LookingGlass/client/src/main.c

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2017-10-31 08:07:16 +00:00
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
2019-02-22 11:16:14 +00:00
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
2017-12-11 17:30:47 +00:00
https://looking-glass.hostfission.com
2017-10-31 08:07:16 +00:00
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "main.h"
#include "config.h"
#include <getopt.h>
#include <signal.h>
#include <SDL2/SDL_syswm.h>
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#include <stdio.h>
#include <stdlib.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <fcntl.h>
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#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
#include <assert.h>
#if SDL_VIDEO_DRIVER_X11_XINPUT2
// because SDL2 sucks and we need to turn it off
#include <X11/extensions/XInput2.h>
#endif
#include "common/debug.h"
#include "common/crash.h"
#include "common/KVMFR.h"
#include "common/stringutils.h"
#include "common/thread.h"
#include "common/locking.h"
#include "common/event.h"
#include "common/ivshmem.h"
#include "common/time.h"
#include "utils.h"
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#include "kb.h"
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#include "ll.h"
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#define RESIZE_TIMEOUT (10 * 1000) // 10ms
// forwards
static int cursorThread(void * unused);
static int renderThread(void * unused);
static int frameThread (void * unused);
static LGEvent *e_startup = NULL;
static LGThread *t_spice = NULL;
static LGThread *t_render = NULL;
static LGThread *t_cursor = NULL;
static LGThread *t_frame = NULL;
static SDL_Cursor *cursor = NULL;
struct AppState state;
// this structure is initialized in config.c
struct AppParams params = { 0 };
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static void handleMouseMoveEvent(int ex, int ey);
static void alignMouseWithGuest();
static void alignMouseWithHost();
static void updatePositionInfo()
{
if (state.haveSrcSize)
{
if (params.keepAspect)
{
const float srcAspect = (float)state.srcSize.y / (float)state.srcSize.x;
const float wndAspect = (float)state.windowH / (float)state.windowW;
bool force = true;
if ((int)(wndAspect * 1000) == (int)(srcAspect * 1000))
{
force = false;
state.dstRect.w = state.windowW;
state.dstRect.h = state.windowH;
state.dstRect.x = 0;
state.dstRect.y = 0;
}
else
if (wndAspect < srcAspect)
{
state.dstRect.w = (float)state.windowH / srcAspect;
state.dstRect.h = state.windowH;
state.dstRect.x = (state.windowW >> 1) - (state.dstRect.w >> 1);
state.dstRect.y = 0;
}
else
{
state.dstRect.w = state.windowW;
state.dstRect.h = (float)state.windowW * srcAspect;
state.dstRect.x = 0;
state.dstRect.y = (state.windowH >> 1) - (state.dstRect.h >> 1);
}
if (force && params.forceAspect)
{
state.resizeTimeout = microtime() + RESIZE_TIMEOUT;
state.resizeDone = false;
}
}
else
{
state.dstRect.x = 0;
state.dstRect.y = 0;
state.dstRect.w = state.windowW;
state.dstRect.h = state.windowH;
}
state.dstRect.valid = true;
state.scaleX = (float)state.srcSize.y / (float)state.dstRect.h;
state.scaleY = (float)state.srcSize.x / (float)state.dstRect.w;
}
state.lgrResize = true;
}
static int renderThread(void * unused)
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{
if (!state.lgr->render_startup(state.lgrData, state.window))
{
state.running = false;
/* unblock threads waiting on the condition */
lgSignalEvent(e_startup);
return 1;
}
/* signal to other threads that the renderer is ready */
lgSignalEvent(e_startup);
unsigned int resyncCheck = 0;
struct timespec time;
clock_gettime(CLOCK_MONOTONIC, &time);
while(state.running)
{
// if our clock is too far out of sync, resync it
// this can happen when switching to/from a TTY, or due to clock drift
// we only check this once every 100 frames
if (++resyncCheck == 100)
{
resyncCheck = 0;
struct timespec tmp;
clock_gettime(CLOCK_MONOTONIC, &tmp);
if (tmp.tv_nsec - time.tv_nsec < 0)
{
tmp.tv_sec -= time.tv_sec - 1;
tmp.tv_nsec = 1000000000 + tmp.tv_nsec - time.tv_nsec;
}
else
{
tmp.tv_sec -= time.tv_sec;
tmp.tv_nsec -= time.tv_nsec;
}
const unsigned long diff = tmp.tv_sec * 1000000000 + tmp.tv_nsec;
if (diff > state.frameTime)
{
DEBUG_INFO("Timer drift detected, %lu is > %lu", diff, state.frameTime);
clock_gettime(CLOCK_MONOTONIC, &time);
}
}
if (state.lgrResize)
{
if (state.lgr)
state.lgr->on_resize(state.lgrData, state.windowW, state.windowH, state.dstRect);
state.lgrResize = false;
}
if (!state.lgr->render(state.lgrData, state.window))
break;
if (params.showFPS)
{
const uint64_t t = nanotime();
state.renderTime += t - state.lastFrameTime;
state.lastFrameTime = t;
++state.renderCount;
if (state.renderTime > 1e9)
{
const float avgUPS = 1000.0f / (((float)state.renderTime / state.frameCount ) / 1e6f);
const float avgFPS = 1000.0f / (((float)state.renderTime / state.renderCount) / 1e6f);
state.lgr->update_fps(state.lgrData, avgUPS, avgFPS);
