Commit Graph

132 Commits

Author SHA1 Message Date
Geoffrey McRae
2b4f8091f9 [client] README.md cosmetics 2019-05-31 16:45:55 +10:00
Geoffrey McRae
113da121e9 [client] updated documentation for new keybinds 2019-05-31 16:44:08 +10:00
Geoffrey McRae
dd7413f973 [client] added keybinds to send Ctrl+Alt+Fn
Fixes #165
2019-05-31 16:39:55 +10:00
Geoffrey McRae
0851fd13e6 [all] made a nicer icon, hopefully just a placeholder for now 2019-05-30 22:21:53 +10:00
Geoffrey McRae
97024041f3 [client] allow the screensaver to run 2019-05-30 20:54:39 +10:00
Geoffrey McRae
22238c3200 [client] fix invalid access on early termination 2019-05-30 20:24:51 +10:00
Geoffrey McRae
780bb248f7 [c-host] dxgi: fix invalid cursor type define 2019-05-28 15:17:11 +10:00
Geoffrey McRae
026bdb00f2 [c-host] take just the ivshmem headers and omit the kvm-guest submodule 2019-05-28 14:51:47 +10:00
Geoffrey McRae
373d4ac932 [host] removed old host application from the project, see c-host 2019-05-28 14:47:09 +10:00
Geoffrey McRae
7d26027752 [c-host] resend the last on client reconnect if a timeout occurs 2019-05-28 14:24:48 +10:00
Geoffrey McRae
3d426ccef8 [all] fix missing cursor when client reconnects 2019-05-28 14:06:15 +10:00
Geoffrey McRae
b31e8e1cee [client] egl: remove accidental commit of debug code 2019-05-27 18:46:05 +10:00
Geoffrey McRae
f0923c4ed7 [client] egl: expose a few new tuneables 2019-05-27 18:42:46 +10:00
Geoffrey McRae
aabf19e63b [client] main: properly shutdown if renderer fails to init 2019-05-27 18:40:36 +10:00
Geoffrey McRae
5e201a32ca [c-host] dxgi: allow out of order frame mapping 2019-05-27 15:26:58 +10:00
Geoffrey McRae
438e9e0969 [common] option: fixed missing null terminator 2019-05-27 01:56:55 +10:00
Geoffrey McRae
9554e82c47 [common] fix failure to initialize structure 2019-05-27 01:50:38 +10:00
Geoffrey McRae
4cf2c7a350 [client] check for failure to map pbo memory 2019-05-27 01:39:01 +10:00
Geoffrey McRae
664d7dccdb [client] fix the binary path when debugging 2019-05-27 01:38:50 +10:00
Geoffrey McRae
21b02efb4d [c-host] dxgi: don't stall the GPU pipeline to map textures to ram
ID3D11DeviceContext_Map by default will force a CPU sync if the prior call to
CopyResource has not completed, this change defers the mapping and sets the
D3D11_MAP_FLAG_DO_NOT_WAIT when attempting to map the texture allowing the
capture to continue without incurring an expensive CPU/GPU sync.

