mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-12-23 05:53:40 +00:00
[client] egl: make preset UI more intuitive
This commit makes selecting a preset load it, and changes "Create preset" to "Save preset as...".
This commit is contained in:
parent
39e42ba735
commit
ffbf6cd8b4
@ -282,9 +282,8 @@ static void loadPreset(struct EGL_PostProcess * this, const char * name)
|
||||
reorderFilters(this);
|
||||
}
|
||||
|
||||
static void createPreset(struct EGL_PostProcess * this)
|
||||
static void savePresetAs(struct EGL_PostProcess * this)
|
||||
{
|
||||
DEBUG_INFO("Create preset: %s", this->presetEdit);
|
||||
if (!savePreset(this, this->presetEdit))
|
||||
return;
|
||||
this->activePreset = stringlist_push(this->presets, strdup(this->presetEdit));
|
||||
@ -325,20 +324,17 @@ static bool presetsUI(struct EGL_PostProcess * this)
|
||||
{
|
||||
bool selected = i == this->activePreset;
|
||||
if (igSelectableBool(stringlist_at(this->presets, i), selected, 0, (ImVec2) { 0.0f, 0.0f }))
|
||||
{
|
||||
this->activePreset = i;
|
||||
redraw = true;
|
||||
loadPreset(this, stringlist_at(this->presets, this->activePreset));
|
||||
}
|
||||
if (selected)
|
||||
igSetItemDefaultFocus();
|
||||
}
|
||||
igEndCombo();
|
||||
}
|
||||
|
||||
if (igButton("Load preset", (ImVec2) { 0.0f, 0.0f }) && this->activePreset >= 0)
|
||||
{
|
||||
redraw = true;
|
||||
loadPreset(this, stringlist_at(this->presets, this->activePreset));
|
||||
}
|
||||
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igSetTooltip("Selecting a preset will load it");
|
||||
|
||||
if (igButton("Save preset", (ImVec2) { 0.0f, 0.0f }))
|
||||
{
|
||||
@ -354,10 +350,10 @@ static bool presetsUI(struct EGL_PostProcess * this)
|
||||
|
||||
igSameLine(0.0f, -1.0f);
|
||||
|
||||
if (igButton("Create preset", (ImVec2) { 0.0f, 0.0f }))
|
||||
if (igButton("Save preset as...", (ImVec2) { 0.0f, 0.0f }))
|
||||
{
|
||||
this->presetEdit[0] = '\0';
|
||||
igOpenPopup("Create preset", ImGuiPopupFlags_None);
|
||||
igOpenPopup("Save preset as...", ImGuiPopupFlags_None);
|
||||
}
|
||||
|
||||
igSameLine(0.0f, -1.0f);
|
||||
@ -365,7 +361,7 @@ static bool presetsUI(struct EGL_PostProcess * this)
|
||||
if (igButton("Delete preset", (ImVec2) { 0.0f, 0.0f }) && this->activePreset >= 0)
|
||||
deletePreset(this);
|
||||
|
||||
if (igBeginPopupModal("Create preset", NULL, ImGuiWindowFlags_AlwaysAutoResize))
|
||||
if (igBeginPopupModal("Save preset as...", NULL, ImGuiWindowFlags_AlwaysAutoResize))
|
||||
{
|
||||
igText("Enter a name for the new preset:");
|
||||
|
||||
@ -375,13 +371,13 @@ static bool presetsUI(struct EGL_PostProcess * this)
|
||||
if (igInputText("##name", this->presetEdit, sizeof(this->presetEdit),
|
||||
ImGuiInputTextFlags_EnterReturnsTrue, NULL, NULL))
|
||||
{
|
||||
createPreset(this);
|
||||
savePresetAs(this);
|
||||
igCloseCurrentPopup();
|
||||
}
|
||||
|
||||
if (igButton("Create", (ImVec2) { 0.0f, 0.0f }))
|
||||
if (igButton("Save", (ImVec2) { 0.0f, 0.0f }))
|
||||
{
|
||||
createPreset(this);
|
||||
savePresetAs(this);
|
||||
igCloseCurrentPopup();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user