state.renderTime = 0;
state.frameCount = 0;
state.renderCount = 0;
}
}
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uint64_t nsec = time.tv_nsec + state.frameTime;
if (nsec > 1e9)
{
time.tv_nsec = nsec - 1e9;
++time.tv_sec;
}
else
time.tv_nsec = nsec;
clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &time, NULL);
if (!state.resizeDone && state.resizeTimeout < microtime())
{
SDL_SetWindowSize(
state.window,
state.dstRect.w,
state.dstRect.h
);
state.resizeDone = true;
}
}
state.running = false;
if (t_cursor)
lgJoinThread(t_cursor, NULL);
if (t_frame)
lgJoinThread(t_frame, NULL);
state.lgr->deinitialize(state.lgrData);
state.lgr = NULL;
return 0;
}
static int cursorThread(void * unused)
{
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LGMP_STATUS status;
PLGMPClientQueue queue;
LG_RendererCursor cursorType = LG_CURSOR_COLOR;
lgWaitEvent(e_startup, TIMEOUT_INFINITE);
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// subscribe to the pointer queue
while(state.running)
{
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status = lgmpClientSubscribe(state.lgmp, LGMP_Q_POINTER, &queue);
if (status == LGMP_OK)
break;
if (status == LGMP_ERR_NO_SUCH_QUEUE)
{
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usleep(1000);
continue;
}
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DEBUG_ERROR("lgmpClientSubscribe Failed: %s", lgmpStatusString(status));
state.running = false;
break;
}
while(state.running)
{
LGMPMessage msg;
if ((status = lgmpClientProcess(queue, &msg)) != LGMP_OK)
{
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if (status == LGMP_ERR_QUEUE_EMPTY)
{
if (state.updateCursor)
{
state.updateCursor = false;
state.lgr->on_mouse_event
(
state.lgrData,
state.cursorVisible && state.drawCursor && state.cursorInView,
state.cursor.x,
state.cursor.y
);
}
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usleep(params.cursorPollInterval);
continue;
}
DEBUG_ERROR("lgmpClientProcess Failed: %s", lgmpStatusString(status));
state.running = false;
break;
}
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KVMFRCursor * cursor = (KVMFRCursor *)msg.mem;
state.cursorVisible =
msg.udata & CURSOR_FLAG_VISIBLE;
if (msg.udata & CURSOR_FLAG_POSITION)
{
state.cursor.x = cursor->x;
state.cursor.y = cursor->y;
state.haveCursorPos = true;
if (!state.haveAligned && state.haveSrcSize && state.haveCurLocal)
{
alignMouseWithHost();
state.haveAligned = true;
}
}
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if (msg.udata & CURSOR_FLAG_SHAPE)
{
switch(cursor->type)
{
case CURSOR_TYPE_COLOR : cursorType = LG_CURSOR_COLOR ; break;
case CURSOR_TYPE_MONOCHROME : cursorType = LG_CURSOR_MONOCHROME ; break;
case CURSOR_TYPE_MASKED_COLOR: cursorType = LG_CURSOR_MASKED_COLOR; break;
default:
DEBUG_ERROR("Invalid cursor type");
lgmpClientMessageDone(queue);
continue;
}
const uint8_t * data = (const uint8_t *)(cursor + 1);
if (!state.lgr->on_mouse_shape(
state.lgrData,
cursorType,
cursor->width,
cursor->height,
cursor->pitch,
data)
)
{
DEBUG_ERROR("Failed to update mouse shape");
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lgmpClientMessageDone(queue);
continue;
}
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}
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lgmpClientMessageDone(queue);
state.updateCursor = false;
state.lgr->on_mouse_event
(
state.lgrData,
state.cursorVisible && state.drawCursor,
state.cursor.x,
state.cursor.y
);
}
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lgmpClientUnsubscribe(&queue);
state.running = false;
return 0;
}
static int frameThread(void * unused)
{
LGMP_STATUS status;
PLGMPClientQueue queue;
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
lgWaitEvent(e_startup, TIMEOUT_INFINITE);
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// subscribe to the frame queue
while(state.running)
{
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status = lgmpClientSubscribe(state.lgmp, LGMP_Q_FRAME, &queue);
if (status == LGMP_OK)
break;
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if (status == LGMP_ERR_NO_SUCH_QUEUE)
{
usleep(1000);
continue;
}
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DEBUG_ERROR("lgmpClientSubscribe Failed: %s", lgmpStatusString(status));
state.running = false;
break;
}
while(state.running)
{
LGMPMessage msg;
if ((status = lgmpClientProcess(queue, &msg)) != LGMP_OK)
{
if (status == LGMP_ERR_QUEUE_EMPTY)
{
usleep(params.framePollInterval);
continue;
}
DEBUG_ERROR("lgmpClientProcess Failed: %s", lgmpStatusString(status));
break;
}
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KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
// setup the renderer format with the frame format details
LG_RendererFormat lgrFormat;
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lgrFormat.type = frame->type;
lgrFormat.width = frame->width;
lgrFormat.height = frame->height;
lgrFormat.stride = frame->stride;
lgrFormat.pitch = frame->pitch;
size_t dataSize;
