2023-05-30 11:18:32 +00:00
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#define _DEBUG
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2021-12-05 17:54:36 +00:00
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#include "LeaderboardManager.h"
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#include <utility>
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#include "Database.h"
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#include "EntityManager.h"
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#include "Character.h"
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2021-12-22 03:15:29 +00:00
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#include "Game.h"
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2021-12-05 17:54:36 +00:00
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#include "GameMessages.h"
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#include "dLogger.h"
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2021-12-22 03:15:29 +00:00
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#include "dConfig.h"
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2022-12-18 15:46:04 +00:00
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#include "CDClientManager.h"
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2023-03-17 14:36:21 +00:00
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#include "GeneralUtils.h"
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#include "Entity.h"
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2023-04-14 08:32:52 +00:00
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#include "LDFFormat.h"
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2023-05-30 11:11:37 +00:00
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#include "DluAssert.h"
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2023-04-13 07:45:03 +00:00
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#include <sstream>
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2023-03-17 14:36:21 +00:00
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#include "CDActivitiesTable.h"
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2023-04-13 07:45:03 +00:00
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#include "Metrics.hpp"
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2023-04-26 09:10:57 +00:00
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2023-05-30 11:11:37 +00:00
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namespace LeaderboardManager {
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LeaderboardCache leaderboardCache;
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}
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2023-05-09 08:42:11 +00:00
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2023-05-03 07:38:38 +00:00
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Leaderboard::Leaderboard(const GameID gameID, const Leaderboard::InfoType infoType, const bool weekly, LWOOBJID relatedPlayer, const Leaderboard::Type leaderboardType) {
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2021-12-05 17:54:36 +00:00
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this->gameID = gameID;
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this->weekly = weekly;
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this->infoType = infoType;
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this->leaderboardType = leaderboardType;
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2023-05-03 07:38:38 +00:00
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this->relatedPlayer = relatedPlayer;
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2021-12-05 17:54:36 +00:00
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}
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2023-05-03 07:38:38 +00:00
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Leaderboard::~Leaderboard() {
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for (auto& entry : entries) for (auto data : entry) delete data;
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2023-04-14 08:32:52 +00:00
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}
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2023-05-30 11:38:19 +00:00
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inline void WriteLeaderboardRow(std::ostringstream& leaderboard, const uint32_t& index, LDFBaseData* data) {
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2023-05-10 05:00:13 +00:00
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leaderboard << "\nResult[0].Row[" << index << "]." << data->GetString();
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2023-05-03 07:38:38 +00:00
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}
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2023-05-30 11:38:19 +00:00
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void Leaderboard::Serialize(RakNet::BitStream* bitStream) const {
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2023-05-09 02:35:19 +00:00
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bitStream->Write(gameID);
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2023-05-09 08:42:11 +00:00
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bitStream->Write(infoType);
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2023-05-09 02:35:19 +00:00
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2023-04-13 07:45:03 +00:00
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std::ostringstream leaderboard;
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2023-05-09 08:42:11 +00:00
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Game::logger->Log("LeaderboardManager", "game is %i info type %i ", gameID, infoType);
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2023-05-10 05:00:13 +00:00
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leaderboard << "ADO.Result=7:1"; // Unused in 1.10.64, but is in captures
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2023-05-28 11:30:20 +00:00
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leaderboard << "\nResult.Count=1:1"; // number of results, always 1
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if (!this->entries.empty()) leaderboard << "\nResult[0].Index=0:RowNumber"; // "Primary key". Live doesn't include this if there are no entries.
