Quantum
8dcf7af791
[client] egl: fix parentheses in IDX_AGO definition
...
The old definition could break if complex expressions were passed in
as arguments.
2021-10-17 06:10:30 +11:00
Quantum
2d858da0f1
[client] egl: fix egl_bufferAge naming
2021-10-17 06:10:30 +11:00
Quantum
ee211803e4
[client] egl: fix letterbox rendering
...
Add additional half pixel in all directions to ensure erasure of
content in the letterbox area under all circumstances.
2021-10-17 06:10:30 +11:00
Netboy3
c3d2ad92c5
[client] Change default grabKeyboardOnFocus to false
2021-10-15 11:36:38 +11:00
SytheZN
12321a8880
[client] wayland: implement resizing for libdecor
2021-10-14 18:17:00 +11:00
Quantum
148ab0278e
[client] egl: add debug options to disable damage tracking
...
This should aid in figuring out the source of damage tracking bugs.
2021-10-14 17:01:48 +11:00
Quantum
d60dcb718b
[client] cmake: correctly detect non-gawk awks
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Forgetting NAMES meant that cmake was searching for gawk only.
2021-10-14 17:01:37 +11:00
Geoffrey McRae
e914e56c48
[client] stop the cursorThread if video feed is disabled
...
The cursorThread prevents the host from going to sleep when the
video feed is disabled as it's subscribed to the cursor queue. Stopping
the cursorThread will unsubscribe from the queue and allow the host
application to disable capture.
2021-10-06 20:05:31 +11:00
Quantum
24fa580519
[client] opengl: fix getProcAddressGL2 naming
...
TabNine autocompleted the function too hard.
2021-10-01 10:12:55 +10:00
Quantum
6370350006
[client] opengl: indirectly access non-OpenGL 1.3 functions
...
This commit adds check for the extensions that we need and then calls
the functions indirectly through gl_dynprocs.
This should improve compatibility with older versions of OpenGL, as we
now fallback to the ARB extensions if possible, and in the case of
glGenerateMipmap, we can handle the function not existing at all.
2021-10-01 01:45:11 +10:00
Quantum
ad4b40fad6
[client] opengl: add gl_dynprocs module
...
This is similar to egl_dynprocs, except for OpenGL functions.
2021-10-01 01:45:11 +10:00
Quantum
3f72de78da
[client] opengl: use util_hasGLExt instead of custom logic
2021-10-01 01:45:11 +10:00
Quantum
4a76401c34
[client] egl: make the last eglDestroyImage call indirect
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Missed this one in the last PR.
2021-09-29 18:28:07 +10:00
Quantum
072c54977e
[client] egl: use eglCreateImage and eglDestroyImage indirectly
...
The dmabuf path is optional, so we shouldn't require those functions to
link our program.
2021-09-29 17:48:50 +10:00
Quantum
5c7f168370
[client] egl_dynprocs: use official prototypes from system headers
2021-09-29 17:48:50 +10:00
Quantum
12840a8324
[client] x11: load glXSwapIntervalEXT dynamically
...
The Linux OpenGL ABI does not guarantee that glXSwapIntervalEXT will be
exported statically from any library, and indeed on some systems this
function does not link at load time, e.g. with amdgpu-pro. All other
GLX functions that we use are from GLX 1.0, which is guaranteed to be
exported statically.
This commit solves this issue by using glXGetProcAddressARB to load the
function. Note that only the ARB version of glXGetProcAddress is
guaranteed to exist by the Linux OpenGL ABI, which is why we must use
it.
2021-09-29 17:47:36 +10:00
Quantum
df4a964496
[client] spice: stop if pointer left during guest warp
...
This prevents attempts to grab the pointer after the guest side warp
finishes if the pointer has left the window in the meantime. On Wayland,
this would result in the pointer moving to the middle of the window when
the confine is created.
2021-09-16 06:25:45 +10:00
Quantum
72f3a9f3cf
[client] wayland: free presentation objects
...
Since the display server owns a graph, it was necessary to move the overlay
graphs destruction so that it happens after display server destruction.
2021-09-11 11:52:52 +10:00
Geoffrey McRae
3cefe9f9b5
[client] config: window width & height are unsigned values
2021-09-11 10:30:31 +10:00
Geoffrey McRae
e249106ddf
[client] app: remove dead code
2021-09-11 10:22:44 +10:00
Geoffrey McRae
ab3738624f
[client] x11: reduce the scope of deltats
2021-09-11 10:11:00 +10:00
Geoffrey McRae
25ed3632f7
[client] x11: remove dead code
2021-09-11 10:06:52 +10:00
Geoffrey McRae
3adb7ca4b2
[client] wayland: fix possible memory leak
2021-09-11 10:03:27 +10:00
Quantum
ce091fd4e4
[client] main: correctly handle EINTR from nanosleep
...
