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synced 2024-11-09 01:38:20 +00:00
Better Unicode support in GeneralUtils (#658)
* ASCIIToUTF16: output replacement character instead of failing assert * Add GeneralUtils::_NextUTF8Char * Implement GeneralUtils::UTF8ToUTF16 * use string_view everywhere * use string_view::front instead of begin * Add PushUTF16CodePoint
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@ -6,7 +6,7 @@
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#include <algorithm>
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template <typename T>
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inline size_t MinSize(size_t size, const std::basic_string<T>& string) {
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inline size_t MinSize(size_t size, const std::basic_string_view<T>& string) {
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if (size == size_t(-1) || size > string.size()) {
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return string.size();
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} else {
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@ -24,7 +24,7 @@ inline bool IsTrailSurrogate(char16_t c) {
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inline void PushUTF8CodePoint(std::string& ret, char32_t cp) {
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if (cp <= 0x007F) {
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ret.push_back(cp);
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ret.push_back(static_cast<uint8_t>(cp));
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} else if (cp <= 0x07FF) {
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ret.push_back(0xC0 | (cp >> 6));
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ret.push_back(0x80 | (cp & 0x3F));
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@ -42,16 +42,123 @@ inline void PushUTF8CodePoint(std::string& ret, char32_t cp) {
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}
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}
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constexpr const char16_t REPLACEMENT_CHARACTER = 0xFFFD;
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bool _IsSuffixChar(uint8_t c) {
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return (c & 0xC0) == 0x80;
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}
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bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
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size_t rem = slice.length();
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const uint8_t* bytes = (const uint8_t*) &slice.front();
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if (rem > 0) {
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uint8_t first = bytes[0];
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if (first < 0x80) { // 1 byte character
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out = static_cast<uint32_t>(first & 0x7F);
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slice.remove_prefix(1);
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return true;
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} else if (first < 0xC0) {
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// middle byte, not valid at start, fall through
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} else if (first < 0xE0) { // two byte character
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if (rem > 1) {
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uint8_t second = bytes[1];
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if (_IsSuffixChar(second)) {
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out = (static_cast<uint32_t>(first & 0x1F) << 6)
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+ static_cast<uint32_t>(second & 0x3F);
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slice.remove_prefix(2);
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return true;
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}
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}
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} else if (first < 0xF0) { // three byte character
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if (rem > 2) {
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uint8_t second = bytes[1];
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uint8_t third = bytes[2];
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if (_IsSuffixChar(second) && _IsSuffixChar(third)) {
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out = (static_cast<uint32_t>(first & 0x0F) << 12)
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+ (static_cast<uint32_t>(second & 0x3F) << 6)
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+ static_cast<uint32_t>(third & 0x3F);
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slice.remove_prefix(3);
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return true;
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}
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}
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} else if (first < 0xF8) { // four byte character
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if (rem > 3) {
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uint8_t second = bytes[1];
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uint8_t third = bytes[2];
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uint8_t fourth = bytes[3];
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if (_IsSuffixChar(second) && _IsSuffixChar(third) && _IsSuffixChar(fourth)) {
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out = (static_cast<uint32_t>(first & 0x07) << 18)
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+ (static_cast<uint32_t>(second & 0x3F) << 12)
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+ (static_cast<uint32_t>(third & 0x3F) << 6)
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+ static_cast<uint32_t>(fourth & 0x3F);
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slice.remove_prefix(4);
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return true;
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}
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}
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}
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out = static_cast<uint32_t>(REPLACEMENT_CHARACTER);
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slice.remove_prefix(1);
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return true;
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}
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return false;
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}
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/// See <https://www.ietf.org/rfc/rfc2781.html#section-2.1>
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bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
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if (output.length() >= size) return false;
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if (U < 0x10000) {
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// If U < 0x10000, encode U as a 16-bit unsigned integer and terminate.
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output.push_back(static_cast<uint16_t>(U));
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return true;
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} else if (U > 0x10FFFF) {
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output.push_back(REPLACEMENT_CHARACTER);
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return true;
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} else if (output.length() + 1 < size) {
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// Let U' = U - 0x10000. Because U is less than or equal to 0x10FFFF,
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// U' must be less than or equal to 0xFFFFF. That is, U' can be
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// represented in 20 bits.
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uint32_t Ut = U - 0x10000;
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// Initialize two 16-bit unsigned integers, W1 and W2, to 0xD800 and
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// 0xDC00, respectively. These integers each have 10 bits free to
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// encode the character value, for a total of 20 bits.
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uint16_t W1 = 0xD800;
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uint16_t W2 = 0xDC00;
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// Assign the 10 high-order bits of the 20-bit U' to the 10 low-order
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// bits of W1 and the 10 low-order bits of U' to the 10 low-order
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// bits of W2.