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leaderboard << "\nResult[0].RowCount=1:" << entries.size();
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2022-07-28 13:39:57 +00:00
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2023-05-09 01:36:28 +00:00
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int32_t rowNumber = 0;
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2023-05-03 07:38:38 +00:00
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for (auto& entry : entries) {
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2023-05-09 01:36:28 +00:00
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for (auto* data : entry) {
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WriteLeaderboardRow(leaderboard, rowNumber, data);
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2021-12-05 17:54:36 +00:00
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}
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2023-05-09 01:36:28 +00:00
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rowNumber++;
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2021-12-05 17:54:36 +00:00
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}
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2023-05-28 11:30:20 +00:00
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2023-04-13 04:57:58 +00:00
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// Serialize the thing to a BitStream
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2023-05-09 08:42:11 +00:00
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uint32_t leaderboardSize = leaderboard.tellp();
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bitStream->Write<uint32_t>(leaderboardSize);
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// Doing this all in 1 call so there is no possbility of a dangling pointer.
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2023-05-28 11:30:20 +00:00
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bitStream->WriteAlignedBytes(reinterpret_cast<const unsigned char*>(GeneralUtils::ASCIIToUTF16(leaderboard.str()).c_str()), leaderboardSize * sizeof(char16_t));
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2023-05-09 08:42:11 +00:00
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if (leaderboardSize > 0) bitStream->Write<uint16_t>(0);
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2023-05-09 02:35:19 +00:00
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bitStream->Write0();
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bitStream->Write0();
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2021-12-05 17:54:36 +00:00
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}
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2023-05-04 23:53:36 +00:00
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bool Leaderboard::GetRankingQuery(std::string& lookupReturn) const {
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if (this->infoType == InfoType::Top) {
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lookupReturn = "SELECT id FROM leaderboard WHERE game_id = ? ORDER BY %s LIMIT 1";
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return true;
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2023-05-03 07:38:38 +00:00
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} else {
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2023-05-04 23:53:36 +00:00
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lookupReturn = "SELECT id FROM leaderboard WHERE game_id = ? AND character_id = ? LIMIT 1";
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return false;
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2023-05-03 07:38:38 +00:00
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}
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2023-05-04 23:53:36 +00:00
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}
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2023-05-03 07:38:38 +00:00
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2023-05-09 01:36:28 +00:00
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void Leaderboard::QueryToLdf(std::unique_ptr<sql::ResultSet>& rows) {
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if (rows->rowsCount() == 0) return;
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2023-05-03 07:38:38 +00:00
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2023-05-09 01:36:28 +00:00
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this->entries.reserve(rows->rowsCount());
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while (rows->next()) {
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constexpr int32_t MAX_NUM_DATA_PER_ROW = 9;
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this->entries.push_back(std::vector<LDFBaseData*>());
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auto& entry = this->entries.back();
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entry.reserve(MAX_NUM_DATA_PER_ROW);
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entry.push_back(new LDFData<uint64_t>(u"CharacterID", rows->getInt("character_id")));
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entry.push_back(new LDFData<uint64_t>(u"LastPlayed", rows->getUInt64("lastPlayed")));
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entry.push_back(new LDFData<int32_t>(u"NumPlayed", 1));
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entry.push_back(new LDFData<std::u16string>(u"name", GeneralUtils::ASCIIToUTF16(rows->getString("name").c_str())));
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2023-05-09 08:42:11 +00:00
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entry.push_back(new LDFData<uint64_t>(u"RowNumber", rows->getInt("ranking")));
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2023-05-09 01:36:28 +00:00
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switch (leaderboardType) {
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case Type::ShootingGallery:
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2023-05-28 11:30:20 +00:00
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entry.push_back(new LDFData<float>(u"HitPercentage", (rows->getInt("hitPercentage") / 100.0f)));
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2023-05-09 01:36:28 +00:00
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// HitPercentage:3 between 0 and 1
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entry.push_back(new LDFData<int32_t>(u"Score", rows->getInt("score")));
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// Score:1
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entry.push_back(new LDFData<int32_t>(u"Streak", rows->getInt("streak")));
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// Streak:1
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break;
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case Type::Racing:
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entry.push_back(new LDFData<float>(u"BestLapTime", rows->getDouble("bestLapTime")));
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// BestLapTime:3
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entry.push_back(new LDFData<float>(u"BestTime", rows->getDouble("bestTime")));
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// BestTime:3
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entry.push_back(new LDFData<int32_t>(u"License", 1));
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// License:1 - 1 if player has completed mission 637 and 0 otherwise
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entry.push_back(new LDFData<int32_t>(u"NumWins", rows->getInt("numWins")));
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// NumWins:1
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break;
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case Type::UnusedLeaderboard4:
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2023-05-09 08:42:11 +00:00
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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2023-05-09 01:36:28 +00:00
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// Points:1
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break;
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case Type::MonumentRace:
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1(?)