Previously, all progress made during sleep is reset, so if the thread keeps
getting interrupted before the sleep finishes, the sleep will never complete.
2021-09-04 13:31:30 +10:00
Quantum
1b58f2592c
[client] egl: make filters damage aware
...
This saves a lot of GPU power for partial updates. Running testufo with
lanczos downscaling and FSR upscaling consumed over 90 W, but with this
commit, consumed only 75 W.
2021-09-04 13:30:24 +10:00
Quantum
e9bf225c75
[client] egl: remove useless RenderStep struct
2021-09-04 13:28:49 +10:00
Quantum
f287b4625d
[client] config: fix usage of "ie"
2021-09-04 13:28:34 +10:00
Quantum
92155de98d
[client] config: fix spelling of synchronize
2021-09-04 13:28:15 +10:00
Quantum
ac926e4458
[client] egl: support debug contexts on older EGL versions
2021-09-04 13:24:45 +10:00
Quantum
26d2feb4d8
[client] egl: remove warning disabling in ffx.c
2021-09-04 13:24:34 +10:00
Quantum
977a4f6323
[client] egl: remove useless comment in filter_downscale.c
2021-08-31 20:14:39 +10:00
Quantum
c7666b065a
[client] main: print out CPU information on startup
2021-08-31 20:14:10 +10:00
Quantum
79a9127c04
[client] imgui: use consistent modal background colours
...
The translucent white modal background sort of cancels out the dark
background we apply to the overlay, which is undesirable. It should
instead further darken the background.
For consistency, we now use igGetColorU32Col(ImGuiCol_ModalWindowDimBg)
to draw the overlay background, to avoid hardcoding the same colour in
multiple places.
2021-08-31 09:09:26 +10:00
Quantum
31249da533
[client] imgui: run animations at consistent speeds
...
Currently, this is visible through how fast the cursor blinks, with it
blinking faster at higher refresh rates. This commit makes the timing
consistent.
2021-08-31 08:16:07 +10:00
Quantum
f4df690d9f
[client] egl: fix preset tooltip always showing
2021-08-30 18:47:48 +10:00
Quantum
239cb6a92b
[client] egl: add separator after presets
2021-08-30 18:45:21 +10:00
Quantum
876a4125bf
[client] egl: correctly select the preset when saving over it
2021-08-30 18:45:21 +10:00
Quantum
ffbf6cd8b4
[client] egl: make preset UI more intuitive
...
This commit makes selecting a preset load it, and changes "Create preset" to
"Save preset as...".
2021-08-30 18:45:21 +10:00
Quantum
39e42ba735
[common] option: change option_dump to option_dump_preset
...
This new function dumps all options marked as preset instead of dumping
individual sections. This should allow filter options to not be all grouped
into the [eglFilter] section.
2021-08-30 18:32:16 +10:00
Quantum
3345ff8448
[client] egl: mark all preset-only options as such
2021-08-30 18:21:54 +10:00
Quantum
8a2ae6860e
[client] egl: warn when attempting to save without preset selected
2021-08-30 18:21:54 +10:00
Quantum
1717555187
[client] egl: implement preset deletion
2021-08-30 18:21:54 +10:00
Quantum
dc27638025
[client] egl: implement loading and saving of filter order
2021-08-30 18:21:54 +10:00
Quantum
c85cc7d668
[client] egl: show preset errors as modal dialogs
2021-08-30 18:21:54 +10:00
Quantum
311f7241c6
[client] egl: implement preset loading/saving logic
2021-08-30 18:21:54 +10:00
Quantum
b7b93f624c
[client] egl: implement options loading/saving for downscale
2021-08-30 18:21:54 +10:00
Quantum
084837b936
[client] egl: add loadState and saveState for filters
2021-08-30 18:21:54 +10:00
Quantum
4adb425337
[client] egl: add UI for presets list
2021-08-30 18:21:54 +10:00
Quantum
5225d2e97f
[client] egl: fix framebuffer leaking textures
2021-08-28 19:17:24 +10:00
Quantum
e6df0acad9
[common] vector: eliminate double allocation when possible
...
This commit creates two constructor/destructor pairs for vector:
* vector_alloc/vector_free dynamically allocates the vector itself
* vector_create/vector_destroy uses existing Vector objects
2021-08-28 19:17:15 +10:00
Quantum
ceff9dca9b
[client] egl: simplify filter moving logic with memmove
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This avoids duplicating the entire array of filters.
