.. |
AchievementCacheKey.h
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
BaseCombatAIComponent.cpp
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
BaseCombatAIComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
BouncerComponent.cpp
|
Implement some more trigger event calls and command handlers (#989)
|
2023-03-25 05:26:39 -05:00 |
BouncerComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
BuffComponent.cpp
|
CDClient cleanup and optimization (#1023)
|
2023-03-17 07:36:21 -07:00 |
BuffComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
BuildBorderComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BuildBorderComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
CharacterComponent.cpp
|
Refactor: Amf3 implementation (#998)
|
2023-05-13 17:22:00 -05:00 |
CharacterComponent.h
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
CMakeLists.txt
|
Split out LUTriggers into it's own component (#986)
|
2023-02-10 02:29:53 -06:00 |
Component.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
Component.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ControllablePhysicsComponent.cpp
|
feature: Implement FallSpeedBehavior (#1084)
|
2023-05-13 09:30:59 -05:00 |
ControllablePhysicsComponent.h
|
feature: Implement FallSpeedBehavior (#1084)
|
2023-05-13 09:30:59 -05:00 |
DestroyableComponent.cpp
|
Refactor: Amf3 implementation (#998)
|
2023-05-13 17:22:00 -05:00 |
DestroyableComponent.h
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
InventoryComponent.cpp
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
InventoryComponent.h
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
LevelProgressionComponent.cpp
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
LevelProgressionComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
LUPExhibitComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
LUPExhibitComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
MissionComponent.cpp
|
Refactor: Amf3 implementation (#998)
|
2023-05-13 17:22:00 -05:00 |
MissionComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
MissionOfferComponent.cpp
|
CDClient cleanup and optimization (#1023)
|
2023-03-17 07:36:21 -07:00 |
MissionOfferComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
ModelComponent.cpp
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
ModelComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
ModuleAssemblyComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ModuleAssemblyComponent.h
|
Breakout message identifiers (#1065)
|
2023-05-03 16:38:32 -05:00 |
MovementAIComponent.cpp
|
Use epsilon comparison
|
2023-04-11 22:25:02 -07:00 |
MovementAIComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
MovingPlatformComponent.cpp
|
dGame Precompiled header improvements (#876)
|
2023-01-06 23:17:05 -06:00 |
MovingPlatformComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
PetComponent.cpp
|
Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
|
2023-05-13 16:16:58 -07:00 |
PetComponent.h
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
PhantomPhysicsComponent.cpp
|
Implement some scripts for alpha FV (#1049)
|
2023-04-12 11:46:31 -05:00 |
PhantomPhysicsComponent.h
|
Implement some more trigger event calls and command handlers (#989)
|
2023-03-25 05:26:39 -05:00 |
PlayerForcedMovementComponent.cpp
|
delta compression fixes (#937)
|
2023-01-03 11:22:04 -06:00 |
PlayerForcedMovementComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
PossessableComponent.cpp
|
Add change idle flags behavior and GM (#871)
|
2022-12-16 15:24:13 -06:00 |
PossessableComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
PossessorComponent.cpp
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
PossessorComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
PropertyComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PropertyComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
PropertyEntranceComponent.cpp
|
Refactor: Amf3 implementation (#998)
|
2023-05-13 17:22:00 -05:00 |
PropertyEntranceComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
PropertyManagementComponent.cpp
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
PropertyManagementComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
PropertyVendorComponent.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
PropertyVendorComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
ProximityMonitorComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ProximityMonitorComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
RacingControlComponent.cpp
|
Merge remote-tracking branch 'upstream/main' into first-draft-leaderboard-re-write
|
2023-05-30 04:11:53 -07:00 |
RacingControlComponent.h
|
Fix race exit dialogue always exiting (#1077)
|
2023-05-09 00:40:00 -05:00 |
RailActivatorComponent.cpp
|
Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
|
2023-05-13 16:16:58 -07:00 |
RailActivatorComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
RebuildComponent.cpp
|
Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
|
2023-05-13 16:16:58 -07:00 |
RebuildComponent.h
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
RenderComponent.cpp
|
Add Animation Table logic
|
2023-03-26 05:18:45 -07:00 |
RenderComponent.h
|
Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
|
2023-05-13 16:16:58 -07:00 |
RigidbodyPhantomPhysicsComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
RigidbodyPhantomPhysicsComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
RocketLaunchLupComponent.cpp
|
remove cdclient include
|
2022-05-17 10:20:36 -05:00 |
RocketLaunchLupComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
RocketLaunchpadControlComponent.cpp
|
Breakout message identifiers (#1065)
|
2023-05-03 16:38:32 -05:00 |
RocketLaunchpadControlComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
ScriptedActivityComponent.cpp
|
It compiles at least now
|
2023-05-30 04:38:19 -07:00 |
ScriptedActivityComponent.h
|
Add Animation Table logic
|
2023-03-26 05:18:45 -07:00 |
ShootingGalleryComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ShootingGalleryComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
SimplePhysicsComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SimplePhysicsComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
SkillComponent.cpp
|
Breakout message identifiers (#1065)
|
2023-05-03 16:38:32 -05:00 |
SkillComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
SoundTriggerComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SoundTriggerComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
SwitchComponent.cpp
|
Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
|
2023-05-13 16:16:58 -07:00 |
SwitchComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
TriggerComponent.cpp
|
fix: add check for arg nums on handlepushobject (#1081)
|
2023-05-10 07:44:21 -05:00 |
TriggerComponent.h
|
Implement Timer handlers in triggers and ontimerdone trigger event (#1031)
|
2023-04-18 12:48:03 -05:00 |
VehiclePhysicsComponent.cpp
|
Add random end of race behavior (#1056)
|
2023-04-18 01:40:20 -05:00 |
VehiclePhysicsComponent.h
|
Add random end of race behavior (#1056)
|
2023-04-18 01:40:20 -05:00 |
VendorComponent.cpp
|
Fix: remove ability to buy items from a vendor if they don't sell said item (#1105)
|
2023-06-03 00:40:46 -07:00 |
VendorComponent.h
|
Fix: remove ability to buy items from a vendor if they don't sell said item (#1105)
|
2023-06-03 00:40:46 -07:00 |