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break;
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case Type::FootRace:
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1
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break;
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case Type::Survival:
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2023-05-09 08:42:11 +00:00
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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2023-05-09 01:36:28 +00:00
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// Points:1
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1
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break;
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case Type::SurvivalNS:
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2023-05-09 08:42:11 +00:00
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entry.push_back(new LDFData<int32_t>(u"Wave", rows->getInt("score")));
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2023-05-09 01:36:28 +00:00
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// Wave:1
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entry.push_back(new LDFData<int32_t>(u"Time", rows->getInt("bestTime")));
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// Time:1
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break;
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case Type::Donations:
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2023-05-09 08:42:11 +00:00
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entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("score")));
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2023-05-09 01:36:28 +00:00
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// Score:1
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break;
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case Type::None:
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// This type is included here simply to resolve a compiler warning on mac about unused enum types
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break;
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default:
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break;
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}
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}
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}
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2023-05-03 07:38:38 +00:00
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2023-05-30 11:11:37 +00:00
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const std::string_view Leaderboard::GetColumns(Leaderboard::Type leaderboardType) {
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2023-05-30 11:23:48 +00:00
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const char* columns;
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2023-05-09 01:36:28 +00:00
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switch (leaderboardType) {
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case Type::ShootingGallery:
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columns = "hitPercentage, score, streak";
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break;
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case Type::Racing:
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columns = "bestLapTime, bestTime, numWins";
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break;
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2023-05-30 11:23:48 +00:00
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case Type::Donations:
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2023-05-09 01:36:28 +00:00
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case Type::UnusedLeaderboard4:
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columns = "score";
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break;
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case Type::MonumentRace:
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case Type::FootRace:
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columns = "bestTime";
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break;
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case Type::Survival:
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columns = "bestTime, score";
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break;
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case Type::SurvivalNS:
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columns = "bestTime, score";
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break;
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case Type::None:
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2023-05-30 11:38:19 +00:00
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columns = "";
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2023-05-09 01:36:28 +00:00
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// This type is included here simply to resolve a compiler warning on mac about unused enum types
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break;
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}
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return columns;
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}
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2023-05-30 11:11:37 +00:00
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const std::string_view Leaderboard::GetInsertFormat(Leaderboard::Type leaderboardType) {
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2023-05-30 11:23:48 +00:00
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const char* columns;
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2023-05-09 01:36:28 +00:00
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switch (leaderboardType) {
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case Type::ShootingGallery:
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2023-05-10 08:32:55 +00:00
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columns = "score=%i, hitPercentage=%i, streak=%i";
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2023-05-09 01:36:28 +00:00
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break;
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case Type::Racing:
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columns = "bestLapTime=%i, bestTime=%i, numWins=numWins + %i";
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break;
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2023-05-30 11:23:48 +00:00
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case Type::Donations:
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2023-05-09 01:36:28 +00:00
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case Type::UnusedLeaderboard4:
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columns = "score=%i";
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break;
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case Type::MonumentRace:
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case Type::FootRace:
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columns = "bestTime=%i";
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break;
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case Type::Survival:
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columns = "bestTime=%i, score=%i";
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break;
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case Type::SurvivalNS:
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columns = "bestTime=%i, score=%i";
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break;
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case Type::None:
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2023-05-30 11:38:19 +00:00
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columns = "";
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2023-05-09 01:36:28 +00:00
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// This type is included here simply to resolve a compiler warning on mac about unused enum types
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break;
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}
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return columns;
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}
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2023-05-30 11:11:37 +00:00
