Commit Graph

1249 Commits

Author SHA1 Message Date
David Markowitz
4fbd536e74 add movementAI on load 2023-08-07 19:23:17 -07:00
David Markowitz
ed0c979544 Add file for u aronwk 2023-08-07 18:40:06 -07:00
David Markowitz
d372278b25 add arrived handler 2023-08-07 02:03:09 -07:00
David Markowitz
b546c96193 Add reversing 2023-08-07 01:46:03 -07:00
David Markowitz
aa734ef7ae Working Pausing and Resuming 2023-08-07 00:44:57 -07:00
David Markowitz
6a5ff30a32 Working built in reverse for movementAI 2023-08-06 23:40:30 -07:00
David Markowitz
3e12dd782b working forward 2023-08-06 21:15:06 -07:00
David Markowitz
bce87aaa06 use indexes for pathing 2023-08-06 20:25:22 -07:00
David Markowitz
20b2a62932 Merge branch 'movementAiPathing' into moreMovementAi 2023-08-06 16:13:18 -07:00
David Markowitz
600f0974e7 Increase height because Nexus Tower is tall 2023-08-06 16:06:12 -07:00
David Markowitz
a50e56e8ff replace with operator+= 2023-08-06 15:53:37 -07:00
David Markowitz
8117773c56 Add path height correction on world load 2023-08-06 15:41:38 -07:00
Aaron Kimbrell
cefdfc696a
fix: Implement proper Sound trigger component serialization (#1160)
* cleanup

* more cleanup and fully implement the sound trigger
and racing sound trigger

* more cleanup, and better defaults

* fixes and tested

* update initializor for guid and when to load sound guids

* make racing sound trigger it's own component

* fix type

* Remove global
move serializes

---------

Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2023-08-06 15:38:12 -05:00
Aaron Kimbrell
7e2747a2d2
fix: load fdbchecksum to verify, even on character selection (world 0) (#1176) 2023-08-04 17:48:45 -05:00
Aaron Kimbrell
a29253d2f0
feature: Donation Vendor Component (#1168)
* refactor: Vendor inventory loading
Implement proper delta compression
dynamically determine multicostitems and standard cost items
Quatantine max's custom code

* WIP

* progress missions

* address feedback

* fix newline

* Cleanup

* oops

* fix default for nexus tower jawbox
cleanup some logs

* remove log

* remove include that got added back
2023-08-03 21:44:03 -05:00
David Markowitz
e5b69745aa
feat: Remove NET_VERSION define (#1153)
* Remove NET_VERSION define

I get to test this on 4 different platforms.  yay...

* move stuff around

finally fixed you docker

i love this

Update Dockerfile

Update Dockerfile

change type

Update AuthPackets.cpp

Update AuthServer.cpp

* Update CMakeVariables.txt

* Update sharedconfig.ini
2023-08-03 21:38:33 -05:00
David Markowitz
040a78c386
fix: Remove usage of rand() and seed randomness for chatserver (#1152)
* Remove usage of rand(), time(0) to time(NULL)

Replace it with the random engine mt19937.
convert time(0) to time(NULL)

* update

* revert a bunch of changes
2023-08-03 21:38:19 -05:00
David Markowitz
d8a5fd49a4
chore: Small movementAiComponent cleanup (#1145)
* rename and cleanup file

* more

* fix broken function

* Further naming fixes

t

Revert "Further naming fixes"

This reverts commit 057189982ba56788d48f9265d815e6c562ba6328.

* next step

* undo all testing changes

* minor tweaks
2023-08-03 21:38:04 -05:00
David Markowitz
208ed02158
Fix incorrect kick out of rebuilds (#1120) 2023-08-03 21:37:27 -05:00
Aaron Kimbrell
952786c166
chore: cleanup some vanity npc logic (#1174)
* Dont setup talk for vanity npc's if they are no phrases
no ghosting ldfkey for canity npc's

* void, oops

* formatting
2023-08-03 21:37:09 -05:00
David Markowitz
9a07020a51
perf: Behavior Parameter memory savings (#1166)
* Memory Savings Behavior Parameter table

* Update CDBehaviorParameterTable.h
2023-08-03 19:31:02 -07:00
Aaron Kimbrell
a22ecf385f
feature: add full known GM list (#1171)
* feature: add full GM list

* Fix compiling

* add tests
Fix more issues
2023-08-03 21:27:40 -05:00
Aaron Kimbrell
c2b4aa4026
refactor: Vendor inventory loading (#1163)
* refactor: Vendor inventory loading
Implement proper delta compression
dynamically determine multicostitems and standard cost items
Quatantine max's custom code

* address feedback

* fix newline

* oops

* remove header

* fix default and const for

* he said make it a reference too, not just const
2023-08-03 05:51:52 -05:00
David Markowitz
0d48cfe8c0
fix: Nipoint3 Operator+= (#1172)
* fix operator +=

* fix operator +=
2023-07-31 00:22:56 -07:00
Aaron Kimbrell
e299bf9b62
fix: read and store the zone transition width properly (#1169) 2023-07-30 23:49:43 -07:00
Daniel Seiler
304af7922a
Update MariaDB for windows (#792)
* Update CMakeMariaDBLists.txt

* Update CMakeMariaDBLists.txt

---------

Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2023-07-23 20:51:13 -05:00
TAHuntling
0610fe99f8
fix: Nexus Tower Combat Challenge can be started twice if two players start it at the same time (#1147)
* Nexus Tower Dummy Challenge Dual Instance Fix

Fix for dual instance starting when two players hit start on the challenge at the same time.

