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[client] egl: fix egl_bufferAge naming
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@ -882,7 +882,7 @@ static bool egl_needsRender(LG_Renderer * renderer)
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return !this->waitDone;
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}
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inline static EGLint egl_buffer_age(struct Inst * this)
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inline static EGLint egl_bufferAge(struct Inst * this)
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{
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if (!this->hasBufferAge)
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return 0;
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@ -931,7 +931,7 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
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void (*preSwap)(void * udata), void * udata)
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{
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struct Inst * this = UPCAST(struct Inst, renderer);
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EGLint bufferAge = egl_buffer_age(this);
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EGLint bufferAge = egl_bufferAge(this);
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bool renderAll = invalidateWindow || !this->start || this->hadOverlay ||
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bufferAge <= 0 || bufferAge > MAX_BUFFER_AGE;
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