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const std::string_view Leaderboard::GetOrdering(Leaderboard::Type leaderboardType) {
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2023-05-30 11:23:48 +00:00
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const char* orderBase;
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2023-05-01 04:30:41 +00:00
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switch (leaderboardType) {
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2023-05-09 01:36:28 +00:00
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case Type::ShootingGallery:
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2023-05-04 21:28:53 +00:00
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orderBase = "score DESC, streak DESC, hitPercentage DESC";
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2023-05-01 04:30:41 +00:00
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break;
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case Type::Racing:
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2023-05-04 21:28:53 +00:00
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orderBase = "bestTime ASC, bestLapTime ASC, numWins DESC";
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2023-05-01 04:30:41 +00:00
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break;
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2023-05-30 11:23:48 +00:00
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case Type::Donations:
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2023-05-01 04:30:41 +00:00
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case Type::UnusedLeaderboard4:
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2023-05-04 21:28:53 +00:00
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orderBase = "score DESC";
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2023-05-01 04:30:41 +00:00
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break;
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case Type::MonumentRace:
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2023-05-04 21:28:53 +00:00
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orderBase = "bestTime ASC";
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2023-05-01 04:30:41 +00:00
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break;
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case Type::FootRace:
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2023-05-04 21:28:53 +00:00
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orderBase = "bestTime DESC";
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2023-05-01 04:30:41 +00:00
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break;
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case Type::Survival:
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2023-05-04 21:28:53 +00:00
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orderBase = "score DESC, bestTime DESC";
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2023-05-01 04:30:41 +00:00
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break;
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case Type::SurvivalNS:
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2023-05-04 21:28:53 +00:00
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orderBase = "bestTime DESC, score DESC";
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2023-05-01 04:30:41 +00:00
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break;
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case Type::None:
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2023-05-30 11:38:19 +00:00
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orderBase = "";
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2023-05-01 04:30:41 +00:00
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// This type is included here simply to resolve a compiler warning on mac about unused enum types
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break;
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}
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2023-05-09 01:36:28 +00:00
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return orderBase;
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}
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2023-05-09 02:35:19 +00:00
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void Leaderboard::SetupLeaderboard(uint32_t resultStart, uint32_t resultEnd) {
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2023-05-09 02:59:10 +00:00
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resultStart++;
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resultEnd++;
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2023-05-09 01:36:28 +00:00
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std::string queryBase =
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R"QUERY(
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WITH leaderboardsRanked AS (
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SELECT leaderboard.*, charinfo.name,
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RANK() OVER
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(
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ORDER BY %s, UNIX_TIMESTAMP(last_played) ASC, id DESC
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) AS ranking
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FROM leaderboard JOIN charinfo on charinfo.id = leaderboard.character_id
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WHERE game_id = ? %s
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),
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myStanding AS (
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SELECT
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ranking as myRank
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FROM leaderboardsRanked
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WHERE id = ?
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),
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lowestRanking AS (
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SELECT MAX(ranking) AS lowestRank
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FROM leaderboardsRanked
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)
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SELECT %s, character_id, UNIX_TIMESTAMP(last_played) as lastPlayed, leaderboardsRanked.name, leaderboardsRanked.ranking FROM leaderboardsRanked, myStanding, lowestRanking
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WHERE leaderboardsRanked.ranking
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BETWEEN
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2023-05-09 02:35:19 +00:00
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|
LEAST(GREATEST(CAST(myRank AS SIGNED) - 5, %i), lowestRanking.lowestRank - 10)
|
2023-05-09 01:36:28 +00:00
|
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|
AND
|
2023-05-09 02:35:19 +00:00
|
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LEAST(GREATEST(myRank + 5, %i), lowestRanking.lowestRank)
|
2023-05-09 01:36:28 +00:00
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|
ORDER BY ranking ASC;
|
|
|
|
)QUERY";
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|
|
const char* friendsQuery =
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|
|
|
R"QUERY( AND (
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|
character_id IN (
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|
|
|
SELECT fr.requested_player FROM (
|
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|
SELECT CASE
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|
WHEN player_id = ? THEN friend_id
|
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|
WHEN friend_id = ? THEN player_id
|
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|
|
END AS requested_player
|
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|
|
FROM friends
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|
) AS fr
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|
JOIN charinfo AS ci
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|
ON ci.id = fr.requested_player
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|
WHERE fr.requested_player IS NOT NULL
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|
)
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OR character_id = ?
