Verathian 
							
						 
					 
					
						
						
							
						
						eae1a38705 
					 
					
						
						
							
							Portal Stun Time Reductions  
						
						
						
						
					 
					
						2021-12-21 22:51:38 -05:00 
						 
				 
			
				
					
						
							
							
								Jett 
							
						 
					 
					
						
						
							
						
						0531365cb5 
					 
					
						
						
							
							Make loot accurate to the loot drop rates during live.  ( #216 )  
						
						... 
						
						
						
						* loot fix (broken)
* Fixed loot
* Update SlashCommandHandler.cpp
* Remove debug command
* Roll loot command
* Remove debug log
* Added const references
When this commit is applied it adds const references to the loot system avoid some unnecessary copies.
Co-authored-by: wincent <wincent.holm@gmail.com >
Co-authored-by: Avery <averysumner@gmail.com > 
						
						
					 
					
						2021-12-20 02:25:45 -08:00 
						 
				 
			
				
					
						
							
							
								Wincent Holm 
							
						 
					 
					
						
						
							
						
						c8177563e9 
					 
					
						
						
							
							Fix non-standard lambda.  
						
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						When this commit is applied it fixes use of non-standard lambda. 
						
						
					 
					
						2021-12-19 14:47:03 +01:00 
						 
				 
			
				
					
						
							
							
								Wincent Holm 
							
						 
					 
					
						
						
							
						
						46149b19f1 
					 
					
						
						
							
							Merge pull request  #254  from EmosewaMC/Crux-Prime-Enemy-Fix  
						
						
						
						
					 
					
						2021-12-19 08:43:24 +01:00 
						 
				 
			
				
					
						
							
							
								EmosewaMC 
							
						 
					 
					
						
						
							
						
						35e8a374df 
					 
					
						
						
							
							Required script functions added  
						
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						Re-added the required script functions. 
						
						
					 
					
						2021-12-18 00:22:49 -08:00 
						 
				 
			
				
					
						
							
							
								EmosewaMC 
							
						 
					 
					
						
						
							
						
						88af3c7681 
					 
					
						
						
							
							Change of reset use  
						
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						Instead of doing a hard reset on the spawner, we simply do a SoftReset.  I also removed some dead code that was doing nothing. 
						
						
					 
					
						2021-12-17 18:07:52 -08:00 
						 
				 
			
				
					
						
							
							
								EmosewaMC 
							
						 
					 
					
						
						
							
						
						8dd376ae1e 
					 
					
						
						
							
							Crux Prime named enemy fix  
						
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						Fixed an issue where named enemies on crux prime would no longer spawn by un-commenting a line that was commented out. 
						
						
					 
					
						2021-12-17 00:31:19 -08:00 
						 
				 
			
				
					
						
							
							
								Niklas Conen 
							
						 
					 
					
						
						
							
						
						2a00d50672 
					 
					
						
						
							
							fixed formatting  
						
						
						
						
					 
					
						2021-12-16 00:36:10 +01:00 
						 
				 
			
				
					
						
							
							
								Niklas Conen 
							
						 
					 
					
						
						
							
						
						b05c41fe8f 
					 
					
						
						
							
							added tracking of the It's Truly Random achievement  
						
						
						
						
					 
					
						2021-12-16 00:30:46 +01:00 
						 
				 
			
				
					
						
							
							
								BuildTools 
							
						 
					 
					
						
						
							
						
						337383b6fd 
					 
					
						
						
							
							Changed Log statement to debug log  
						
						
						
						
					 
					
						2021-12-15 14:44:10 -06:00 
						 
				 
			
				
					
						
							
							
								BuildTools 
							
						 
					 
					
						
						
							
						
						c4dd85be53 
					 
					
						
						
							
							Added error log for die roll  
						
						
						
						
					 
					
						2021-12-15 14:33:16 -06:00 
						 
				 
			
				
					
						
							
							
								BuildTools 
							
						 
					 
					
						
						
							
						
						de202ac6cc 
					 
					
						
						
							
							minor formatting fix  
						
						
						
						
					 
					
						2021-12-15 13:27:57 -06:00 
						 
				 
			
				
					
						
							
							
								Christopher Kawell 
							
						 
					 
					
						
						
							
						
						34050f641d 
					 
					
						
						
							
							Merge branch 'main' into die-roll-anims-ckawell  
						
						
						
						
					 
					
						2021-12-15 13:27:11 -06:00 
						 
				 
			
				
					
						
							
							
								BuildTools 
							
						 
					 
					
						
						
							
						
						fb18225f46 
					 
					
						
						
							
							Implemented die roll animations for the Lego Dice item  
						
						
						
						
					 
					
						2021-12-15 13:23:49 -06:00 
						 
				 
			
				
					