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bool error = false;
switch(frame->type)
{
case FRAME_TYPE_RGBA:
case FRAME_TYPE_BGRA:
case FRAME_TYPE_RGBA10:
dataSize = lgrFormat.height * lgrFormat.pitch;
lgrFormat.bpp = 32;
break;
case FRAME_TYPE_YUV420:
dataSize = lgrFormat.height * lgrFormat.width;
dataSize += (dataSize / 4) * 2;
lgrFormat.bpp = 12;
break;
default:
DEBUG_ERROR("Unsupported frameType");
error = true;
break;
}
if (error)
{
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lgmpClientMessageDone(queue);
break;
}
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if (frame->width != state.srcSize.x || frame->height != state.srcSize.y)
{
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state.srcSize.x = frame->width;
state.srcSize.y = frame->height;
state.haveSrcSize = true;
if (params.autoResize)
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SDL_SetWindowSize(state.window, frame->width, frame->height);
updatePositionInfo();
}
FrameBuffer * fb = (FrameBuffer *)(((uint8_t*)frame) + frame->offset);
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if (!state.lgr->on_frame_event(state.lgrData, lgrFormat, fb))
{
DEBUG_ERROR("renderer on frame event returned failure");
break;
}
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lgmpClientMessageDone(queue);
++state.frameCount;
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}
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lgmpClientUnsubscribe(&queue);
state.running = false;
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return 0;
}
int spiceThread(void * arg)
{
while(state.running)
if (!spice_process(1000))
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{
if (state.running)
{
state.running = false;
DEBUG_ERROR("failed to process spice messages");
}
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break;
}
state.running = false;
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return 0;
}
static inline const uint32_t mapScancode(SDL_Scancode scancode)
{
uint32_t ps2;
if (scancode > (sizeof(usb_to_ps2) / sizeof(uint32_t)) || (ps2 = usb_to_ps2[scancode]) == 0)
{
DEBUG_WARN("Unable to map USB scan code: %x\n", scancode);
return 0;
}
return ps2;
}
static LG_ClipboardData spice_type_to_clipboard_type(const SpiceDataType type)
{
switch(type)
{
case SPICE_DATA_TEXT: return LG_CLIPBOARD_DATA_TEXT; break;
case SPICE_DATA_PNG : return LG_CLIPBOARD_DATA_PNG ; break;
case SPICE_DATA_BMP : return LG_CLIPBOARD_DATA_BMP ; break;
case SPICE_DATA_TIFF: return LG_CLIPBOARD_DATA_TIFF; break;
case SPICE_DATA_JPEG: return LG_CLIPBOARD_DATA_JPEG; break;
default:
DEBUG_ERROR("invalid spice data type");
return LG_CLIPBOARD_DATA_NONE;
}
}
static SpiceDataType clipboard_type_to_spice_type(const LG_ClipboardData type)
{
switch(type)
{
case LG_CLIPBOARD_DATA_TEXT: return SPICE_DATA_TEXT; break;
case LG_CLIPBOARD_DATA_PNG : return SPICE_DATA_PNG ; break;
case LG_CLIPBOARD_DATA_BMP : return SPICE_DATA_BMP ; break;
case LG_CLIPBOARD_DATA_TIFF: return SPICE_DATA_TIFF; break;
case LG_CLIPBOARD_DATA_JPEG: return SPICE_DATA_JPEG; break;
default:
DEBUG_ERROR("invalid clipboard data type");
return SPICE_DATA_NONE;
}
}
void clipboardRelease()
{
if (!params.clipboardToVM)
return;
spice_clipboard_release();
}
void clipboardNotify(const LG_ClipboardData type)
{
if (!params.clipboardToVM)
return;
if (type == LG_CLIPBOARD_DATA_NONE)
{
spice_clipboard_release();
return;
}
spice_clipboard_grab(clipboard_type_to_spice_type(type));
}
void clipboardData(const LG_ClipboardData type, uint8_t * data, size_t size)
{
if (!params.clipboardToVM)
return;
uint8_t * buffer = data;
// unix2dos
if (type == LG_CLIPBOARD_DATA_TEXT)
{
// TODO: make this more memory efficent
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size_t newSize = 0;
buffer = malloc(size * 2);
uint8_t * p = buffer;
for(uint32_t i = 0; i < size; ++i)
{
uint8_t c = data[i];
if (c == '\n')
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{
*p++ = '\r';
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++newSize;
}
*p++ = c;
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++newSize;
}
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size = newSize;
}
spice_clipboard_data(clipboard_type_to_spice_type(type), buffer, (uint32_t)size);
if (buffer != data)
free(buffer);
}
void clipboardRequest(const LG_ClipboardReplyFn replyFn, void * opaque)
{
if (!params.clipboardToLocal)
return;
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struct CBRequest * cbr = (struct CBRequest *)malloc(sizeof(struct CBRequest()));
cbr->type = state.cbType;
cbr->replyFn = replyFn;
cbr->opaque = opaque;
ll_push(state.cbRequestList, cbr);
spice_clipboard_request(state.cbType);
}
void spiceClipboardNotice(const SpiceDataType type)
{
if (!params.clipboardToLocal)
return;
if (!state.lgc || !state.lgc->notice)
return;
state.cbType = type;
state.lgc->notice(clipboardRequest, spice_type_to_clipboard_type(type));
}
void spiceClipboardData(const SpiceDataType type, uint8_t * buffer, uint32_t size)