A new tuneable has also been added

  * dxgi:maxTextures
2019-05-26 23:36:17 +10:00
Jonathan (JJRcop) Rubenstein
d07aa4b29e [client] Add win:maximize to maximize on startup 2019-05-26 20:47:59 +10:00
Geoffrey McRae
2e6301fca1 [common] fixed issue with building for windows (typo) 2019-05-24 21:39:51 +10:00
Geoffrey McRae
83c5df2c47 [client] main: add + sign to mouse sensitivit alerts 2019-05-24 05:35:16 +10:00
Geoffrey McRae
759b4ef811 [client] fix typo 2019-05-24 05:31:16 +10:00
Geoffrey McRae
437ebf6265 [client] main: new feature to increase/decrease mouse sensitivity 2019-05-24 05:29:38 +10:00
Geoffrey McRae
bffd02b8c7 [client] main: better UX with the escape key combinations 2019-05-23 20:31:01 +10:00
Geoffrey McRae
196b27ee9c [doc] client: document defaults instead of my preconfigured values 2019-05-23 20:26:37 +10:00
Geoffrey McRae
ff08540fd3 [doc] fixed another formatting snafu 2019-05-23 20:20:18 +10:00
Geoffrey McRae
07be380f34 [doc] fix formatting a bit 2019-05-23 20:19:37 +10:00
Geoffrey McRae
76d58deefa [doc] Updated project documentation in leu of Beta 1 release 2019-05-23 20:13:41 +10:00
Geoffrey McRae
dba9764c5e [egl] alert: fix fuzzy font bug and make alerts a little more plesant 2019-05-23 19:58:12 +10:00
Geoffrey McRae
ee5d6c7c3e [module] update instructions and add dkms.conf
Fixes #148
2019-05-23 18:46:27 +10:00
Geoffrey McRae
1492196bbf [client] shutdown application on window close even if ignoreQuit is set
Fixes #138
2019-05-23 18:27:21 +10:00
Geoffrey McRae
9378f69653 [all] corrected NV keybinding information in README.md 2019-05-23 17:00:00 +10:00
Geoffrey McRae
d2d427b533 [client] egl: query maximum multisample support for MSAA context
Based on @rLink234's work in 4ac781b4516678b6c59d9ecf4a61df64a01ec8c1

Fixes #128
2019-05-23 16:56:50 +10:00
Geoffrey McRae
78a6af8dae [common] added new sysinfo unit and multisample query support
Based on @rLink234's work in 4ac781b4516678b6c59d9ecf4a61df64a01ec8c1
2019-05-23 16:54:50 +10:00
Geoffrey McRae
3585e02993 [client] egl: add options for maximum NV level and initial level
Adds options:

 * egl:nvGain
 * egl:nvGainMax

Fixes #153
2019-05-23 16:33:40 +10:00
Geoffrey McRae
f946117dac [all] futher tweaks to the readme.md 2019-05-23 16:15:42 +10:00
Geoffrey McRae
666a6a218f [all] updated the main readme in preperation of beta 1 2019-05-23 16:08:22 +10:00
Geoffrey McRae
1b031582a4 [c-host] nvfbc: expose option to disable cursor decoupling 2019-05-23 15:12:28 +10:00
Geoffrey McRae
afe072adf1 [c-host] nvfbc: print out the SDK version and enable NvFBC 2019-05-23 14:49:38 +10:00
Geoffrey McRae
09d4fea9e2 [c-host] correct NvFBC information in the README.md 2019-05-23 14:31:05 +10:00
Geoffrey McRae
58c3fba6b9 [c-host] just another minor readme update 2019-05-23 13:42:51 +10:00
Geoffrey McRae
773dd7773b [c-host] try to be more compatible with mingw headers 2019-05-22 19:46:18 +10:00
Geoffrey McRae
732ce05866 [c-host] minor readme updates 2019-05-22 18:33:04 +10:00
Geoffrey McRae
108c7d3aaa [c-host] fixed project for cross compliation for Win on Linux
Thanks @fatalis for your guidance on this
2019-05-22 14:59:19 +10:00
Geoffrey McRae
86f4256b5a [client] egl: fix streaming texture re-init crash 2019-05-22 12:19:03 +10:00
Geoffrey McRae
84b2917706 [client] app: new options to reduce CPU usage
This patch increases the default cursor and frame polling interval from
1us to 1000us which for most use cases should be more then fast enough.

It also adds two new configuration options to adjust these should it be
required:

  * app:cursorPollInterval
  * app:framePollInterval
2019-05-22 12:00:06 +10:00
Geoffrey McRae
fc66a4a19c [client] egl: use persistant mapped texture buffers
While it is recommended to use memory barriers when updating a buffer
like we are, since we double buffer it is unlikely we will corrupt a
prior frame, and even if we do since it's just texture data at worst
we might see a tear.
2019-05-22 11:37:27 +10:00
Geoffrey McRae
3f404905d2 [c-host] added tray icon and context menu 2019-05-21 17:52:58 +10:00