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|
)
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|
)QUERY";
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|
2023-05-30 11:11:37 +00:00
|
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|
const auto orderBase = GetOrdering(this->leaderboardType);
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|
const auto selectBase = GetColumns(this->leaderboardType);
|
2023-05-04 21:48:26 +00:00
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|
2023-05-04 23:53:36 +00:00
|
|
|
constexpr uint16_t STRING_LENGTH = 1526;
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|
|
char lookupBuffer[STRING_LENGTH];
|
2023-05-09 01:36:28 +00:00
|
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|
// If we are getting the friends leaderboard, add the friends query, otherwise fill it in with nothing.
|
2023-05-09 02:35:19 +00:00
|
|
|
if (this->infoType == InfoType::Friends) {
|
2023-05-30 11:11:37 +00:00
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|
snprintf(lookupBuffer, STRING_LENGTH, queryBase.data(),
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|
|
|
orderBase.data(), friendsQuery, selectBase.data(), resultStart, resultEnd);
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|
|
|
} else {
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|
snprintf(lookupBuffer, STRING_LENGTH, queryBase.data(),
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|
orderBase.data(), "", selectBase.data(), resultStart, resultEnd);
|
2023-05-09 02:35:19 +00:00
|
|
|
}
|
2023-05-04 21:28:53 +00:00
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|
2023-05-04 23:53:36 +00:00
|
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|
std::string baseLookupStr;
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|
|
|
char baseRankingBuffer[STRING_LENGTH];
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|
bool neededFormatting = GetRankingQuery(baseLookupStr);
|
2023-05-09 01:36:28 +00:00
|
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|
|
|
|
// If we need to format the base ranking query, do so, otherwise just copy the query since it's already formatted.
|
2023-05-30 11:18:32 +00:00
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|
if (neededFormatting) snprintf(baseRankingBuffer, STRING_LENGTH, baseLookupStr.c_str(), orderBase.data());
|
2023-05-04 23:53:36 +00:00
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|
else std::copy(baseLookupStr.begin(), baseLookupStr.end() + 1, baseRankingBuffer);
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|
std::unique_ptr<sql::PreparedStatement> baseQuery(Database::CreatePreppedStmt(baseRankingBuffer));
|
2023-05-03 07:38:38 +00:00
|
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|
baseQuery->setInt(1, this->gameID);
|
2023-05-04 23:53:36 +00:00
|
|
|
if (!neededFormatting) {
|
2023-05-03 07:38:38 +00:00
|
|
|
baseQuery->setInt(2, this->relatedPlayer);
|
|
|
|
}
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|
std::unique_ptr<sql::ResultSet> baseResult(baseQuery->executeQuery());
|
2023-05-28 11:30:20 +00:00
|
|
|
|
2023-05-09 01:36:28 +00:00
|
|
|
if (!baseResult->next()) return; // In this case, there are no entries in the leaderboard for this game.