{
if (!params.clipboardToLocal)
return;
if (type == SPICE_DATA_TEXT)
{
// dos2unix
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uint8_t * p = buffer;
uint32_t newSize = size;
for(uint32_t i = 0; i < size; ++i)
{
uint8_t c = buffer[i];
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if (c == '\r')
{
--newSize;
continue;
}
*p++ = c;
}
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size = newSize;
}
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struct CBRequest * cbr;
if (ll_shift(state.cbRequestList, (void **)&cbr))
{
cbr->replyFn(cbr->opaque, type, buffer, size);
free(cbr);
}
}
void spiceClipboardRelease()
{
if (!params.clipboardToLocal)
return;
if (state.lgc && state.lgc->release)
state.lgc->release();
}
void spiceClipboardRequest(const SpiceDataType type)
{
if (!params.clipboardToVM)
return;
if (state.lgc && state.lgc->request)
state.lgc->request(spice_type_to_clipboard_type(type));
}
static void handleMouseMoveEvent(int ex, int ey)
{
static bool wrapping = false;
static int wrapX, wrapY;
state.curLocalX = ex;
state.curLocalY = ey;
state.haveCurLocal = true;
if (state.ignoreInput || !params.useSpiceInput)
return;
if (state.serverMode)
{
if (wrapping)
{
if (ex == state.windowW / 2 && ey == state.windowH / 2)
{
state.curLastX += (state.windowW / 2) - wrapX;
state.curLastY += (state.windowH / 2) - wrapY;
wrapping = false;
}
}
else
{
if (
ex < 100 || ex > state.windowW - 100 ||
ey < 100 || ey > state.windowH - 100)
{
wrapping = true;
wrapX = ex;
wrapY = ey;
SDL_WarpMouseInWindow(state.window, state.windowW / 2, state.windowH / 2);
}
}
}
else
{
if (ex < state.dstRect.x ||
ex > state.dstRect.x + state.dstRect.w ||
ey < state.dstRect.y ||
ey > state.dstRect.y + state.dstRect.h)
{
state.cursorInView = false;
state.updateCursor = true;
return;
}
}
if (!state.cursorInView)
{
state.cursorInView = true;
state.updateCursor = true;
}
int rx = ex - state.curLastX;
int ry = ey - state.curLastY;
state.curLastX = ex;
state.curLastY = ey;
if (rx == 0 && ry == 0)
return;
if (params.scaleMouseInput && !state.serverMode)
{
state.accX += (float)rx * state.scaleX;
state.accY += (float)ry * state.scaleY;
rx = floor(state.accX);
ry = floor(state.accY);
state.accX -= rx;
state.accY -= ry;
}
if (state.serverMode && state.mouseSens != 0)
{
state.sensX += ((float)rx / 10.0f) * (state.mouseSens + 10);
state.sensY += ((float)ry / 10.0f) * (state.mouseSens + 10);
rx = floor(state.sensX);
ry = floor(state.sensY);
state.sensX -= rx;
state.sensY -= ry;
}
if (!spice_mouse_motion(rx, ry))
DEBUG_ERROR("failed to send mouse motion message");
}
static void alignMouseWithGuest()
{
if (state.ignoreInput || !params.useSpiceInput)
return;
state.curLastX = (int)round((float)state.cursor.x / state.scaleX) + state.dstRect.x;
state.curLastY = (int)round((float)state.cursor.y / state.scaleY) + state.dstRect.y;
SDL_WarpMouseInWindow(state.window, state.curLastX, state.curLastY);
}
static void alignMouseWithHost()
{
if (state.ignoreInput || !params.useSpiceInput)
return;
if (!state.haveCursorPos || state.serverMode)
return;
state.curLastX = (int)round((float)state.cursor.x / state.scaleX) + state.dstRect.x;
state.curLastY = (int)round((float)state.cursor.y / state.scaleY) + state.dstRect.y;
handleMouseMoveEvent(state.curLocalX, state.curLocalY);
}
static void handleResizeEvent(unsigned int w, unsigned int h)
{
if (state.windowW == w && state.windowH == h)
return;
state.windowW = w;
state.windowH = h;
updatePositionInfo();
}
static void handleWindowLeave()
{
if (!params.useSpiceInput)
return;
state.drawCursor = false;
state.cursorInView = false;
state.updateCursor = true;
}
static void handleWindowEnter()
{
if (!params.useSpiceInput)
return;
alignMouseWithHost();
state.drawCursor = true;
state.updateCursor = true;
}
int eventFilter(void * userdata, SDL_Event * event)
{
switch(event->type)
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{
case SDL_QUIT:
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{
if (!params.ignoreQuit)
{
DEBUG_INFO("Quit event received, exiting...");
state.running = false;
}
return 0;
}
case SDL_WINDOWEVENT:
{
switch(event->window.event)
{
case SDL_WINDOWEVENT_ENTER:
if (state.wminfo.subsystem != SDL_SYSWM_X11)
handleWindowEnter();
break;
case SDL_WINDOWEVENT_LEAVE:
if (state.wminfo.subsystem != SDL_SYSWM_X11)
handleWindowLeave();
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
case SDL_WINDOWEVENT_RESIZED:
if (state.wminfo.subsystem != SDL_SYSWM_X11)
handleResizeEvent(event->window.data1, event->window.data2);
break;
// allow a window close event to close the application even if ignoreQuit is set
case SDL_WINDOWEVENT_CLOSE:
state.running = false;
break;
}
return 0;
}
case SDL_SYSWMEVENT:
{
// When the window manager forces the window size after calling SDL_SetWindowSize, SDL
// ignores this update and caches the incorrect window size. As such all related details
// are incorect including mouse movement information as it clips to the old window size.
