Files
DarkflameServer/dGame/dComponents
Aaron Kimbrell 24932b1282 fix(skill): a dead caster's sync ends the behavior without running it, as the client
LWOSkillComponent::MsgSyncSkill (0x00d454b0) checks whether the caster is
dead before running a synced behavior; if so it only removes the behavior
handle from the skill's pending ones. The server ran the sync anyway, so a
player's delayed hit still landed after they died.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 10:15:53 -05:00
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