..
BaseCombatAIComponent.cpp
Removed AI Stopping after they use a skill ( #407 )
2022-02-05 13:07:30 +01:00
BaseCombatAIComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
BouncerComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
BouncerComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
BuffComponent.cpp
Damage Buff source fix - inventor beehive bug ( #306 )
2022-01-01 01:46:05 -08:00
BuffComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
BuildBorderComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
BuildBorderComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
CharacterComponent.cpp
Added logic to Convert UScore to Coins for Level 45 Characters ( #348 )
2022-02-03 07:50:02 +01:00
CharacterComponent.h
Minifig editing
2021-12-11 02:02:02 +00:00
Component.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
Component.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
ControllablePhysicsComponent.cpp
Potential solution
2021-12-11 10:46:45 +00:00
ControllablePhysicsComponent.h
to improve (broken)
2021-12-09 21:06:01 +00:00
DestroyableComponent.cpp
Implement CDZoneTable PlayerLoseCoinsOnDeath ( #251 )
2022-02-05 13:27:24 +01:00
DestroyableComponent.h
Fix for Area of Affect Behaviors targeting incorrect entities
2022-01-02 20:37:03 +00:00
InventoryComponent.cpp
implement jetpack behavior and remove hardcoded jetpacks ( #411 )
2022-01-24 14:02:56 -08:00
InventoryComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
LUPExhibitComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
LUPExhibitComponent.h
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2021-12-05 18:54:36 +01:00
MissionComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
MissionComponent.h
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2021-12-05 18:54:36 +01:00
MissionOfferComponent.cpp
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2021-12-05 18:54:36 +01:00
MissionOfferComponent.h
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2021-12-05 18:54:36 +01:00
ModelComponent.cpp
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2021-12-05 18:54:36 +01:00
ModelComponent.h
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2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.cpp
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2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.h
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2021-12-05 18:54:36 +01:00
MovementAIComponent.cpp
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2021-12-05 18:54:36 +01:00
MovementAIComponent.h
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2021-12-05 18:54:36 +01:00
MovingPlatformComponent.cpp
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2021-12-05 18:54:36 +01:00
MovingPlatformComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PetComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PetComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PhantomPhysicsComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PhantomPhysicsComponent.h
to improve (broken)
2021-12-09 21:06:01 +00:00
PossessableComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PossessableComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PossessorComponent.cpp
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2021-12-05 18:54:36 +01:00
PossessorComponent.h
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2021-12-05 18:54:36 +01:00
PropertyComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PropertyComponent.h
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2021-12-05 18:54:36 +01:00
PropertyEntranceComponent.cpp
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2021-12-05 18:54:36 +01:00
PropertyEntranceComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PropertyManagementComponent.cpp
Implemented Model Pickup and Reputation achievements ( #413 )
2022-02-05 13:08:40 +01:00
PropertyManagementComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PropertyVendorComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
PropertyVendorComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.cpp
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2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
RacingControlComponent.cpp
Implementing and Fixing All Racing Achievements ( #366 )
2022-02-05 12:28:17 +01:00
RacingControlComponent.h
Implementing and Fixing All Racing Achievements ( #366 )
2022-02-05 12:28:17 +01:00
RailActivatorComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
RailActivatorComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
RebuildComponent.cpp
Make loot accurate to the loot drop rates during live. ( #216 )
2021-12-20 02:25:45 -08:00
RebuildComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
RenderComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
RenderComponent.h
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2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.cpp
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2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.h
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2021-12-05 18:54:36 +01:00
RocketLaunchpadControlComponent.cpp
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2021-12-05 18:54:36 +01:00
RocketLaunchpadControlComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
ScriptedActivityComponent.cpp
Remove IP Logging
2022-01-06 21:54:48 +00:00
ScriptedActivityComponent.h
Repaired some bugs
2021-12-24 00:25:52 +00:00
ShootingGalleryComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
ShootingGalleryComponent.h
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2021-12-05 18:54:36 +01:00
SimplePhysicsComponent.cpp
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2021-12-05 18:54:36 +01:00
SimplePhysicsComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
SkillComponent.cpp
Damage Buff source fix - inventor beehive bug ( #306 )
2022-01-01 01:46:05 -08:00
SkillComponent.h
Damage Buff source fix - inventor beehive bug ( #306 )
2022-01-01 01:46:05 -08:00
SoundTriggerComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
SoundTriggerComponent.h
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2021-12-05 18:54:36 +01:00
SwitchComponent.cpp
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2021-12-05 18:54:36 +01:00
SwitchComponent.h
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2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.cpp
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2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.h
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2021-12-05 18:54:36 +01:00
VendorComponent.cpp
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00
VendorComponent.h
Public release of the DLU server code!
2021-12-05 18:54:36 +01:00