* Update README
The README is very out of date, the following changes have been made
- Update what the file tree should look like
- Remove client Avant Gardens Survival script fix
- Update some incorrect commands or commands that were missing packages.
- Add packed client setup instructions
- Add *config.ini setup instructions
- Describe what configs should be modified and what you may want to change
- More detail in the verify step
- Change Account Manager link to Nexus Dashboard
- Remove table of commands and reference Commands.md instead
- Specify that UGCSERVERIP may need to be changed to localhost as well
* Fix Avant Gardens Survival
This addresses the Avant Gardens Survival bug. Squeezing it in with the README changes since it is a small change.
* Remove Locale
* Update README.md
Co-authored-by: Jonathan Romano <jonathan@luxaritas.com>
* Remove dLocale again?
* Saving for the night
* Revert "Fix Avant Gardens Survival"
This reverts commit b1a1ce2d84.
* Update Mission.cpp
* Update README.md
Move comments and add pre-processor define
Update README.md
Update README.md
Update CMakePresets.json
Update CMakeVariables.txt
Update README.md
i love readmes
Update README.md
Update README.md
Update README.md
Update README.md
Update README.md
Update README.md
Update README.md
* Update README.md
Co-authored-by: Daniel Seiler <me@xiphoseer.de>
* Address feedback
* Update README.md
* Update Database.cpp
* Update README.md
* Revert tcp specification
Co-authored-by: Jonathan Romano <jonathan@luxaritas.com>
Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
Co-authored-by: Daniel Seiler <me@xiphoseer.de>
- README now has proper capitalization for categories in the credits.
- New layout with former contributors moved to below active contributors.
- LEGO Universe credits linked for the special thanks.
- Aronwk properly recognized as DLU team member after mistakenly not included.
- Vanity credits updated to more closely mirror categories in README's credits.
* Fix trading taking the wrong item
* Add missing returns
* Improve further
Do all verification first. Then actually do the trade. Prevents possible cheating attempts
* Add speed base readling and writing
to the level prograssion component
Add retroactive fix to the world transfer
TODO: see about versioning charxml fixes to make them not run every time
* version all current changes
* cleanup speed behavior
add calculate for future use in scripts
make < 1 speed multiplier possible
tested wormholer and it plays anims correctly
* cap the lower end of the speed multiplier
until the ending the behavior on hit properly works
* address feedback
add emun for character version
make set ignore multipliers consistent in speed behavior
switch case for char version upgrades
* remove the ability to stack speed boosts
* update value on level ups