|
|
|
|
|
2023-05-03 07:38:38 +00:00
|
|
|
uint32_t relatedPlayerLeaderboardId = baseResult->getInt("id");
|
|
|
|
|
2023-05-09 01:36:28 +00:00
|
|
|
// Create and execute the actual save here
|
2023-05-03 07:38:38 +00:00
|
|
|
std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt(lookupBuffer));
|
2023-05-09 01:36:28 +00:00
|
|
|
|
2023-05-01 04:30:41 +00:00
|
|
|
query->setInt(1, this->gameID);
|
2023-05-04 23:53:36 +00:00
|
|
|
if (this->infoType == InfoType::Friends) {
|
2023-05-03 07:38:38 +00:00
|
|
|
query->setInt(2, this->relatedPlayer);
|
|
|
|
query->setInt(3, this->relatedPlayer);
|
|
|
|
query->setInt(4, this->relatedPlayer);
|
|
|
|
query->setInt(5, relatedPlayerLeaderboardId);
|
|
|
|
} else {
|
|
|
|
query->setInt(2, relatedPlayerLeaderboardId);
|
|
|
|
}
|
2023-05-01 04:30:41 +00:00
|
|
|
|
2023-05-09 01:36:28 +00:00
|
|
|
std::unique_ptr<sql::ResultSet> result(query->executeQuery());
|
|
|
|
QueryToLdf(result);
|
2021-12-05 17:54:36 +00:00
|
|
|
}
|
|
|
|
|
2023-05-30 11:23:48 +00:00
|
|
|
void Leaderboard::Send(const LWOOBJID targetID) const {
|
2021-12-05 17:54:36 +00:00
|
|
|
auto* player = EntityManager::Instance()->GetEntity(relatedPlayer);
|
|
|
|
if (player != nullptr) {
|
|
|
|
GameMessages::SendActivitySummaryLeaderboardData(targetID, this, player->GetSystemAddress());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-05-30 11:38:19 +00:00
|
|
|
std::string FormatInsert(const Leaderboard::Type& type, const Score& score, const bool useUpdate) {
|
2023-05-30 11:11:37 +00:00
|
|
|
auto insertFormat = Leaderboard::GetInsertFormat(type);
|
2022-07-28 13:39:57 +00:00
|
|
|
|
2023-05-30 11:11:37 +00:00
|
|
|
auto* queryType = useUpdate ? "UPDATE" : "INSERT";
|
2023-05-07 11:09:10 +00:00
|
|
|
|
2023-05-30 11:11:37 +00:00
|
|
|
auto* usedFilter = useUpdate ?
|
|
|
|
", timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?" :
|
|
|
|
", character_id = ?, game_id = ?";
|
2023-05-07 11:09:10 +00:00
|
|
|
|
2023-05-30 11:11:37 +00:00
|
|
|
// First fill in the format
|
2023-04-18 08:26:35 +00:00
|
|
|
constexpr uint16_t STRING_LENGTH = 400;
|
|
|
|
char formattedInsert[STRING_LENGTH];
|
2023-05-30 11:18:32 +00:00
|
|
|
int32_t res = snprintf(formattedInsert, STRING_LENGTH, "%s leaderboard SET %s %s;", queryType, insertFormat.data(), usedFilter);
|
|
|
|
DluAssert(res != -1);
|
2023-05-07 11:09:10 +00:00
|
|
|
|
2023-05-30 11:11:37 +00:00
|
|
|
// Then fill in our score
|
2023-04-18 08:26:35 +00:00
|
|
|
char finishedQuery[STRING_LENGTH];
|
2023-05-30 11:18:32 +00:00
|
|
|
res = snprintf(finishedQuery, STRING_LENGTH, formattedInsert, score.GetPrimaryScore(), score.GetSecondaryScore(), score.GetTertiaryScore());
|
|
|
|
DluAssert(res != -1);
|
2023-04-18 08:26:35 +00:00
|
|
|
return finishedQuery;
|
|
|
|
}
|
2022-07-28 13:39:57 +00:00
|
|
|
|
2023-05-30 11:38:19 +00:00
|
|
|
