diff --git a/dCommon/Diagnostics.cpp b/dCommon/Diagnostics.cpp index c64d4c18..5963400d 100644 --- a/dCommon/Diagnostics.cpp +++ b/dCommon/Diagnostics.cpp @@ -2,8 +2,9 @@ // If we're on Win32, we'll include our minidump writer #ifdef _WIN32 -#include + #include +#include #include "Game.h" #include "dLogger.h" diff --git a/dScripts/NjMonastryBossInstance.cpp b/dScripts/NjMonastryBossInstance.cpp index 8c7f8e9e..faf92edd 100644 --- a/dScripts/NjMonastryBossInstance.cpp +++ b/dScripts/NjMonastryBossInstance.cpp @@ -16,7 +16,7 @@ // // // // // // // void NjMonastryBossInstance::OnStartup(Entity *self) { - auto spawnerNames = std::vector { LedgeFrakjawSpawner, LowerFrakjawSpawner, BaseEnemiesSpawner + std::to_string(1), + auto spawnerNames = std::vector { LedgeFrakjawSpawner, LowerFrakjawSpawner, BaseEnemiesSpawner + std::to_string(1), BaseEnemiesSpawner + std::to_string(2), BaseEnemiesSpawner + std::to_string(3), BaseEnemiesSpawner + std::to_string(4), CounterweightSpawner };