Fix non-standard lambda.

When this commit is applied it fixes use of non-standard lambda.
This commit is contained in:
Wincent Holm 2021-12-19 14:47:03 +01:00
parent 6f6be5ec47
commit c8177563e9

View File

@ -3,20 +3,15 @@
#include "dLogger.h"
void BuccaneerValiantShip::OnStartup(Entity* self) {
const auto skill = 982;
const auto behavior = 20577;
const auto skillCastTimer = 1.0F;
self->AddCallbackTimer(skillCastTimer, [self]() {
self->AddCallbackTimer(1.0F, [self]() {
auto* skillComponent = self->GetComponent<SkillComponent>();
auto* owner = self->GetOwner();
if (skillComponent != nullptr && owner != nullptr) {
skillComponent->CalculateBehavior(skill, behavior, LWOOBJID_EMPTY, true, false, owner->GetObjectID());
skillComponent->CalculateBehavior(982, 20577, LWOOBJID_EMPTY, true, false, owner->GetObjectID());
// Kill self if missed
const auto selfSmashTimer = 1.1F;
self->AddCallbackTimer(selfSmashTimer, [self]() {
self->AddCallbackTimer(1.1F, [self]() {
self->Kill();
});
}