Chris Spencer 
							
						 
					 
					
						
						
							
						
						f635077a2c 
					 
					
						
						
							
							[client] egl: increase texture processing timeout  
						
						... 
						
						
						
						On my machine (Intel UHD Graphics 770), texture processing occasionally
(about 5% of the time) takes more than 20ms (the highest I have seen is
around 32ms) when the host resolution is 2560x1440. This results in the
frame being discarded and the client displays a stale image. Increase the
timeout to 40ms. 
						
						
					 
					
						2022-01-14 12:31:02 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						6bba9bc25d 
					 
					
						
						
							
							[client/common] move ll from the client into the common code module  
						
						
						
						
					 
					
						2022-01-12 12:22:18 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						1851002fc1 
					 
					
						
						
							
							[client] all: remove ll_walk and migrate over to ll_forEachNL  
						
						
						
						
					 
					
						2022-01-12 12:17:29 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						ec0bd6adc8 
					 
					
						
						
							
							[client] imgui: update to cimgui 1.86  
						
						
						
						
					 
					
						2022-01-08 00:26:12 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						952ebea2c5 
					 
					
						
						
							
							[all] refresh copyright dates  
						
						
						
						
					 
					
						2022-01-05 19:42:46 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						d708651c53 
					 
					
						
						
							
							[client] egl: check for null gl strings  
						
						
						
						
					 
					
						2022-01-05 12:38:38 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						35efa551ef 
					 
					
						
						
							
							[client] egl: determine mouse scale using both horiz and vert size  
						
						
						
						
					 
					
						2021-12-28 19:04:24 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						136737f25b 
					 
					
						
						
							
							[client] egl: simplify EGL torus code  
						
						
						
						
					 
					
						2021-12-28 10:19:36 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						d69069fb09 
					 
					
						
						
							
							[client] egl: keep the mouse cursor 1:1 when downscaling  
						
						... 
						
						
						
						This keeps the cursor a usable size when the guest is running a high
resolution and downscaling (ie, 4K -> FHD). 
						
						
					 
					
						2021-12-26 11:08:42 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						adbe333414 
					 
					
						
						
							
							[client] egl: dmabuf can be used without GL_EXT_buffer_storage support  
						
						
						
						
					 
					
						2021-12-15 06:10:30 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						15066c7345 
					 
					
						
						
							
							[client] egl: handle eglQuerySurface(EGL_BUFFER_AGE_EXT) error  
						
						
						
						
					 
					
						2021-12-14 14:35:30 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						58f83da7bb 
					 
					
						
						
							
							[client] egl: increase the damage box for the cursor  
						
						
						
						
					 
					
						2021-12-02 22:07:37 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						3e9a21d3b9 
					 
					
						
						
							
							[client] egl: use linear filter when not scaling  
						
						... 
						
						
						
						This appears to eliminate artifacts related to non-full screen paints
due to precision errors with the nearest filter. 
						
						
					 
					
						2021-12-02 22:07:24 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						8167ef2c4a 
					 
					
						
						
							
							[client] egl: make use of glsl's textureSize function  
						
						
						
						
					 
					
						2021-11-12 07:41:59 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						67ea8e06ba 
					 
					
						
						
							
							[client] egl: use alloca instead of typecasted char array  
						
						
						
						
					 
					
						2021-10-24 22:57:21 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						ad6e3f96e6 
					 
					
						
						
							
							[client] egl: reset damage on renderer restart  
						
						
						
						
					 
					
						2021-10-23 18:38:21 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						fe712b7ec9 
					 
					
						
						
							
							[client] egl: damage the full screen if the frame format changes  
						
						
						
						
					 
					
						2021-10-22 18:51:49 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						dca5da02a0 
					 
					
						
						
							
							[client] egl: fix undefined behaviour with zero size array  
						
						
						
						
					 
					
						2021-10-20 13:34:16 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						2858ad3f7e 
					 
					
						
						
							
							[client] egl: fallback when EGL_RENDER_BUFFER fails  
						
						... 
						
