mirror of
				https://github.com/DarkflameUniverse/DarkflameServer.git
				synced 2025-10-30 20:22:04 +00:00 
			
		
		
		
	Fix overread in projectile behavior
This commit is contained in:
		| @@ -31,14 +31,6 @@ void ProjectileAttackBehavior::Handle(BehaviorContext* context, RakNet::BitStrea | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
| 	if (m_useMouseposit) { | ||||
| 		NiPoint3 targetPosition = NiPoint3::ZERO; | ||||
| 		if (!bitStream->Read(targetPosition)) { | ||||
| 			Game::logger->Log("ProjectileAttackBehavior", "Unable to read targetPosition from bitStream, aborting Handle! %i", bitStream->GetNumberOfUnreadBits()); | ||||
| 			return; | ||||
| 		}; | ||||
| 	} | ||||
|  | ||||
| 	auto* targetEntity = EntityManager::Instance()->GetEntity(target); | ||||
|  | ||||
| 	for (auto i = 0u; i < this->m_projectileCount; ++i) { | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 David Markowitz
					David Markowitz