[client/c-host] updated to use new LGMP naming conventions

This commit is contained in:
Geoffrey McRae 2020-01-10 11:00:46 +11:00
parent e7239c53fd
commit bea7c94cae
4 changed files with 24 additions and 24 deletions

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@ -1 +1 @@
B1-62-g2d755a45e0+1
B1-63-g6f551c770c+1

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@ -48,16 +48,16 @@ struct app
{
PLGMPHost lgmp;
PLGMPHQueue pointerQueue;
PLGMPMemory pointerMemory[LGMP_Q_POINTER_LEN];
PLGMPMemory pointerShape;
bool pointerShapeValid;
unsigned int pointerIndex;
PLGMPHostQueue pointerQueue;
PLGMPMemory pointerMemory[LGMP_Q_POINTER_LEN];
PLGMPMemory pointerShape;
bool pointerShapeValid;
unsigned int pointerIndex;
size_t maxFrameSize;
PLGMPHQueue frameQueue;
PLGMPMemory frameMemory[LGMP_Q_FRAME_LEN];
unsigned int frameIndex;
size_t maxFrameSize;
PLGMPHostQueue frameQueue;
PLGMPMemory frameMemory[LGMP_Q_FRAME_LEN];
unsigned int frameIndex;
CaptureInterface * iface;
@ -121,7 +121,7 @@ static int frameThread(void * opaque)
case CAPTURE_RESULT_TIMEOUT:
{
if (frameValid && lgmpHostNewSubCount(app.frameQueue) > 0)
if (frameValid && lgmpHostQueueNewSubs(app.frameQueue) > 0)
{
// resend the last frame
repeatFrame = true;
@ -142,7 +142,7 @@ static int frameThread(void * opaque)
// if we are repeating a frame just send the last frame again
if (repeatFrame)
{
lgmpHostPost(app.frameQueue, 0, app.frameMemory[app.frameIndex]);
lgmpHostQueuePost(app.frameQueue, 0, app.frameMemory[app.frameIndex]);
continue;
}
@ -173,7 +173,7 @@ static int frameThread(void * opaque)
framebuffer_prepare(fb);
/* we post and then get the frame, this is intentional! */
lgmpHostPost(app.frameQueue, 0, app.frameMemory[app.frameIndex]);
lgmpHostQueuePost(app.frameQueue, 0, app.frameMemory[app.frameIndex]);
app.iface->getFrame(fb);
}
DEBUG_INFO("Frame thread stopped");
@ -275,7 +275,7 @@ bool captureGetPointerBuffer(void ** data, uint32_t * size)
void capturePostPointerBuffer(CapturePointer pointer)
{
PLGMPMemory mem;
const bool newClient = lgmpHostNewSubCount(app.pointerQueue) > 0;
const bool newClient = lgmpHostQueueNewSubs(app.pointerQueue) > 0;
if (pointer.shapeUpdate || newClient)
{
@ -326,12 +326,12 @@ void capturePostPointerBuffer(CapturePointer pointer)
((pointer.shapeUpdate || newClient) && app.pointerShapeValid) ? 1 : 0;
LGMP_STATUS status;
while ((status = lgmpHostPost(app.pointerQueue, sendShape, mem)) != LGMP_OK)
while ((status = lgmpHostQueuePost(app.pointerQueue, sendShape, mem)) != LGMP_OK)
{
if (status == LGMP_ERR_QUEUE_FULL)
continue;
DEBUG_ERROR("lgmpHostPost Failed (Pointer): %s", lgmpStatusString(status));
DEBUG_ERROR("lgmpHostQueuePost Failed (Pointer): %s", lgmpStatusString(status));
return;
}
}
@ -390,15 +390,15 @@ int app_main(int argc, char * argv[])
goto fail;
}
if ((status = lgmpHostAddQueue(app.lgmp, LGMP_Q_FRAME, LGMP_Q_FRAME_LEN, &app.frameQueue)) != LGMP_OK)
if ((status = lgmpHostQueueNew(app.lgmp, LGMP_Q_FRAME, LGMP_Q_FRAME_LEN, &app.frameQueue)) != LGMP_OK)
{
DEBUG_ERROR("lgmpHostQueueCreate Failed (Frame): %s", lgmpStatusString(status));
goto fail;
}
if ((status = lgmpHostAddQueue(app.lgmp, LGMP_Q_POINTER, LGMP_Q_POINTER_LEN, &app.pointerQueue)) != LGMP_OK)
if ((status = lgmpHostQueueNew(app.lgmp, LGMP_Q_POINTER, LGMP_Q_POINTER_LEN, &app.pointerQueue)) != LGMP_OK)
{
DEBUG_ERROR("lgmpHostAddQueue Failed (Pointer): %s", lgmpStatusString(status));
DEBUG_ERROR("lgmpHostQueueNew Failed (Pointer): %s", lgmpStatusString(status));
goto fail;
}

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@ -237,7 +237,7 @@ static int renderThread(void * unused)
static int cursorThread(void * unused)
{
LGMP_STATUS status;
PLGMPCQueue queue;
PLGMPClientQueue queue;
LG_RendererCursor cursorType = LG_CURSOR_COLOR;
lgWaitEvent(e_startup, TIMEOUT_INFINITE);
@ -328,8 +328,8 @@ static int cursorThread(void * unused)
static int frameThread(void * unused)
{
LGMP_STATUS status;
PLGMPCQueue queue;
LGMP_STATUS status;
PLGMPClientQueue queue;
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
lgWaitEvent(e_startup, TIMEOUT_INFINITE);

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@ -60,8 +60,8 @@ struct AppState
struct IVSHMEM shm;
PLGMPClient lgmp;
PLGMPCQueue frameQueue;
PLGMPCQueue pointerQueue;
PLGMPClientQueue frameQueue;
PLGMPClientQueue pointerQueue;
uint64_t frameTime;
uint64_t lastFrameTime;