DarkflameServer/dCommon/dEnums
David Markowitz bf61ae8984 remove complex queries and move logic to dDatabase
remove unused code

Use correct id

fix arrows

use correct parameter

fix queries

Update Property.cpp

remove unused header

remove extra include
2024-11-17 19:36:02 -08:00
..
dCommonVars.h chore: Change dServer and related code to use BitStream references (#1476) 2024-02-26 23:43:33 -06:00
dpCollisionGroups.h Move enums to a single directory 2022-11-26 14:22:00 -08:00
dpCommon.h Move enums to a single directory 2022-11-26 14:22:00 -08:00
dPlatforms.h Move enums to a single directory 2022-11-26 14:22:00 -08:00
eAddFriendResponseCode.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eAddFriendResponseType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eAninmationFlags.h Add change idle flags behavior and GM (#871) 2022-12-16 15:24:13 -06:00
eAuthMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eBasicAttackSuccessTypes.h Basic Attack Behavior Live Accuracy Improvements (#926) 2022-12-28 14:04:37 -08:00
eBlueprintSaveResponseType.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
eBubbleType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eBuildType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eCharacterCreationResponse.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eCharacterVersion.h Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes (#856) 2022-12-19 13:45:50 -06:00
eChatMessageType.h chore: remove chat_internal and processes everything over chat connection (#1508) 2024-03-31 22:27:50 -05:00
eCinematicEvent.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eClientMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eConnectionType.h chore: remove chat_internal and processes everything over chat connection (#1508) 2024-03-31 22:27:50 -05:00
eControlScheme.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eCyclingMode.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eEndBehavior.h Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
eGameActivity.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eGameMasterLevel.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
eGameMessageType.h feat: refactor slash commands system into more scalable system (#1510) 2024-04-08 15:11:59 -05:00
eHelpType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eInventoryType.h feat: Add Inventory Brick and Model groups (#1587) 2024-08-01 23:38:21 -07:00
eItemSetPassiveAbilityID.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eItemType.h Resolution of accidental shifting of eItemType enum (#976) 2023-01-25 16:21:12 -08:00
eKillType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eLoginResponse.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eLootSourceType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eMasterMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eMatchUpdate.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eMissionLockState.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eMissionState.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eMissionTaskType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eMovementPlatformState.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
eObjectBits.h breakout object bits into scoped enum (#997) 2023-04-25 13:17:40 -05:00
eObjectWorldState.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ePackageType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ePermissionMap.h chore: remove uneeded old perm map check (#1240) 2023-10-25 11:44:57 -05:00
ePetAbilityType.h chore: Assorted pet improvements (#1402) 2024-01-08 15:32:09 -08:00
ePetTamingNotifyType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ePhysicsEffectType.h Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
ePlayerFlag.h feat: Add ability to toggle skipping of cinematics (#1312) 2023-11-21 18:04:44 -08:00
ePropertySortType.h remove complex queries and move logic to dDatabase 2024-11-17 19:36:02 -08:00
eQuickBuildFailReason.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eQuickBuildState.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
eRacingTaskParam.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eRenameResponse.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eReplicaComponentType.h feat: achievement vendor and vendor feedback (#1461) 2024-02-25 01:47:05 -06:00
eReplicaPacketType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eReponseMoveItemBetweenInventoryTypeCode.h fix type 2024-05-24 21:43:54 -05:00
eServerDisconnectIdentifiers.h Breakout ServerDisconnectIdentifiers into an enum (#995) 2023-02-19 04:29:14 -08:00
eServerMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eSqliteDataType.h Implement FDB to SQLite (#872) 2022-12-05 00:57:58 -08:00
eStateChangeType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eTerminateType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eTriggerCommandType.h Split out LUTriggers into it's own component (#986) 2023-02-10 02:29:53 -06:00
eTriggerEventType.h Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
eUnequippableActiveType.h Move enums to a single directory 2022-11-26 14:22:00 -08:00
eUseItemResponse.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eVendorTransactionResult.h feat: achievement vendor and vendor feedback (#1461) 2024-02-25 01:47:05 -06:00
eWaypointCommandType.h feat: add further MovementAI skeleton (#1499) 2024-03-08 19:29:01 -06:00
eWorldMessageType.h replace white and blacklist (#1530) 2024-04-05 00:51:40 -05:00
StringifiedEnum.h use reference syntax (#1430) 2024-01-20 17:22:56 -06:00