if (state.wminfo.subsystem == SDL_SYSWM_X11)
{
XEvent xe = event->syswm.msg->msg.x11.event;
switch(xe.type)
{
case ConfigureNotify:
handleResizeEvent(xe.xconfigure.width, xe.xconfigure.height);
break;
case MotionNotify:
handleMouseMoveEvent(xe.xmotion.x, xe.xmotion.y);
break;
case EnterNotify:
handleWindowEnter();
break;
case LeaveNotify:
handleWindowLeave();
break;
}
}
if (params.useSpiceClipboard && state.lgc && state.lgc->wmevent)
state.lgc->wmevent(event->syswm.msg);
return 0;
}
case SDL_MOUSEMOTION:
if (state.wminfo.subsystem != SDL_SYSWM_X11)
handleMouseMoveEvent(event->motion.x, event->motion.y);
break;
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case SDL_KEYDOWN:
{
SDL_Scancode sc = event->key.keysym.scancode;
if (sc == params.escapeKey)
{
state.escapeActive = true;
state.escapeAction = -1;
break;
}
if (state.escapeActive)
{
state.escapeAction = sc;
break;
}
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if (state.ignoreInput || !params.useSpiceInput)
break;
uint32_t scancode = mapScancode(sc);
if (scancode == 0)
break;
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if (!state.keyDown[sc])
{
if (spice_key_down(scancode))
state.keyDown[sc] = true;
else
{
DEBUG_ERROR("SDL_KEYDOWN: failed to send message");
break;
}
}
break;
}
case SDL_KEYUP:
{
SDL_Scancode sc = event->key.keysym.scancode;
if (state.escapeActive)
{
if (state.escapeAction == -1)
{
if (params.useSpiceInput)
{
state.serverMode = !state.serverMode;
spice_mouse_mode(state.serverMode);
SDL_SetWindowGrab(state.window, state.serverMode);
DEBUG_INFO("Server Mode: %s", state.serverMode ? "on" : "off");
app_alert(
state.serverMode ? LG_ALERT_SUCCESS : LG_ALERT_WARNING,
state.serverMode ? "Capture Enabled" : "Capture Disabled"
);
if (!state.serverMode)
alignMouseWithGuest();
}
}
else
{
KeybindHandle handle = state.bindings[sc];
if (handle)
handle->callback(sc, handle->opaque);
}
if (sc == params.escapeKey)
state.escapeActive = false;
}
if (state.ignoreInput || !params.useSpiceInput)
break;
// avoid sending key up events when we didn't send a down
if (!state.keyDown[sc])
break;
uint32_t scancode = mapScancode(sc);
if (scancode == 0)
break;
if (spice_key_up(scancode))
state.keyDown[sc] = false;
else
{
DEBUG_ERROR("SDL_KEYUP: failed to send message");
break;
}
break;
}
case SDL_MOUSEWHEEL:
if (state.ignoreInput || !params.useSpiceInput || !state.cursorInView)
break;
if (
!spice_mouse_press (event->wheel.y == 1 ? 4 : 5) ||
!spice_mouse_release(event->wheel.y == 1 ? 4 : 5)
)
{
DEBUG_ERROR("SDL_MOUSEWHEEL: failed to send messages");
break;
}
break;
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case SDL_MOUSEBUTTONDOWN:
if (state.ignoreInput || !params.useSpiceInput || !state.cursorInView)
break;
// The SPICE protocol doesn't support more than a standard PS/2 3 button mouse
if (event->button.button > 3)
break;
if (
!spice_mouse_position(event->button.x, event->button.y) ||
!spice_mouse_press(event->button.button)
)
{
DEBUG_ERROR("SDL_MOUSEBUTTONDOWN: failed to send message");
break;
}
break;
case SDL_MOUSEBUTTONUP:
if (state.ignoreInput || !params.useSpiceInput || !state.cursorInView)
break;
// The SPICE protocol doesn't support more than a standard PS/2 3 button mouse
if (event->button.button > 3)
break;
if (
!spice_mouse_position(event->button.x, event->button.y) ||
!spice_mouse_release(event->button.button)
)
{
DEBUG_ERROR("SDL_MOUSEBUTTONUP: failed to send message");
break;
}
break;
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}
// consume all events
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return 0;
}
void int_handler(int signal)
{
switch(signal)
{
case SIGINT:
case SIGTERM:
DEBUG_INFO("Caught signal, shutting down...");
state.running = false;
break;
}
}
static bool try_renderer(const int index, const LG_RendererParams lgrParams, Uint32 * sdlFlags)
{
const LG_Renderer *r = LG_Renderers[index];
if (!IS_LG_RENDERER_VALID(r))
{
DEBUG_ERROR("FIXME: Renderer %d is invalid, skipping", index);
return false;
}
// create the renderer
state.lgrData = NULL;
if (!r->create(&state.lgrData, lgrParams))
return false;
// initialize the renderer
if (!r->initialize(state.lgrData, sdlFlags))
{
r->deinitialize(state.lgrData);
return false;
}
DEBUG_INFO("Using Renderer: %s", r->get_name());