void LeaderboardManager::SaveScore(const LWOOBJID& playerID, const GameID gameID, const Leaderboard::Type leaderboardType, const uint32_t primaryScore, const uint32_t secondaryScore, const uint32_t tertiaryScore) {
|
2023-05-30 11:11:37 +00:00
|
|
|
auto* lookup = "SELECT * FROM leaderboard WHERE character_id = ? AND game_id = ?;";
|
2023-05-07 11:09:10 +00:00
|
|
|
|
2023-05-30 11:11:37 +00:00
|
|
|
std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt(lookup));
|
2023-05-07 07:31:38 +00:00
|
|
|
query->setInt(1, playerID);
|
|
|
|
query->setInt(2, gameID);
|
|
|
|
std::unique_ptr<sql::ResultSet> myScoreResult(query->executeQuery());
|
|
|
|
|
2023-05-30 11:18:32 +00:00
|
|
|
std::string saveQuery("UPDATE leaderboard SET timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?;");
|
2023-05-30 11:11:37 +00:00
|
|
|
Score newScore(primaryScore, secondaryScore, tertiaryScore);
|
2023-05-07 11:09:10 +00:00
|
|
|
if (myScoreResult->next()) {
|
2023-05-30 11:11:37 +00:00
|
|
|
Score oldScore;
|
|
|
|
bool lowerScoreBetter = false;
|
2023-05-07 11:09:10 +00:00
|
|
|
switch (leaderboardType) {
|
2023-05-30 11:11:37 +00:00
|
|
|
// Higher score better
|
2023-05-07 11:09:10 +00:00
|
|
|
case Leaderboard::Type::ShootingGallery: {
|
2023-05-30 11:11:37 +00:00
|
|
|
oldScore.SetPrimaryScore(myScoreResult->getInt("score"));
|
|
|
|
oldScore.SetSecondaryScore(myScoreResult->getInt("hitPercentage"));
|
|
|
|
oldScore.SetTertiaryScore(myScoreResult->getInt("streak"));
|
2023-05-07 11:09:10 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Leaderboard::Type::FootRace: {
|
2023-05-30 11:11:37 +00:00
|
|
|
oldScore.SetPrimaryScore(myScoreResult->getInt("bestTime"));
|
2023-05-07 11:09:10 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Leaderboard::Type::Survival: {
|
2023-05-30 11:11:37 +00:00
|
|
|
// Config option may reverse these
|
|
|
|
oldScore.SetPrimaryScore(myScoreResult->getInt("bestTime"));
|
|
|
|
oldScore.SetSecondaryScore(myScoreResult->getInt("score"));
|
2023-05-07 11:09:10 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Leaderboard::Type::SurvivalNS: {
|
2023-05-30 11:11:37 +00:00
|
|
|
oldScore.SetPrimaryScore(myScoreResult->getInt("bestTime"));
|
|
|
|
oldScore.SetSecondaryScore(myScoreResult->getInt("score"));
|
2023-05-07 11:09:10 +00:00
|
|
|
break;
|
|
|
|
}
|
2023-05-30 11:11:37 +00:00
|
|
|
case Leaderboard::Type::UnusedLeaderboard4:
|
2023-05-07 11:09:10 +00:00
|
|
|
case Leaderboard::Type::Donations: {
|
2023-05-30 11:11:37 +00:00
|
|
|
oldScore.SetPrimaryScore(myScoreResult->getInt("score"));
|
2023-05-07 11:09:10 +00:00
|
|
|
break;
|
|
|
|
}
|
2023-05-30 11:11:37 +00:00
|
|
|
case Leaderboard::Type::Racing:
|
|
|
|
oldScore.SetPrimaryScore(myScoreResult->getInt("bestTime"));
|
|
|
|
oldScore.SetSecondaryScore(myScoreResult->getInt("bestLapTime"));
|
|
|
|
lowerScoreBetter = true;
|
|
|
|
break;
|
|
|
|
case Leaderboard::Type::MonumentRace:
|