2021-08-25 05:35:50 +10:00
Quantum
7c7eff8dba
[client] egl: make texture_dmabuf.c use vector
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This replaces the custom memory management code.
2021-08-24 22:10:36 +10:00
Geoffrey McRae
b118c3b681
[client] egl: implement nicer drag & drop re-ordering of filters
2021-08-24 22:05:46 +10:00
Quantum
e5e76d784e
[client] egl: allow postprocessing filters to be reordered by dragging
2021-08-22 21:36:13 +10:00
Quantum
99761b195f
[client] egl: switch postprocessing filters to use vectors
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This will allow them to be reordered much more easily.
2021-08-22 21:36:13 +10:00
Quantum
9bd205a527
[client] imgui: fix modifier key modification race
...
imgui really hates it when we update the modifier key state after igNewFrame.
The result is:
void ImGui::ErrorCheckEndFrameSanityChecks(): Assertion
`(key_mod_flags == 0 || g.IO.KeyMods == key_mod_flags) &&
"Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods"'
failed.
Therefore, we buffer the modifier state information and update it in the IO
object right before we call igNewFrame.
2021-08-20 13:21:50 +10:00
Quantum
c0fa6c414c
[client] spice: do not warp host cursor if guest cursor is not visible
...
This avoids warping the host cursor when the guest-side warp has not finished,
which will result in the host cursor exiting at the wrong position if it exits
at that moment.
2021-08-20 13:21:26 +10:00
Quantum
11a661ce3a
[client] spice: don't display mouse before realignment finishes
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This avoids showing the mouse briefly at the old position when reentering
the window.
2021-08-20 13:21:26 +10:00
Geoffrey McRae
c246b4a719
Revert "[client] core: realign in the enter/focus handlers if possible"
...
This reverts commit 17617cc421
.
2021-08-19 23:19:59 +10:00
Geoffrey McRae
17617cc421
[client] core: realign in the enter/focus handlers if possible
2021-08-19 22:57:03 +10:00
Geoffrey McRae
e1a4401ffa
[client] core: wait for the host to process the cursor move
2021-08-19 22:17:22 +10:00
Geoffrey McRae
4b3a79c110
[client] x11: remove print from debugging
2021-08-19 21:35:54 +10:00
Geoffrey McRae
3c3c0f70be
[all] bump the LGMP version to obtain access to data serial tracking
2021-08-19 21:29:03 +10:00
Geoffrey McRae
2d470b8deb
[client] x11: filter out virtual/grabbed XIEnterEvents
2021-08-19 21:29:03 +10:00
Quantum
9aa0d3ddab
[client] egl: fix context creation on EGL 1.4
...
EGL_CONTEXT_OPENGL_DEBUG is only defined in EGL 1.5, and therefore, we should
not be passing it on older versions of EGL.
2021-08-19 21:28:56 +10:00
Quantum
429620c48b
[client] egl: dynamically import glBufferStorageEXT
...
On some implementations (e.g. llvmpipe), the function can only be queried via
eglGetProcAddress.
2021-08-19 21:28:45 +10:00
Quantum
5a906131eb
[all] cmake: tell users to clone submodules when they haven't
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This gives users a command to run that will automagically fix the submodule
situation, and should reduce the amount of support requests.
2021-08-19 21:28:36 +10:00
Quantum
1021c9ce92
[client] x11: implement keyboard modifiers
2021-08-19 21:28:21 +10:00
Quantum
ce3f11fd40
[client] x11: implement keyboard typing
2021-08-19 21:28:21 +10:00
Quantum
bb91b41c64
[client] egl: look at 3x3 around the pixel instead of 4x4
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Using 4x4 means that some pixels will be outside of the lanczos window. The
ideal lanczos function should in fact be zero in those areas, so we shouldn't
waste time processing those pixels.
I can't notice any difference in the results.
2021-08-19 15:52:44 +10:00
Quantum
520460669c
[client] egl: set gl_Position.z in cursor vertex shader
2021-08-19 12:24:55 +10:00
Quantum
1c7d14169e
[client] kb: rename key code arrays from xfree86_* to linux_*
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We are using Linux key codes defined in input-event-codes.h, not XFree86
stuff.
2021-08-17 19:08:07 +10:00
Quantum
2ff32b230e
[client] cmake: don't install cimgui.a into CMAKE_INSTALL_PREFIX
2021-08-16 20:02:43 +10:00
Quantum
2dbd4f168e
[all] cmake: provide an uninstall target
2021-08-16 19:56:37 +10:00
Quantum
81c38e825c
[client] remove all casts around malloc
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The cast is unnecessary in C and should be removed to avoid clutter.
