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https://github.com/gnif/LookingGlass.git
synced 2024-11-10 08:38:20 +00:00
[all] make cursor visible a flag and send it seperate to position
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parent
9d7f773b9c
commit
bced5f95ff
@ -710,19 +710,21 @@ static CaptureResult dxgi_capture()
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frameInfo.PointerPosition.Visible != this->lastPointerVisible
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)
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{
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pointer.positionUpdate = true;
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/* the pointer position is invalid if the pointer is not visible */
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if (frameInfo.PointerPosition.Visible)
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{
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this->lastPointerX = frameInfo.PointerPosition.Position.x;
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this->lastPointerY = frameInfo.PointerPosition.Position.y;
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pointer.positionUpdate = true;
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pointer.x =
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this->lastPointerX =
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frameInfo.PointerPosition.Position.x;
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pointer.y =
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this->lastPointerY =
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frameInfo.PointerPosition.Position.y;
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}
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this->lastPointerVisible = frameInfo.PointerPosition.Visible;
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pointer.x = this->lastPointerX;
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pointer.y = this->lastPointerY;
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pointer.visible = this->lastPointerVisible;
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pointer.visible =
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this->lastPointerVisible =
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frameInfo.PointerPosition.Visible;
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postPointer = true;
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}
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}
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@ -325,11 +325,13 @@ void capturePostPointerBuffer(CapturePointer pointer)
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if (pointer.positionUpdate)
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{
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flags |= CURSOR_FLAG_POSITION;
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cursor->x = pointer.x;
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cursor->y = pointer.y;
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cursor->visible = pointer.visible;
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cursor->x = pointer.x;
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cursor->y = pointer.y;
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}
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if (pointer.visible)
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flags |= CURSOR_FLAG_VISIBLE;
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if (pointer.shapeUpdate)
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{
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// remember which slot has the latest shape
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@ -300,11 +300,13 @@ static int cursorThread(void * unused)
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KVMFRCursor * cursor = (KVMFRCursor *)msg.mem;
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state.cursorVisible =
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msg.udata & CURSOR_FLAG_VISIBLE;
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if (msg.udata & CURSOR_FLAG_POSITION)
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{
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state.cursor.x = cursor->x;
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state.cursor.y = cursor->y;
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state.cursorVisible = cursor->visible;
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state.haveCursorPos = true;
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if (!state.haveAligned && state.haveSrcSize && state.haveCurLocal)
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@ -37,7 +37,8 @@ FrameType;
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enum
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{
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CURSOR_FLAG_POSITION = 0x1,
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CURSOR_FLAG_SHAPE = 0x2
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CURSOR_FLAG_VISIBLE = 0x2,
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CURSOR_FLAG_SHAPE = 0x4
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};
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typedef uint32_t KVMFRCursorFlags;
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@ -52,7 +53,6 @@ CursorType;
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typedef struct KVMFRCursor
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{
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int16_t x, y; // cursor x & y position
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bool visible; // cursor visible
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CursorType type; // shape buffer data type
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uint32_t width; // width of the shape
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uint32_t height; // height of the shape
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