mirror of
https://github.com/gnif/LookingGlass.git
synced 2025-04-26 08:36:28 +00:00

While it is recommended to use memory barriers when updating a buffer like we are, since we double buffer it is unlikely we will corrupt a prior frame, and even if we do since it's just texture data at worst we might see a tear.
1 line
21 B
Plaintext
1 line
21 B
Plaintext
a12-205-g087387087e+1 |