						
						
						This allows the client to work when the OpenGL implementation fails if
EGL_RENDER_BUFFER is passed, printing a warning. This should fix issues
with Nvidia proprietary drivers on Wayland. 
						
						
					 
					
						2021-10-20 11:31:00 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						9ddd260b22 
					 
					
						
						
							
							[client] egl: log glCheckFramebufferStatus error  
						
						
						
						
					 
					
						2021-10-20 11:30:40 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						bc34dc9e24 
					 
					
						
						
							
							[client] egl: blame NVIDIA if dmabuf fails on NVIDIA hardware  
						
						... 
						
						
						
						NVIDIA still do not implement a complete/working DMABUF implementation
yet advertise support. Best to tell the public to complain to NVIDIA
instead of assuming it's a LG bug or an issue with their system. 
						
						
					 
					
						2021-10-20 11:28:29 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						edc9825c04 
					 
					
						
						
							
							[client] egl: check for invalid desktop render dimensions  
						
						
						
						
					 
					
						2021-10-20 11:17:29 +11:00 
						 
				 
			
				
					
						
							
							
								Geoffrey McRae 
							
						 
					 
					
						
						
							
						
						70a751b58d 
					 
					
						
						
							
							[client] egl/filters: bypass setup/prepare logic if disabled/inactive  
						
						... 
						
						
						
						filters are now not run if `egl_filterSetup` returns false, as such we
do not need additional `enable` checks in `prepare` or `run` and we can
bypass the filters even earlier if they are not enabled reducing load. 
						
						
					 
					
						2021-10-20 10:57:53 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						fc037ccc95 
					 
					
						
						
							
							[client] egl: handle filter setup returning false  
						
						... 
						
						
						
						As discussed, this should just skip the filter as if it's disabled. 
						
						
					 
					
						2021-10-20 10:48:18 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						74418106de 
					 
					
						
						
							
							[client] egl: skip downscale filter setup when not enabled  
						
						... 
						
						
						
						Since this->prepared will never be set to true unless the filter is
enabled, this results in the framebuffer setup being done every frame
for no reason, causing a lot of texture reallocations. 
						
						
					 
					
						2021-10-20 10:47:59 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						8dcf7af791 
					 
					
						
						
							
							[client] egl: fix parentheses in IDX_AGO definition  
						
						... 
						
						
						
						The old definition could break if complex expressions were passed in
as arguments. 
						
						
					 
					
						2021-10-17 06:10:30 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						2d858da0f1 
					 
					
						
						
							
							[client] egl: fix egl_bufferAge naming  
						
						
						
						
					 
					
						2021-10-17 06:10:30 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						ee211803e4 
					 
					
						
						
							
							[client] egl: fix letterbox rendering  
						
						... 
						
						
						
						Add additional half pixel in all directions to ensure erasure of
content in the letterbox area under all circumstances. 
						
						
					 
					
						2021-10-17 06:10:30 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						148ab0278e 
					 
					
						
						
							
							[client] egl: add debug options to disable damage tracking  
						
						... 
						
						
						
						This should aid in figuring out the source of damage tracking bugs. 
						
						
					 
					
						2021-10-14 17:01:48 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						d60dcb718b 
					 
					
						
						
							
							[client] cmake: correctly detect non-gawk awks  
						
						... 
						
						
						
						Forgetting NAMES meant that cmake was searching for gawk only. 
						
						
					 
					
						2021-10-14 17:01:37 +11:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						6370350006 
					 
					
						
						
							
							[client] opengl: indirectly access non-OpenGL 1.3 functions  
						
						... 
						
						
						
						This commit adds check for the extensions that we need and then calls
the functions indirectly through gl_dynprocs.
This should improve compatibility with older versions of OpenGL, as we
now fallback to the ARB extensions if possible, and in the case of
glGenerateMipmap, we can handle the function not existing at all. 
						
