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	[client] egl: remove useless RenderStep struct
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		@@ -36,23 +36,6 @@ extern const EGL_TextureOps EGL_TextureBufferStream;
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extern const EGL_TextureOps EGL_TextureFrameBuffer;
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extern const EGL_TextureOps EGL_TextureDMABUF;
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typedef struct RenderStep
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{
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  EGL_Texture *owner;
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  bool enabled;
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  bool ready;
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  GLuint fb;
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  GLuint tex;
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  EGL_Shader * shader;
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  unsigned int width, height;
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  GLint uInRes;
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  GLint uOutRes;
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}
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RenderStep;
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bool egl_textureInit(EGL_Texture ** texture_, EGLDisplay * display,
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    EGL_TexType type, bool streaming)
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{
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