This commit is contained in:
EmosewaMC 2023-05-07 00:31:38 -07:00
parent 3b8f18d2be
commit 820b375c50
3 changed files with 142 additions and 40 deletions

View File

@ -273,68 +273,61 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
va_end(args);
}
std::string FormatInsert(const char* columns, const char* format, va_list args) {
auto queryBase = "INSERT INTO leaderboard (%s) VALUES (%s)";
std::string FormatInsert(const std::string& columns, const std::string& format, va_list args, bool update) {
const char* insert = "INSERT";
const char* update = "UPDATE";
auto queryBase = "%s leaderboard SET %s WHERE id = ?;";
constexpr uint16_t STRING_LENGTH = 400;
char formattedInsert[STRING_LENGTH];
char finishedQuery[STRING_LENGTH];
snprintf(formattedInsert, STRING_LENGTH, queryBase, columns, format);
snprintf(formattedInsert, STRING_LENGTH, queryBase, columns.c_str(), format.c_str());
vsnprintf(finishedQuery, STRING_LENGTH, formattedInsert, args);
return finishedQuery;
}
void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Leaderboard::Type leaderboardType, va_list args) {
std::string insertStatement;
// use replace into to update the score if it already exists instead of needing an update and an insert
std::unique_ptr<sql::PreparedStatement> lookup(Database::CreatePreppedStmt("SELECT * FROM leaderboard WHERE playerID = ? AND gameID = ?"));
lookup->setInt64(1, playerID);
lookup->setInt(2, gameID);
std::unique_ptr<sql::ResultSet> lookupResult(lookup->executeQuery());
std::string selectedColumns;
std::string insertFormat;
// If ResultSet is empty, just insert our score.
std::va_list argsCopy;
va_copy(argsCopy, args);
switch (leaderboardType) {
case Leaderboard::Type::ShootingGallery: {
auto lookupResult = lookup->executeQuery();
if (lookupResult->next()) {
} else {
auto result = FormatInsert("hitPercentage, score, streak", "%f, %i, %i", args);
Game::logger->Log("LeaderboardManager", "%s", result.c_str());
}
selectedColumns = "score, hitPercentage, streak";
insertFormat = "score=%i, hitPercentage=%f, streak=%i";
break;
}
case Leaderboard::Type::Racing: {
auto result = FormatInsert("bestLapTime, bestTime", "%f, %f", args);
Game::logger->Log("LeaderboardManager", "%s", result.c_str());
selectedColumns = "bestLapTime, bestTime";
insertFormat = "bestLapTime=%f, bestTime=%f";
break;
}
case Leaderboard::Type::UnusedLeaderboard4: {
auto result = FormatInsert("points", "%i", args);
Game::logger->Log("LeaderboardManager", "%s", result.c_str());
break;
}
case Leaderboard::Type::MonumentRace: {
auto result = FormatInsert("time", "%i", args);
Game::logger->Log("LeaderboardManager", "%s", result.c_str());
selectedColumns = "score";
insertFormat = "score=%i";
break;
}
case Leaderboard::Type::MonumentRace:
case Leaderboard::Type::FootRace: {
auto result = FormatInsert("time", "%i", args);
Game::logger->Log("LeaderboardManager", "%s", result.c_str());
selectedColumns = "time";
insertFormat = "time=%i";
break;
}
case Leaderboard::Type::Survival: {
auto result = FormatInsert("points, time", "%i, %i", args);
Game::logger->Log("LeaderboardManager", "%s", result.c_str());
selectedColumns = "points, time";
insertFormat = "points=%i, time=%i";
break;
}
case Leaderboard::Type::SurvivalNS: {
auto result = FormatInsert("time, wave", "%i, %i", args);
Game::logger->Log("LeaderboardManager", "%s", result.c_str());
selectedColumns = "time, wave";
insertFormat = "time=%i, wave=%i";
break;
}
case Leaderboard::Type::Donations: {
auto result = FormatInsert("score", "%i", args);
Game::logger->Log("LeaderboardManager", "%s", result.c_str());
selectedColumns = "score";
insertFormat = "score=%i";
break;
}
case Leaderboard::Type::None: {
@ -346,7 +339,115 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, GameID gameID, Lead
return;
}
}
const char* lookup = "SELECT %s FROM leaderboard WHERE character_id = ? AND game_id = ?;";
constexpr uint16_t STRING_LENGTH = 400;
char lookupBuffer[STRING_LENGTH];
snprintf(lookupBuffer, STRING_LENGTH, lookup, selectedColumns.c_str());
std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt(lookupBuffer));
query->setInt(1, playerID);
query->setInt(2, gameID);
std::unique_ptr<sql::ResultSet> myScoreResult(query->executeQuery());
switch (leaderboardType) {
case Leaderboard::Type::ShootingGallery: {
int32_t oldScore = myScoreResult->getInt("score");
int32_t score;
score = va_arg(argsCopy, int32_t);
float oldHitPercentage = myScoreResult->getFloat("hitPercentage");
float hitPercentage;
hitPercentage = va_arg(argsCopy, double);
int32_t oldStreak = myScoreResult->getInt("streak");
int32_t streak;
streak = va_arg(argsCopy, int32_t);
if (
score > oldScore || // If score is better
(score == oldScore && hitPercentage > oldHitPercentage) || // or if the score is tied and the hitPercentage is better
(score == oldScore && hitPercentage == oldHitPercentage && streak > oldStreak)) { // or if the score and hitPercentage are tied and the streak is better
// Save
}
break;
}
case Leaderboard::Type::Racing: {
float oldLapTime = myScoreResult->getFloat("bestLapTime");
float lapTime;
lapTime = va_arg(argsCopy, double);
float oldTime = myScoreResult->getFloat("bestTime");
float oldTime;
oldTime = va_arg(argsCopy, double);
int32_t oldNumWins = myScoreResult->getInt("numWins");
bool won;
won = va_arg(argsCopy, int32_t);
// Compare bestTime, if LOWER save
// Compare bestLapTime, if LOWER save
// Increment numWins if player won
break;
}
case Leaderboard::Type::UnusedLeaderboard4: {
int32_t oldScore = myScoreResult->getInt("score");
int32_t points;
points = va_arg(argsCopy, int32_t);
// Compare score, if HIGHER save
break;
}
case Leaderboard::Type::MonumentRace: {
int32_t oldTime = myScoreResult->getInt("time");
int32_t time;
time = va_arg(argsCopy, int32_t);
// Compare time, if LOWER save
break;
}
case Leaderboard::Type::FootRace: {
int32_t oldTime = myScoreResult->getInt("time");
int32_t time;
time = va_arg(argsCopy, int32_t);
// Compare time, if HIGHER save
break;
}
case Leaderboard::Type::Survival: {
int32_t oldPoints = myScoreResult->getInt("points");
int32_t points;
points = va_arg(argsCopy, int32_t);
int32_t oldTime = myScoreResult->getInt("time");
int32_t time;
time = va_arg(argsCopy, int32_t);
// Compare points, if HIGHER save, if TIED compare time, if LOWER save
// If classic_survival_scoring is 1, reverse the order of the points and time columns
break;
}
case Leaderboard::Type::SurvivalNS: {
int32_t oldTime = myScoreResult->getInt("time");
int32_t time;
time = va_arg(argsCopy, int32_t);
int32_t oldWave = myScoreResult->getInt("wave");
int32_t wave;
wave = va_arg(argsCopy, int32_t);
// Compare wave, if HIGHER save, if TIED compare time, if LOWER save
break;
}
case Leaderboard::Type::Donations: {
int32_t oldScore = myScoreResult->getInt("score");
int32_t score;
score = va_arg(argsCopy, int32_t);
// Compare score, if HIGHER save
break;
}
case Leaderboard::Type::None: {
// This type is included here simply to resolve a compiler warning on mac about unused enum types
Game::logger->Log("LeaderboardManager", "Warning: Saving score for leaderboard of type None. Are you sure this is intended?");
break;
}
default:
Game::logger->Log("LeaderboardManager", "Unknown leaderboard type %i. Cannot save score!", leaderboardType);
break;
}
va_end(argsCopy);
}
void LeaderboardManager::SendLeaderboard(uint32_t gameID, Leaderboard::InfoType infoType, bool weekly, LWOOBJID targetID, LWOOBJID playerID) {