return true;
}
static void toggle_fullscreen(SDL_Scancode key, void * opaque)
{
SDL_SetWindowFullscreen(state.window, params.fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP);
params.fullscreen = !params.fullscreen;
}
static void toggle_input(SDL_Scancode key, void * opaque)
{
state.ignoreInput = !state.ignoreInput;
app_alert(
LG_ALERT_INFO,
state.ignoreInput ? "Input Disabled" : "Input Enabled"
);
}
static void mouse_sens_inc(SDL_Scancode key, void * opaque)
{
char * msg;
if (state.mouseSens < 9)
++state.mouseSens;
alloc_sprintf(&msg, "Sensitivity: %s%d", state.mouseSens > 0 ? "+" : "", state.mouseSens);
app_alert(
LG_ALERT_INFO,
msg
);
free(msg);
}
static void mouse_sens_dec(SDL_Scancode key, void * opaque)
{
char * msg;
if (state.mouseSens > -9)
--state.mouseSens;
alloc_sprintf(&msg, "Sensitivity: %s%d", state.mouseSens > 0 ? "+" : "", state.mouseSens);
app_alert(
LG_ALERT_INFO,
msg
);
free(msg);
}
static void ctrl_alt_fn(SDL_Scancode key, void * opaque)
{
const uint32_t ctrl = mapScancode(SDL_SCANCODE_LCTRL);
const uint32_t alt = mapScancode(SDL_SCANCODE_LALT );
const uint32_t fn = mapScancode(key);
spice_key_down(ctrl);
spice_key_down(alt );
spice_key_down(fn );
spice_key_up(ctrl);
spice_key_up(alt );
spice_key_up(fn );
}
static void register_key_binds()
{
state.kbFS = app_register_keybind(SDL_SCANCODE_F , toggle_fullscreen, NULL);
state.kbInput = app_register_keybind(SDL_SCANCODE_I , toggle_input , NULL);
state.kbMouseSensInc = app_register_keybind(SDL_SCANCODE_INSERT, mouse_sens_inc , NULL);
state.kbMouseSensDec = app_register_keybind(SDL_SCANCODE_DELETE, mouse_sens_dec , NULL);
state.kbCtrlAltFn[0 ] = app_register_keybind(SDL_SCANCODE_F1 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[1 ] = app_register_keybind(SDL_SCANCODE_F2 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[2 ] = app_register_keybind(SDL_SCANCODE_F3 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[3 ] = app_register_keybind(SDL_SCANCODE_F4 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[4 ] = app_register_keybind(SDL_SCANCODE_F5 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[5 ] = app_register_keybind(SDL_SCANCODE_F6 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[6 ] = app_register_keybind(SDL_SCANCODE_F7 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[7 ] = app_register_keybind(SDL_SCANCODE_F8 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[8 ] = app_register_keybind(SDL_SCANCODE_F9 , ctrl_alt_fn, NULL);
state.kbCtrlAltFn[9 ] = app_register_keybind(SDL_SCANCODE_F10, ctrl_alt_fn, NULL);
state.kbCtrlAltFn[10] = app_register_keybind(SDL_SCANCODE_F11, ctrl_alt_fn, NULL);
state.kbCtrlAltFn[11] = app_register_keybind(SDL_SCANCODE_F12, ctrl_alt_fn, NULL);
}
static void release_key_binds()
{
app_release_keybind(&state.kbFS);
app_release_keybind(&state.kbInput);
for(int i = 0; i < 12; ++i)
app_release_keybind(&state.kbCtrlAltFn[i]);
}
static int lg_run()
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{
memset(&state, 0, sizeof(state));
state.running = true;
state.scaleX = 1.0f;
state.scaleY = 1.0f;
state.resizeDone = true;
state.drawCursor = true;
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state.mouseSens = params.mouseSens;
if (state.mouseSens < -9) state.mouseSens = -9;
else if (state.mouseSens > 9) state.mouseSens = 9;
char* XDG_SESSION_TYPE = getenv("XDG_SESSION_TYPE");
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if (XDG_SESSION_TYPE == NULL)
XDG_SESSION_TYPE = "unspecified";
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if (strcmp(XDG_SESSION_TYPE, "wayland") == 0)
{
DEBUG_INFO("Wayland detected");
if (getenv("SDL_VIDEODRIVER") == NULL)
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{
int err = setenv("SDL_VIDEODRIVER", "wayland", 1);
if (err < 0)
{
DEBUG_ERROR("Unable to set the env variable SDL_VIDEODRIVER: %d", err);
return -1;
}
DEBUG_INFO("SDL_VIDEODRIVER has been set to wayland");
}
}
// warn about using FPS display until we can fix the font rendering to prevent lag spikes
if (params.showFPS)
{
DEBUG_WARN("================================================================================");
DEBUG_WARN("WARNING: The FPS display causes microstutters, this is a known issue" );