|
|
|
oldScore.SetPrimaryScore(myScoreResult->getInt("bestTime"));
|
|
|
|
lowerScoreBetter = true;
|
|
|
|
// Do score checking here
|
|
|
|
break;
|
2023-05-09 01:36:28 +00:00
|
|
|
case Leaderboard::Type::None:
|
2023-05-07 11:09:10 +00:00
|
|
|
default:
|
2023-05-30 11:11:37 +00:00
|
|
|
Game::logger->Log("LeaderboardManager", "Unknown leaderboard type %i. Cannot save score!", leaderboardType);
|
2023-05-09 08:42:11 +00:00
|
|
|
return;
|
2023-05-07 11:09:10 +00:00
|
|
|
}
|
2023-05-30 11:11:37 +00:00
|
|
|
bool newHighScore = lowerScoreBetter ? newScore < oldScore : newScore > oldScore;
|
|
|
|
if (newHighScore) {
|
|
|
|
saveQuery = FormatInsert(leaderboardType, newScore, true);
|
|
|
|
} else if (leaderboardType == Leaderboard::Type::Racing && tertiaryScore) {
|
|
|
|
saveQuery = "UPDATE leaderboard SET numWins = numWins + 1, timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?;";
|
|
|
|
}
|
2023-05-07 11:09:10 +00:00
|
|
|
} else {
|
2023-05-30 11:11:37 +00:00
|
|
|
saveQuery = FormatInsert(leaderboardType, newScore, false);
|
2023-05-07 07:31:38 +00:00
|
|
|
}
|
2023-05-30 11:11:37 +00:00
|
|
|
|
|
|
|
std::unique_ptr<sql::PreparedStatement> saveStatement(Database::CreatePreppedStmt(saveQuery));
|
2023-05-09 01:36:28 +00:00
|
|
|
saveStatement->setInt(1, playerID);
|
|
|
|
saveStatement->setInt(2, gameID);
|
|
|
|
saveStatement->execute();
|
2021-12-05 17:54:36 +00:00
|
|
|
}
|
|
|
|
|
2023-05-30 11:38:19 +00:00
|
|
|
void LeaderboardManager::SendLeaderboard(const uint32_t gameID, const Leaderboard::InfoType infoType, const bool weekly, const LWOOBJID playerID, const LWOOBJID targetID, const uint32_t resultStart, const uint32_t resultEnd) {
|
2023-05-03 07:38:38 +00:00
|
|
|
Leaderboard leaderboard(gameID, infoType, weekly, playerID, GetLeaderboardType(gameID));
|
2023-05-09 02:59:10 +00:00
|
|
|
leaderboard.SetupLeaderboard(resultStart, resultEnd);
|
2023-05-10 05:21:41 +00:00
|
|
|
leaderboard.Send(targetID);
|
2021-12-05 17:54:36 +00:00
|
|
|
}
|
|
|
|
|
2023-04-13 04:57:58 +00:00
|
|
|
Leaderboard::Type LeaderboardManager::GetLeaderboardType(const GameID gameID) {
|
|
|
|
auto lookup = leaderboardCache.find(gameID);
|
|
|
|
if (lookup != leaderboardCache.end()) return lookup->second;
|
|
|
|
|
2023-03-17 14:36:21 +00:00
|
|
|
auto* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
|
2021-12-05 17:54:36 +00:00
|
|
|
std::vector<CDActivities> activities = activitiesTable->Query([=](const CDActivities& entry) {
|
2023-05-30 11:23:48 +00:00
|
|
|
return entry.ActivityID == gameID;
|
2021-12-05 17:54:36 +00:00
|
|
|
});
|
2023-05-09 08:42:11 +00:00
|
|
|
auto type = !activities.empty() ? static_cast<Leaderboard::Type>(activities.at(0).leaderboardType) : Leaderboard::Type::None;
|
2023-04-13 04:57:58 +00:00
|
|
|
leaderboardCache.insert_or_assign(gameID, type);
|
|
|
|
return type;
|
2021-12-05 17:54:36 +00:00
|
|
|
}
|