						
							
							
								Mick 
							
						 
					 
					
						
						
							
						
						81d25dd574 
					 
					
						
						
							
							Merge pull request  #150  from OogwayUniverse/script_ignore  
						
						
						
						
					 
					
						2021-12-13 15:44:35 +01:00 
						 
				 
			
				
					
						
							
							
								Mick 
							
						 
					 
					
						
						
							
						
						ff3e10d076 
					 
					
						
						
							
							Merge pull request  #177  from DarkflameUniverse/implement-buccanneer-valiant  
						
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						Fix  #164 : Implement Buccaneer Valiant special ability 
					
						2021-12-13 14:31:36 +01:00 
						 
				 
			
				
					
						
							
							
								Niklas Conen 
							
						 
					 
					
						
						
							
						
						834b87f4b2 
					 
					
						
						
							
							increased the exchange rate of the nimbus station console to 5 faction tokens for 25 maelstrom infected bricks  
						
						
						
						
					 
					
						2021-12-12 03:45:25 +01:00 
						 
				 
			
				
					
						
							
							
								Jett 
							
						 
					 
					
						
						
							
						
						74742771c4 
					 
					
						
						
							
							Added a LogDebug  
						
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						- Added debug logging
- Created vLog, a root function for all log functions
- Placed failed to load script log under this new LogDebug function
- Updated included config functions 
						
						
					 
					
						2021-12-11 12:29:34 +00:00 
						 
				 
			
				
					
						
							
							
								Mick Vermeulen 
							
						 
					 
					
						
						
							
						
						833ed8a40d 
					 
					
						
						
							
							Implement Buccaneer Valiant special ability  
						
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						Adds the ability for the buccaneer valiant to spawn a ship that rams
enemies and smashes them. Next to a script that triggers the ship skill
a few other changes had to be made:
- Force movement behavior server side calculation and sync
- The ship has no physics volume so the FindValidTargets for behaviors
had to be altered to allow ControllablePhysics entities to find entities
within their area. The "target_self" AOE flag has been used to replicate
the old behavior. 
						
						
					 
					
						2021-12-11 11:59:29 +01:00 
						 
				 
			
				
					
						
							
							
								Mick 
							
						 
					 
					
						
						
							
						
						82a1c8a765 
					 
					
						
						
							
							Merge pull request  #147  from Daystar1998/main  
						
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						Fix spelling 
						
						
					 
					
						2021-12-09 18:20:41 +01:00 
						 
				 
			
				
					
						
							
							
								Jett 
							
						 
					 
					
						
						
							
						
						bd609dfc90 
					 
					
						
						
							
							Add ship shake to not log about being missing  
						
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						This log was causing confusion and issues when in reality there was no problem present. 
						
						
					 
					
						2021-12-09 13:09:12 +00:00 
						 
				 
			
				
					
						
							
							
								Matthew Day 
							
						 
					 
					
						
						
							
						
						50512cdef8 
					 
					
						
						
							
							Fix spelling  
						
						
						
						
					 
					
						2021-12-09 03:17:08 -06:00 
						 
				 
			
				
					
						
							
							
								Mick Vermeulen 
							
						 
					 
					
						
						
							
						
						f22bf24663 
					 
					
						
						
							
							Update BaseEnemyMech script to change the default faction  
						
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						As part of the base enemy mech script its faction should be updated to 4
to make sure it's seen as an enemy by the client. The AgDarklingMech script
has been deleted as its functionality was essentially that of BaseEnemyMech
and thus no longer necessary. 
						
						
					 
					
						2021-12-08 20:00:08 +01:00 
						 
				 
			
				
					
						
							
							
								Avery 
							
						 
					 
					
						
						
							
						
						f68f683e22 
					 
					
						
						
							
							Revert "separate AgSpaceStuff and AgShipShake"  
						
						
						
						
					 
					
						2021-12-07 18:14:15 -08:00 
						 
				 
			
				
					
						
							
							
								red031000 
							
						 
					 
					
						
						
							
						
						002f3b6c0e 
					 
					
						
						
							
							separate AgSpaceStuff and AgShipShake  
						
						
						
						
					 
					
						2021-12-07 20:50:09 +00:00 
						 
				 
			
				
					
						
							
							
								Manas Shah 
							
						 
					 
					
						
						
							
						
						f760ef456c 
					 
					
						
						
							
							Small fixes for windows clang compile  
						
						
						
						
					 
					
						2021-12-05 15:59:50 -08:00 
						 
				 
			
				
					
						
							
							
								Unknown 
							
						 
					 
					
						
						
							
						
						0545adfac3 
					 
					
						
						
							
							Public release of the DLU server code!  
						
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						Have fun! 
						
						
					 
					
						2021-12-05 18:54:36 +01:00