View File

@ -3,6 +3,7 @@ ALTER TABLE leaderboard
ADD COLUMN streak INT NOT NULL DEFAULT 0,
ADD COLUMN bestLapTime FLOAT NOT NULL DEFAULT 0,
ADD COLUMN numWins INT NOT NULL DEFAULT 0,
ADD COLUMN timesPlayed INT NOT NULL DEFAULT 0,
MODIFY time FLOAT NOT NULL DEFAULT 0;
ALTER TABLE leaderboard CHANGE time bestTime float;

View File

@ -75,19 +75,19 @@ TEST_F(LeaderboardTests, LeaderboardSpeedTest) {
RunTests(1864, Leaderboard::Type::ShootingGallery , Leaderboard::InfoType::Top);
RunTests(1864, Leaderboard::Type::ShootingGallery, Leaderboard::InfoType::MyStanding);
RunTests(1864, Leaderboard::Type::ShootingGallery, Leaderboard::InfoType::Friends);
// LeaderboardManager::Instance().SaveScore(0, 0, Leaderboard::Type::ShootingGallery, 3, 3000, 15.0f, 100);
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::ShootingGallery, 3, 3000, 15.0f, 100);
// RunTests(0, Leaderboard::Type::Racing);
// LeaderboardManager::Instance().SaveScore(0, 0, Leaderboard::Type::Racing, 2, 260.0f, 250.0f);
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Racing, 3, 260.0f, 250.0f, true);
// RunTests(0, Leaderboard::Type::MonumentRace);
// LeaderboardManager::Instance().SaveScore(0, 0, Leaderboard::Type::MonumentRace, 1, 150);
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::MonumentRace, 1, 150);
// RunTests(0, Leaderboard::Type::FootRace);
// LeaderboardManager::Instance().SaveScore(0, 0, Leaderboard::Type::FootRace, 1, 150);
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::FootRace, 1, 150);
// RunTests(0, Leaderboard::Type::UnusedLeaderboard4);
// LeaderboardManager::Instance().SaveScore(0, 0, Leaderboard::Type::UnusedLeaderboard4, 1, 100);
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::UnusedLeaderboard4, 1, 100);
// RunTests(0, Leaderboard::Type::Survival);
// LeaderboardManager::Instance().SaveScore(0, 0, Leaderboard::Type::Survival, 2, 3000, 15);
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Survival, 2, 3000, 15);
// RunTests(0, Leaderboard::Type::SurvivalNS);
// LeaderboardManager::Instance().SaveScore(0, 0, Leaderboard::Type::SurvivalNS, 2, 300, 15);
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::SurvivalNS, 2, 300, 15);
// RunTests(0, Leaderboard::Type::Donations);
// LeaderboardManager::Instance().SaveScore(0, 0, Leaderboard::Type::Donations, 1, 300000);
LeaderboardManager::Instance().SaveScore(14231, 0, Leaderboard::Type::Donations, 1, 300000);
}