Small fixes for windows clang compile

This commit is contained in:
Manas Shah 2021-12-05 15:59:50 -08:00
parent a9860388b2
commit f760ef456c
2 changed files with 3 additions and 2 deletions

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@ -2,8 +2,9 @@
// If we're on Win32, we'll include our minidump writer
#ifdef _WIN32
#include <Dbghelp.h>
#include <Windows.h>
#include <Dbghelp.h>
#include "Game.h"
#include "dLogger.h"

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@ -16,7 +16,7 @@
// // // // // // //
void NjMonastryBossInstance::OnStartup(Entity *self) {
auto spawnerNames = std::vector { LedgeFrakjawSpawner, LowerFrakjawSpawner, BaseEnemiesSpawner + std::to_string(1),
auto spawnerNames = std::vector<std::string> { LedgeFrakjawSpawner, LowerFrakjawSpawner, BaseEnemiesSpawner + std::to_string(1),
BaseEnemiesSpawner + std::to_string(2), BaseEnemiesSpawner + std::to_string(3),
BaseEnemiesSpawner + std::to_string(4), CounterweightSpawner };