DEBUG_WARN("================================================================================");
}
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
DEBUG_ERROR("SDL_Init Failed");
return -1;
}
// override SDL's SIGINIT handler so that we can tell the difference between
// SIGINT and the user sending a close event, such as ALT+F4
signal(SIGINT , int_handler);
signal(SIGTERM, int_handler);
// try map the shared memory
if (!ivshmemOpen(&state.shm))
{
DEBUG_ERROR("Failed to map memory");
return -1;
}
// try to connect to the spice server
if (params.useSpiceInput || params.useSpiceClipboard)
{
spice_set_clipboard_cb(
spiceClipboardNotice,
spiceClipboardData,
spiceClipboardRelease,
spiceClipboardRequest);
if (!spice_connect(params.spiceHost, params.spicePort, ""))
{
DEBUG_ERROR("Failed to connect to spice server");
return -1;
}
while(state.running && !spice_ready())
if (!spice_process(1000))
{
state.running = false;
DEBUG_ERROR("Failed to process spice messages");
return -1;
}
if (!lgCreateThread("spiceThread", spiceThread, NULL, &t_spice))
{
DEBUG_ERROR("spice create thread failed");
return -1;
}
}
// select and init a renderer
LG_RendererParams lgrParams;
lgrParams.showFPS = params.showFPS;
Uint32 sdlFlags;
if (params.forceRenderer)
{
DEBUG_INFO("Trying forced renderer");
sdlFlags = 0;
if (!try_renderer(params.forceRendererIndex, lgrParams, &sdlFlags))
{
DEBUG_ERROR("Forced renderer failed to iniailize");
return -1;
}
state.lgr = LG_Renderers[params.forceRendererIndex];
}
else
{
// probe for a a suitable renderer
for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i)
{
sdlFlags = 0;
if (try_renderer(i, lgrParams, &sdlFlags))
{
state.lgr = LG_Renderers[i];
break;
}
}
}
if (!state.lgr)
{
DEBUG_INFO("Unable to find a suitable renderer");
return -1;
}
// all our ducks are in a line, create the window
state.window = SDL_CreateWindow(
params.windowTitle,
params.center ? SDL_WINDOWPOS_CENTERED : params.x,
params.center ? SDL_WINDOWPOS_CENTERED : params.y,
params.w,
params.h,
(
SDL_WINDOW_SHOWN |
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(params.fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0) |
(params.allowResize ? SDL_WINDOW_RESIZABLE : 0) |
(params.borderless ? SDL_WINDOW_BORDERLESS : 0) |
(params.maximize ? SDL_WINDOW_MAXIMIZED : 0) |
sdlFlags
)
);
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if (state.window == NULL)
{
DEBUG_ERROR("Could not create an SDL window: %s\n", SDL_GetError());
return 1;
}
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if (params.fullscreen && !params.minimizeOnFocusLoss)
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
if (!params.noScreensaver)
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{
SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
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SDL_EnableScreenSaver();
}
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if (!params.center)
SDL_SetWindowPosition(state.window, params.x, params.y);
// ensure the initial window size is stored in the state
SDL_GetWindowSize(state.window, &state.windowW, &state.windowH);
// ensure renderer viewport is aware of the current window size
updatePositionInfo();
//Auto detect active monitor refresh rate for FPS Limit if no FPS Limit was passed.
if (params.fpsLimit == -1)
{
SDL_DisplayMode current;
if (SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(state.window), &current) == 0)
{
state.frameTime = 1e9 / (current.refresh_rate * 2);
}
else
{
DEBUG_WARN("Unable to capture monitor refresh rate using the default FPS Limit: 200");
state.frameTime = 1e9 / 200;
}
}
else
{
DEBUG_INFO("Using the FPS Limit from args: %d", params.fpsLimit);
state.frameTime = 1e9 / params.fpsLimit;
}
register_key_binds();
// set the compositor hint to bypass for low latency
SDL_VERSION(&state.wminfo.version);
if (SDL_GetWindowWMInfo(state.window, &state.wminfo))
{
if (state.wminfo.subsystem == SDL_SYSWM_X11)
{
// enable X11 events to work around SDL2 bugs
SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
#if SDL_VIDEO_DRIVER_X11_XINPUT2
// SDL2 bug, using xinput2 disables all motion notify events
// we really don't care about touch, so turn it off and go back
// to the default behaiovur.