2021-08-16 16:26:58 +10:00
Quantum
fd4a4114e6
[client] egl: pad areas of the desktop repainted to cover overlays
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We pad the screen coordinates and then convert to desktop coordinates,
so that the padding will always be a pixel wide on screen.
2021-08-16 16:26:18 +10:00
Quantum
104141eec1
[client] use correct argument order for calloc
2021-08-16 16:25:59 +10:00
Quantum
b7d3bbbd82
[client] egl: use standard-compliant way of EGL detection
...
According to the documentation for eglQueryString:
> EGL_BAD_DISPLAY is generated if display is not an EGL display connection,
> unless display is EGL_NO_DISPLAY and name is EGL_EXTENSIONS.
Therefore, we should check EGL by doing:
eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS)
Indeed, the old way of eglQueryString(EGL_NO_DISPLAY, EGL_VERSION) works on
libglvnd but not using mesa's libEGL.so directly.
Also added a warning to make it more obvious that EGL is not available.
2021-08-16 16:25:48 +10:00
Quantum
8a5efef622
[client] spice: avoid spice_key_modifiers when input is disabled
2021-08-16 16:25:11 +10:00
Tudor Brindus
14ad83c6b8
[client] use variable-relative sizeof where possible
2021-08-16 16:22:55 +10:00
Quantum
8f5afe1848
[client] egl: clamp sharpness settings in filters
...
While the slider does not allow you to get out of range by dragging,
the user could still type in out of range values, so we clamp the values.
2021-08-15 18:01:03 +10:00
Quantum
36073586e7
[client] egl: add tooltip about Ctrl+Click on sharpness sliders
...
With the new keymap feature, we are now able to properly support letting
the user enter exact values into the sliders. This commit adds a tooltip
to help the user discover this feature.
Note that this currently only works on Wayland. The X11 backend will need
to call app_handleKeyboardModifiers.
2021-08-15 18:01:03 +10:00
Quantum
7cd0c55847
[client] wayland: support high DPI cursors when needed
2021-08-15 09:49:38 +10:00
Quantum
2dd1ad53f8
[client] wayland: respect XCURSOR_THEME and XCURSOR_SIZE env variables
2021-08-15 09:46:55 +10:00
Quantum
d35c448058
[client] wayland: set keyboard LED state when changed
2021-08-15 09:46:31 +10:00
Quantum
3a00277e93
[client] spice: add ability to set keyboard LED state in guest
...
FIXME: update PureSpice
2021-08-15 09:46:31 +10:00
Quantum
bbd173000f
[client] egl: clamp downscale factor range
2021-08-14 14:57:33 +10:00
Quantum
96738ab9d0
[client] egl: make downscale filter use text input widget
...
The major/minor pixel size hack is too confusing. This commit replaces
that with a text input and a slider.
2021-08-14 14:44:26 +10:00
Quantum
7045760490
[client] wayland: add keyboard typing handling with xkbcommon
2021-08-14 14:44:26 +10:00
Quantum
9414449408
[client] app: add ability to receive keyboard typing in overlays
2021-08-14 14:44:26 +10:00
Quantum
5f3bd778c0
[client] egl: add debug prints for renderStartup errors
2021-08-14 12:20:12 +10:00
Quantum
f66486b0c7
[client] egl/downscale: implement filter switching
2021-08-14 12:19:50 +10:00
Quantum
2c02e6c4a0
[client] egl: add linear downscale filter shader
2021-08-14 12:19:50 +10:00
Quantum
94de061587
[client] egl: implement lanczos filter shader
2021-08-14 12:19:50 +10:00
Quantum
16adbab5d4
[client] all: remove needless initalization
2021-08-14 12:19:07 +10:00
Quantum
579f998519
[client] all: replace assert with DEBUG_ASSERT
2021-08-14 12:19:07 +10:00
Quantum
85a96d1e06
[client] all: use DEBUG_UNREACHABLE instead of assert
...
Due to the way assert is defined in standard C, compilers in release mode
will not treat it as unreachable. This explains a lot about those pesky
uninitialized variable bugs, actually.
2021-08-14 12:19:07 +10:00
Quantum
a76b274e1a
[client] main: use ARRAY_LENGTH macro
2021-08-13 20:24:01 +10:00
Quantum
8c18817e2d
[client] egl: don't generate mipmaps in downscale filter
...
When using DMABUF, the mipmaps can cause driver hangs and crashes.
2021-08-12 17:03:18 +10:00
Geoffrey McRae
35bd641d2a
[client] overlay: remove the unused menu bar
2021-08-12 15:54:16 +10:00