* Changed GetVar to GetNetworkVar

Changed the if statement to GetNetworkVar boolean of bInUse rather than GetVar boolean of bInUse
2023-07-23 16:04:45 -07:00
Gie "Max" Vanommeslaeghe
d1316cfc9f
Merge pull request #1107 from EmosewaMC/first-draft-leaderboard-re-write
feat: Leaderboards
2023-07-24 00:29:17 +02:00
avery
bd5ead40f6
feat: upgrade session keys to use mersenne twister (#1155)
* upgrade session keys to use mersenne twister

* arithmetic type static assert and windows min/max macro undef
2023-07-23 14:59:43 -07:00
David Markowitz
c791d1a237
feature: Auto update of ini files (#1154)
* Add auto update of ini files

Tested that config options that currently exist are not modified.

Tested that if the exact variable name is not located in the destination ini, the config option is added along with all of its corresponding comments.

Comments in the build files are ignored to prevent any possible name collision with comments.

* Fix typos and empty file issue
2023-07-23 12:09:07 -07:00
TAHuntling
54454973a1
Distance for pet digs increased slightly to help with navmesh issues (#1151) 2023-07-22 02:49:23 -07:00
David Markowitz
b87537c637 bump minor version 2023-07-22 02:16:53 -07:00
David Markowitz
a625d2eae5 Update SGCannon.cpp 2023-07-21 23:42:50 -07:00
David Markowitz
887e2a25f0 Fix race score bugs
num wins serialized properly
scores are saved and num wins and times played are incremented properly
2023-07-21 23:18:51 -07:00
David Markowitz
34392932b3 Merge branch 'main' into pr/1107 2023-07-21 19:40:30 -07:00
David Markowitz
cc251d0986 Update ActivityManager.cpp 2023-07-21 19:39:44 -07:00
David Markowitz
0c0f7216a1 Merge branch 'main' into pr/1107 2023-07-21 19:38:59 -07:00
TAHuntling
342da56678
Added Player Rewards for Solo Racing (#1150)
* Added Player Rewards for Solo Racing

* Fixed Dual PlayersRating multiplication

* Checking for solo player fixed

* Another change to fix issues
2023-07-21 19:37:31 -05:00
TAHuntling
11b0097488
freemoney type update (#1146)
Changed freemoney command to parse 64 bit integers as opposed to 32 bit
2023-07-19 09:07:41 -07:00
David Markowitz
3e3148e910
Move dZoneManager to game namespace (#1143)
* convert zone manager to game namespace

* Destroy logger last
2023-07-17 17:55:33 -05:00
David Markowitz
080a833144
Convert BrickDatabase to namespace (#1142)
* Convert BrickDatabase to namespace

This did not need to be a class.

* Fix linker errors

* convert to anonymous namespace

so the cache is unmodifiable outside the brickcache

* Move to lower scope level and remove log
2023-07-17 17:55:25 -05:00
David Markowitz
455f9470a5
Move EntityManager to Game namespace (#1140)
* Move EntityManager to Game namespace

* move initialization to later

Need to wait for dZoneManager to be initialized.

* Fix bugs

- Cannot delete from a RandomAccessIterator while in a range based for loop.

Touchup zone manager initialize

replace magic numbers with better named constants
replace magic zonecontrol id with a more readable hex alternative
condense stack variables
move initializers closer to their use
initialize entity manager with zone control

change initialize timings

If zone is not zero we expect to initialize the entity manager during zone manager initialization

Add constexpr for zone control LOT

* Add proper error handling

* revert vanity changes

* Update WorldServer.cpp

* Update dZoneManager.cpp
2023-07-15 13:56:33 -07:00
Aaron Kimbrell
9375c36c7b
fix: remove hardcoded rotations now that vehicles orient correctly (#1132) 2023-07-03 11:58:49 -05:00
Raine
5cc7479f29
Update credits (#1133) 2023-07-01 15:40:34 -07:00
David Markowitz
c4135eac46
Revert playerflags functions to uint instead of int (#1130)
Prevents issue with negative numbers resulting in bugs.
2023-06-26 00:51:28 -07:00
Aaron Kimbrell
41898bef86
foot race player flag fix (#1125)
and include fixes
2023-06-23 08:50:15 -05:00
David Markowitz
787dac7cd9
Update Dockerfile (#1126)
Fixes #1124
2023-06-23 08:49:58 -05:00
David Markowitz
e32cec6691 Merge branch 'first-draft-leaderboard-re-write' of https://github.com/EmosewaMC/DarkflameServer into first-draft-leaderboard-re-write 2023-06-21 21:53:23 -07:00
David Markowitz
85aa82b4b9 cleanup 2023-06-21 21:53:10 -07:00
David Markowitz
393733cc67
Update GameMessageHandler.cpp 2023-06-21 21:50:54 -07:00