						
					 
					
						2021-10-01 01:45:11 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						3f72de78da 
					 
					
						
						
							
							[client] opengl: use util_hasGLExt instead of custom logic  
						
						
						
						
					 
					
						2021-10-01 01:45:11 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						4a76401c34 
					 
					
						
						
							
							[client] egl: make the last eglDestroyImage call indirect  
						
						... 
						
						
						
						Missed this one in the last PR. 
						
						
					 
					
						2021-09-29 18:28:07 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						072c54977e 
					 
					
						
						
							
							[client] egl: use eglCreateImage and eglDestroyImage indirectly  
						
						... 
						
						
						
						The dmabuf path is optional, so we shouldn't require those functions to
link our program. 
						
						
					 
					
						2021-09-29 17:48:50 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						1b58f2592c 
					 
					
						
						
							
							[client] egl: make filters damage aware  
						
						... 
						
						
						
						This saves a lot of GPU power for partial updates. Running testufo with
lanczos downscaling and FSR upscaling consumed over 90 W, but with this
commit, consumed only 75 W. 
						
						
					 
					
						2021-09-04 13:30:24 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						e9bf225c75 
					 
					
						
						
							
							[client] egl: remove useless RenderStep struct  
						
						
						
						
					 
					
						2021-09-04 13:28:49 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						ac926e4458 
					 
					
						
						
							
							[client] egl: support debug contexts on older EGL versions  
						
						
						
						
					 
					
						2021-09-04 13:24:45 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						26d2feb4d8 
					 
					
						
						
							
							[client] egl: remove warning disabling in ffx.c  
						
						
						
						
					 
					
						2021-09-04 13:24:34 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						977a4f6323 
					 
					
						
						
							
							[client] egl: remove useless comment in filter_downscale.c  
						
						
						
						
					 
					
						2021-08-31 20:14:39 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						f4df690d9f 
					 
					
						
						
							
							[client] egl: fix preset tooltip always showing  
						
						
						
						
					 
					
						2021-08-30 18:47:48 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						239cb6a92b 
					 
					
						
						
							
							[client] egl: add separator after presets  
						
						
						
						
					 
					
						2021-08-30 18:45:21 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						876a4125bf 
					 
					
						
						
							
							[client] egl: correctly select the preset when saving over it  
						
						
						
						
					 
					
						2021-08-30 18:45:21 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						ffbf6cd8b4 
					 
					
						
						
							
							[client] egl: make preset UI more intuitive  
						
						... 
						
						
						
						This commit makes selecting a preset load it, and changes "Create preset" to
"Save preset as...". 
						
						
					 
					
						2021-08-30 18:45:21 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						39e42ba735 
					 
					
						
						
							
							[common] option: change option_dump to option_dump_preset  
						
						... 
						
						
						
						This new function dumps all options marked as preset instead of dumping
individual sections. This should allow filter options to not be all grouped
into the [eglFilter] section. 
						
						
					 
					
						2021-08-30 18:32:16 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						3345ff8448 
					 
					
						
						
							
							[client] egl: mark all preset-only options as such  
						
						
						
						
					 
					
						2021-08-30 18:21:54 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						8a2ae6860e 
					 
					
						
						
							
							[client] egl: warn when attempting to save without preset selected  
						
						
						
						
					 
					
						2021-08-30 18:21:54 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						1717555187 
					 
					
						
						
							
							[client] egl: implement preset deletion  
						
						
						
						
					 
					
						2021-08-30 18:21:54 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						dc27638025 
					 
					
						
						
							
							[client] egl: implement loading and saving of filter order  
						
						
						
						
					 
					
						2021-08-30 18:21:54 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						c85cc7d668 
					 
					
						
						
							
							[client] egl: show preset errors as modal dialogs  
						
						
						
						
					 
					
						2021-08-30 18:21:54 +10:00 
						 
				 
			
				
					
						
							
							
								Quantum 
							
						 
					 
					
						
						
							
						
						311f7241c6 
					 
					
						
						
							
							[client] egl: implement preset loading/saving logic  
						
						
						
						
					 
					
						2021-08-30 18:21:54 +10:00