XIEventMask xinputmask =
{
.deviceid = XIAllMasterDevices,
.mask = 0,
.mask_len = 0
};
XISelectEvents(
state.wminfo.info.x11.display,
state.wminfo.info.x11.window,
&xinputmask,
1
);
#endif
Atom NETWM_BYPASS_COMPOSITOR = XInternAtom(
state.wminfo.info.x11.display,
"NETWM_BYPASS_COMPOSITOR",
False);
unsigned long value = 1;
XChangeProperty(
state.wminfo.info.x11.display,
state.wminfo.info.x11.window,
NETWM_BYPASS_COMPOSITOR,
XA_CARDINAL,
32,
PropModeReplace,
(unsigned char *)&value,
1
);
state.lgc = LG_Clipboards[0];
}
} else {
DEBUG_ERROR("Could not get SDL window information %s", SDL_GetError());
return -1;
}
if (state.lgc)
{
DEBUG_INFO("Using Clipboard: %s", state.lgc->getName());
if (!state.lgc->init(&state.wminfo, clipboardRelease, clipboardNotify, clipboardData))
{
DEBUG_WARN("Failed to initialize the clipboard interface, continuing anyway");
state.lgc = NULL;
}
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state.cbRequestList = ll_new();
}
if (params.hideMouse)
{
// work around SDL_ShowCursor being non functional
int32_t cursorData[2] = {0, 0};
cursor = SDL_CreateCursor((uint8_t*)cursorData, (uint8_t*)cursorData, 8, 8, 4, 4);
SDL_SetCursor(cursor);
SDL_ShowCursor(SDL_DISABLE);
}
// setup the startup condition
if (!(e_startup = lgCreateEvent(false, 0)))
{
DEBUG_ERROR("failed to create the startup event");
return -1;
}
// start the renderThread so we don't just display junk
if (!lgCreateThread("renderThread", renderThread, NULL, &t_render))
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{
DEBUG_ERROR("render create thread failed");
return -1;
}
// ensure mouse acceleration is identical in server mode
SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1", SDL_HINT_OVERRIDE);
SDL_SetEventFilter(eventFilter, NULL);
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2020-01-09 09:32:42 +00:00
LGMP_STATUS status;
while(true)
{
if ((status = lgmpClientInit(state.shm.mem, state.shm.size, &state.lgmp)) == LGMP_OK)
break;
if (status == LGMP_ERR_INVALID_SESSION || status == LGMP_ERR_INVALID_MAGIC)
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{
SDL_WaitEventTimeout(NULL, 1000);
continue;
}
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DEBUG_ERROR("lgmpClientInit Failed: %s", lgmpStatusString(status));
return -1;
}
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if (!state.running)
return -1;
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DEBUG_INFO("Host ready, starting session");
if (!lgCreateThread("cursorThread", cursorThread, NULL, &t_cursor))
{
DEBUG_ERROR("cursor create thread failed");
return 1;
}
if (!lgCreateThread("frameThread", frameThread, NULL, &t_frame))
{
DEBUG_ERROR("frame create thread failed");
return -1;
}
bool *closeAlert = NULL;
while(state.running)
{
SDL_WaitEventTimeout(NULL, 1000);
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if (!lgmpClientSessionValid(state.lgmp))
{
DEBUG_WARN("Session is invalid, has the host shutdown?");
break;
}
(void)closeAlert;
/*
if (closeAlert == NULL)
{
if (state.kvmfr->flags & KVMFR_HEADER_FLAG_PAUSED)
2018-07-23 15:09:53 +00:00
{
if (state.lgr && params.showAlerts)
state.lgr->on_alert(
state.lgrData,
LG_ALERT_WARNING,
"Stream Paused",
&closeAlert
);
2018-07-23 15:09:53 +00:00
}
}
else
{
if (!(state.kvmfr->flags & KVMFR_HEADER_FLAG_PAUSED))
2018-07-23 15:09:53 +00:00
{
*closeAlert = true;
closeAlert = NULL;
2018-07-23 15:09:53 +00:00
}
}
2020-01-09 09:32:42 +00:00
*/
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}
return 0;
}
static void lg_shutdown()
{
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state.running = false;
if (t_render)
lgJoinThread(t_render, NULL);
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lgmpClientFree(&state.lgmp);
if (e_startup)
{
lgFreeEvent(e_startup);
e_startup = NULL;
}
// if spice is still connected send key up events for any pressed keys
if (params.useSpiceInput && spice_ready())
{
for(int i = 0; i < SDL_NUM_SCANCODES; ++i)
if (state.keyDown[i])
{
uint32_t scancode = mapScancode(i);
if (scancode == 0)
continue;
state.keyDown[i] = false;
spice_key_up(scancode);
}
if (t_spice)
lgJoinThread(t_spice, NULL);
spice_disconnect();
}
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if (state.lgc)
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{
state.lgc->free();
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struct CBRequest *cbr;
while(ll_shift(state.cbRequestList, (void **)&cbr))
free(cbr);
ll_free(state.cbRequestList);
}
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if (state.window)
SDL_DestroyWindow(state.window);
if (cursor)
SDL_FreeCursor(cursor);
ivshmemClose(&state.shm);
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release_key_binds();
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SDL_Quit();
}
int main(int argc, char * argv[])
{
DEBUG_INFO("Looking Glass (" BUILD_VERSION ")");
DEBUG_INFO("Locking Method: " LG_LOCK_MODE);
if (!installCrashHandler("/proc/self/exe"))
DEBUG_WARN("Failed to install the crash handler");
config_init();
ivshmemOptionsInit();
// early renderer setup for option registration
for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i)
LG_Renderers[i]->setup();
if (!config_load(argc, argv))
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return -1;
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if (params.grabKeyboard)
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
const int ret = lg_run();
lg_shutdown();
config_free();
return ret;
}