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W1 += static_cast<uint16_t>((Ut & 0x3FC00) >> 10);
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W2 += static_cast<uint16_t>((Ut & 0x3FF) >> 0);
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// Terminate.
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output.push_back(W1); // high surrogate
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output.push_back(W2); // low surrogate
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return true;
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} else return false;
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}
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std::u16string GeneralUtils::UTF8ToUTF16(const std::string_view& string, size_t size) {
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size_t newSize = MinSize(size, string);
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std::u16string output;
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output.reserve(newSize);
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std::string_view iterator = string;
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uint32_t c;
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while (_NextUTF8Char(iterator, c) && PushUTF16CodePoint(output, c, size)) {}
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return output;
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}
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//! Converts an std::string (ASCII) to UCS-2 / UTF-16
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std::u16string GeneralUtils::ASCIIToUTF16(const std::string& string, size_t size) {
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std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view& string, size_t size) {
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size_t newSize = MinSize(size, string);
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std::u16string ret;
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ret.reserve(newSize);
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for (size_t i = 0; i < newSize; i++) {
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char c = string[i];
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assert(c > 0 && c <= 127);
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ret.push_back(static_cast<char16_t>(c));
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// Note: both 7-bit ascii characters and REPLACEMENT_CHARACTER fit in one char16_t
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ret.push_back((c > 0 && c <= 127) ? static_cast<char16_t>(c) : REPLACEMENT_CHARACTER);
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}
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return ret;
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@ -59,7 +166,7 @@ std::u16string GeneralUtils::ASCIIToUTF16(const std::string& string, size_t size
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//! Converts a (potentially-ill-formed) UTF-16 string to UTF-8
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//! See: <http://simonsapin.github.io/wtf-8/#decoding-ill-formed-utf-16>
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std::string GeneralUtils::UTF16ToWTF8(const std::u16string& string, size_t size) {
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std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view& string, size_t size) {
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size_t newSize = MinSize(size, string);
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std::string ret;
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ret.reserve(newSize);
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@ -26,7 +26,18 @@ namespace GeneralUtils {
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\param size A size to trim the string to. Default is -1 (No trimming)
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\return An UTF-16 representation of the string
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*/
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std::u16string ASCIIToUTF16(const std::string& string, size_t size = -1);
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std::u16string ASCIIToUTF16(const std::string_view& string, size_t size = -1);
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//! Converts a UTF-8 String to a UTF-16 string
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/*!
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\param string The string to convert
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\param size A size to trim the string to. Default is -1 (No trimming)
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\return An UTF-16 representation of the string
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*/
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std::u16string UTF8ToUTF16(const std::string_view& string, size_t size = -1);
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//! Internal, do not use
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bool _NextUTF8Char(std::string_view& slice, uint32_t& out);
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//! Converts a UTF-16 string to a UTF-8 string
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/*!
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@ -34,7 +45,7 @@ namespace GeneralUtils {
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\param size A size to trim the string to. Default is -1 (No trimming)
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\return An UTF-8 representation of the string
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*/
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std::string UTF16ToWTF8(const std::u16string& string, size_t size = -1);
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std::string UTF16ToWTF8(const std::u16string_view& string, size_t size = -1);
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/**
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* Compares two basic strings but does so ignoring case sensitivity
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@ -4,6 +4,7 @@ create_test_sourcelist (Tests
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AMFDeserializeTests.cpp
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TestNiPoint3.cpp
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TestLDFFormat.cpp
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TestEncoding.cpp
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)
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# add the executable
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tests/TestEncoding.cpp
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52
tests/TestEncoding.cpp
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@ -0,0 +1,52 @@
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#include <stdexcept>
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#include <string>
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#include "GeneralUtils.h"
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#include "CommonCxxTests.h"
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int TestEncoding(int argc, char* *const argv) {
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std::string x = "Hello World!";
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std::string_view v(x);
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uint32_t out;
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'H');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'e');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'l');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'l');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'o');
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ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), true);
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x = u8"Frühling";
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v = x;
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'F');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'r');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'ü');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'h');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'l');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'i');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'n');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'g');
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ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
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x = "中文字";
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v = x;
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'中');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'文');
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'字');
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ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
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x = "👨⚖️";
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v = x;
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x1F468);
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x200D);
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x2696);
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GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0xFE0F);
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ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
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ASSERT_EQ(GeneralUtils::UTF8ToUTF16("Hello World!"), u"Hello World!");
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ASSERT_EQ(GeneralUtils::UTF8ToUTF16("Frühling"), u"Frühling");
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ASSERT_EQ(GeneralUtils::UTF8ToUTF16("中文字"), u"中文字");
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ASSERT_EQ(GeneralUtils::UTF8ToUTF16("👨⚖️"), u"👨⚖️");
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return 0;
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}
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