DarkflameServer/dGame/dComponents
2023-06-23 16:56:56 -05:00
..
AchievementCacheKey.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
AchievementVendorComponent.cpp AchievementVendor scaffold 2023-06-23 10:56:05 -05:00
AchievementVendorComponent.h AchievementVendor scaffold 2023-06-23 10:56:05 -05:00
ActivityComponent.cpp scaffold activity based components 2023-06-23 10:30:03 -05:00
ActivityComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
BaseCombatAIComponent.cpp Organize Entity header 2023-06-16 01:56:02 -07:00
BaseCombatAIComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
BaseRacingControlComponent.cpp scaffold activity based components 2023-06-23 10:30:03 -05:00
BaseRacingControlComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
BouncerComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
BouncerComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
BuffComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
BuffComponent.h Rename from GetOwningEntity to GetParentEntity 2023-06-09 01:28:01 -07:00
BuildBorderComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
BuildBorderComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
CharacterComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
CharacterComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
CMakeLists.txt Merge branch 'item-component' into components-wheeeee 2023-06-23 11:01:16 -05:00
CollectibleComponent.cpp Collectible, Item, further re-implement initialize 2023-06-10 04:46:48 -07:00
CollectibleComponent.h Collectible, Item, further re-implement initialize 2023-06-10 04:46:48 -07:00
Component.cpp Rename some variables 2023-06-09 02:46:01 -07:00
Component.h Rename some variables 2023-06-09 02:46:01 -07:00
ComponentHeirachy.md group physicstogether in heirarchy 2023-06-23 16:56:56 -05:00
ControllablePhysicsComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
ControllablePhysicsComponent.h Rename some variables 2023-06-09 02:46:01 -07:00
DestroyableComponent.cpp Update DestroyableComponent.cpp 2023-06-16 02:02:33 -07:00
DestroyableComponent.h Merge from upstream 2023-06-16 02:01:01 -07:00
DonationVendorComponent.cpp Vendor cleanup and start Donation Vendor impl 2023-06-23 00:56:25 -05:00
DonationVendorComponent.h Vendor cleanup and start Donation Vendor impl 2023-06-23 00:56:25 -05:00
GateRushControlComponent.cpp scaffold activity based components 2023-06-23 10:30:03 -05:00
GateRushControlComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
HavokVehiclePhysicsComponent.cpp Merge branch 'main' into components-wheeeee 2023-06-23 10:36:21 -05:00
HavokVehiclePhysicsComponent.h Merge branch 'main' into components-wheeeee 2023-06-23 10:36:21 -05:00
InventoryComponent.cpp Merge branch 'main' into components-wheeeee 2023-06-23 10:36:21 -05:00
InventoryComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
ItemComponent.cpp scaffold activity based components 2023-06-23 10:30:03 -05:00
ItemComponent.h Collectible, Item, further re-implement initialize 2023-06-10 04:46:48 -07:00
LevelProgressionComponent.cpp Fully re-implemented initialize 2023-06-12 01:29:43 -07:00
LevelProgressionComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
LUPExhibitComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
LUPExhibitComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MinigameControlComponent.cpp Add blank classes for some Components 2023-06-09 04:02:40 -07:00
MinigameControlComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
MissionComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
MissionComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MissionOfferComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
MissionOfferComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
ModelBehaviorComponent.cpp Merge branch 'item-component' into components-wheeeee 2023-06-23 11:01:16 -05:00
ModelBehaviorComponent.h Merge branch 'item-component' into components-wheeeee 2023-06-23 11:01:16 -05:00
ModuleAssemblyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ModuleAssemblyComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MovementAIComponent.cpp Fully re-implemented initialize 2023-06-12 01:29:43 -07:00
MovementAIComponent.h Fully re-implemented initialize 2023-06-12 01:29:43 -07:00
MovingPlatformComponent.cpp Fix typo 2023-06-15 23:58:39 -07:00
MovingPlatformComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MultiZoneEntranceComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
MultiZoneEntranceComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MutableModelBehaviorComponent.cpp Break out the model component 2023-02-10 21:33:30 -06:00
MutableModelBehaviorComponent.h hey it compiles 2023-03-20 21:14:52 -05:00
PetComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
PetComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PhantomPhysicsComponent.cpp Use better API terminology for radii 2023-06-17 02:01:42 -07:00
PhantomPhysicsComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PlayerForcedMovementComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
PlayerForcedMovementComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PossessableComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
PossessableComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PossessorComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
PossessorComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PropertyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
PropertyComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PropertyEntranceComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
PropertyEntranceComponent.h Update includes for propertyEnteranceComponent 2023-06-09 04:03:58 -07:00
PropertyManagementComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
PropertyManagementComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PropertyVendorComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
PropertyVendorComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
ProximityMonitorComponent.cpp Use better API terminology for radii 2023-06-17 02:01:42 -07:00
ProximityMonitorComponent.h Use better API terminology for radii 2023-06-17 02:01:42 -07:00
QuickBuildComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
QuickBuildComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
RacingControlComponent.cpp Merge branch 'main' into components-wheeeee 2023-06-23 10:36:21 -05:00
RacingControlComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
RacingSoundTriggerComponent.cpp scaffold activity based components 2023-06-23 10:30:03 -05:00
RacingSoundTriggerComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
RacingStatsComponent.cpp Add blank classes for some Components 2023-06-09 04:02:40 -07:00
RacingStatsComponent.h Add blank classes for some Components 2023-06-09 04:02:40 -07:00
RailActivatorComponent.cpp Rename RebuildComponent to QuickbuildComponent 2023-06-09 17:12:57 -05:00
RailActivatorComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
RenderComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
RenderComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
RigidbodyPhantomPhysicsComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
RigidbodyPhantomPhysicsComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
RocketLaunchpadControlComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
RocketLaunchpadControlComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
ScriptComponent.cpp doesnt compile 2023-06-12 15:32:46 -07:00
ScriptComponent.h doesnt compile 2023-06-12 15:32:46 -07:00
ScriptedActivityComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
ScriptedActivityComponent.h Rename some variables 2023-06-09 02:46:01 -07:00
ShootingGalleryComponent.cpp scaffold activity based components 2023-06-23 10:30:03 -05:00
ShootingGalleryComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
SimplePhysicsComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
SimplePhysicsComponent.h Rename some variables 2023-06-09 02:46:01 -07:00
SkillComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
SkillComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
SoundTriggerComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
SoundTriggerComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
SwitchComponent.cpp Rename RebuildComponent to QuickbuildComponent 2023-06-09 17:12:57 -05:00
SwitchComponent.h Rename RebuildComponent to QuickbuildComponent 2023-06-09 17:12:57 -05:00
TriggerComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
TriggerComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
VendorComponent.cpp some tweaks 2023-06-23 01:10:06 -05:00
VendorComponent.h Vendor cleanup and start Donation Vendor impl 2023-06-23 00:56:25 -05:00