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[client] imgui: use consistent modal background colours
The translucent white modal background sort of cancels out the dark background we apply to the overlay, which is undesirable. It should instead further darken the background. For consistency, we now use igGetColorU32Col(ImGuiCol_ModalWindowDimBg) to draw the overlay background, to avoid hardcoding the same colour in multiple places.
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@ -821,7 +821,7 @@ int app_renderOverlay(struct Rect * rects, int maxRects)
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{
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totalDamage = true;
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ImDrawList_AddRectFilled(igGetBackgroundDrawListNil(), (ImVec2) { 0.0f , 0.0f },
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g_state.io->DisplaySize, 0x66000000, 0, 0);
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g_state.io->DisplaySize, igGetColorU32Col(ImGuiCol_ModalWindowDimBg, 1.0f), 0, 0);
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// bool test;
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// igShowDemoWindow(&test);
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@ -823,6 +823,8 @@ static int lg_run(void)
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g_state.io = igGetIO();
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g_state.style = igGetStyle();
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g_state.style->Colors[ImGuiCol_ModalWindowDimBg] = (ImVec4) { 0.0f, 0.0f, 0.0f, 0.4f };
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alloc_sprintf(&g_state.imGuiIni, "%s/imgui.ini", lgConfigDir());
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g_state.io->IniFilename = g_state.imGuiIni;
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g_state.io->BackendFlags |= ImGuiBackendFlags_HasMouseCursors;
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