()) + " buttonIdentifier: " + GeneralUtils::UTF16ToWTF8(buttonIdentifier) + "; userData: " + GeneralUtils::UTF16ToWTF8(identifier));
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Game::logger->Log("HandleChoiceBoxRespond", "Button: %d; LOT: %u buttonIdentifier: %s; userData: %s", iButton, entity->GetLOT(), GeneralUtils::UTF16ToWTF8(buttonIdentifier).c_str(), GeneralUtils::UTF16ToWTF8(identifier).c_str());
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auto* user = UserManager::Instance()->GetUser(sysAddr);
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@ -818,7 +818,7 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
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script = invalidToReturn;
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else if (script == invalidToReturn) {
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if (scriptName.length() > 0)
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Game::logger->LogDebug("CppScripts", "Attempted to load CppScript for '" + scriptName + "', but returned InvalidScript.");
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Game::logger->LogDebug("CppScripts", "Attempted to load CppScript for '%s', but returned InvalidScript.", scriptName.c_str());
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// information not really needed for sys admins but is for developers
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script = invalidToReturn;
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@ -1064,7 +1064,7 @@ void HandlePacket(Packet* packet) {
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stmt->setUInt64(1, propertyId);
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auto res = stmt->executeQuery();
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while (res->next()) {
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Game::logger->Log("UGC", "Getting lxfml ugcID: " + std::to_string(res->getUInt(1)));
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Game::logger->Log("UGC", "Getting lxfml ugcID: %u", res->getUInt(1));
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//Get lxfml:
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auto stmtL = Database::CreatePreppedStmt("SELECT lxfml from ugc where id=?");
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@ -1321,4 +1321,4 @@ void SendShutdownMessageToMaster() {
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CBITSTREAM;
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PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_SHUTDOWN_RESPONSE);
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Game::server->SendToMaster(&bitStream);
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}
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}
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