EmosewaMC
0561f60031
Added negative checks
2022-03-30 21:58:59 -07:00
EmosewaMC
e66421d34f
clarified variable name
2022-03-30 21:58:43 -07:00
EmosewaMC
8462068a05
clarified variable names, used encapsulation
2022-03-30 21:33:25 -07:00
EmosewaMC
8a8b5b4f44
removed new line
2022-03-30 21:18:29 -07:00
EmosewaMC
bc7c543530
removed debug log
2022-03-30 21:15:50 -07:00
EmosewaMC
f22dab0f72
unapproved properties render correctly
2022-03-30 21:12:22 -07:00
EmosewaMC
002025231e
Semantics
2022-03-30 20:33:50 -07:00
EmosewaMC
061d2b394c
on the fly property moderating notifications
2022-03-30 20:33:37 -07:00
EmosewaMC
f72c2dcaa5
Merge branch 'property-fixes' of https://github.com/EmosewaMC/DarkflameServer into property-fixes
2022-03-30 18:38:43 -07:00
David Markowitz
6b759ff54e
Merge branch 'DarkflameUniverse:main' into property-fixes
2022-03-30 18:38:07 -07:00
EmosewaMC
04852ac1d9
Removed const
2022-03-30 16:13:21 -07:00
EmosewaMC
5fa0a16302
more options in BuildQuery method
2022-03-30 16:13:01 -07:00
EmosewaMC
4edb428954
next page query now works
2022-03-30 16:12:42 -07:00
EmosewaMC
bd6bdddcde
clone ID now based on character data
2022-03-30 00:33:31 -07:00
EmosewaMC
fe334d8739
clarified magic nums
2022-03-30 00:20:26 -07:00
EmosewaMC
69cc265fea
added performance cost initializer
2022-03-30 00:20:15 -07:00
EmosewaMC
17e9fb0d3c
Default time is now the current time rather than 0
2022-03-30 00:20:04 -07:00
EmosewaMC
c838f4f422
Added query for friends list next page
2022-03-29 23:59:50 -07:00
EmosewaMC
e244fbccc2
General updates to the property manager
...
clone id is correctly assigned, reputation now shows up, rejection verdict is sent correctly (not sure about where the reason goes if it even goes here).
2022-03-29 23:49:04 -07:00
EmosewaMC
94e0ef77a9
performance cost is still a float
2022-03-29 19:49:54 -07:00
EmosewaMC
06671b8d66
performance cost is a float
2022-03-29 19:48:34 -07:00
EmosewaMC
82ebdccdb2
Reputation is sent as a float not an int
2022-03-29 14:54:31 -07:00
EmosewaMC
ec9749ab85
flag for are more being worked on
2022-03-29 03:50:41 -07:00
EmosewaMC
9385c33729
grammar and new line
2022-03-29 02:33:15 -07:00
EmosewaMC
7b536ee079
Best friends is 2 not 1
2022-03-29 01:57:23 -07:00
EmosewaMC
0c41026df0
Fixed friendless crash
2022-03-29 01:00:30 -07:00
EmosewaMC
b0d4993344
owner name change
2022-03-28 21:02:46 -07:00
EmosewaMC
35e576a839
fixed moderator issue
2022-03-28 20:53:09 -07:00
EmosewaMC
19e82a5150
more cleanup
2022-03-28 20:51:15 -07:00
EmosewaMC
965d4c7af0
cleaned up file and added helper functions
2022-03-28 19:58:50 -07:00
EmosewaMC
dc74b46e11
off by one moment
2022-03-28 03:58:40 -07:00
EmosewaMC
148c177d27
shortened method
2022-03-28 03:37:12 -07:00
EmosewaMC
54de6c6878
FINALLY WORKING JESUS
2022-03-28 03:24:49 -07:00
EmosewaMC
0a453e9dca
working state
2022-03-27 23:46:43 -07:00
EmosewaMC
0a7fd6f79a
updates
2022-03-27 20:05:00 -07:00
EmosewaMC
a7cd2f4d9b
comments
2022-03-27 15:37:05 -07:00
EmosewaMC
e43517efe6
comments
2022-03-27 15:28:21 -07:00
EmosewaMC
b459790b2f
Fixed mission progression
2022-03-27 15:24:24 -07:00
Daniel Seiler
66b7c6522e
Merge pull request #441 from EmosewaMC/ProxyItemFix
...
Addressed some proxy items granting duplicate skills
2022-03-26 08:17:04 +01:00
Jett
ad52facef7
Merge pull request #452 from EmosewaMC/GMRacingCarFix
...
Addressed GM Operators not being able to spawn in cars in non-racing worlds
2022-02-21 03:55:28 +00:00
EmosewaMC
1c116fb0c4
Sending rewards works fully
2022-02-20 19:23:17 -08:00
EmosewaMC
78fbe3c7fe
Added support for Windows Native
2022-02-17 03:17:41 -08:00
EmosewaMC
afa38ae890
Added call to GM in CharacterComponent
2022-02-12 21:03:04 -08:00
EmosewaMC
5fbb1e9cc2
removed comments
2022-02-10 02:16:33 -08:00
EmosewaMC
7c80c12b90
Removed comments
2022-02-10 01:40:57 -08:00
EmosewaMC
9021c5209f
backup commit with comments
2022-02-10 01:03:51 -08:00
EmosewaMC
6c5c6b7b8e
commit when car work
2022-02-09 21:21:10 -08:00
EmosewaMC
a6ed435038
Added bounds check for proxies
2022-02-06 20:54:04 -08:00
EmosewaMC
679f077772
updated comment
2022-02-06 20:54:03 -08:00
cooltrain7
579cf590b4
Implement CDZoneTable PlayerLoseCoinsOnDeath ( #251 )
...
* Implement ZoneTable PlayerLoseCoinsOnDeath
- Adds a check on death if the character should drop coins in the current zone
* Refactored PlayerLoseCoinOnDeath into dZoneManager
* Coin death drops use LootGenerator
* Refactored again with use of CDZoneTableTable
* Remove duplicate CDZone call during initialization
2022-02-05 13:27:24 +01:00