Commit Graph

824 Commits

Author SHA1 Message Date
Geoffrey McRae
a9aab3c1ee [client] egl: moved egl sources into subdirectory 2018-12-12 16:39:04 +11:00
Geoffrey McRae
73da86ac0e [client] egl: add checking to egl_shader_get_uniform_location 2018-12-12 16:32:16 +11:00
Geoffrey McRae
43d08df6b3 [client] egl: rename "shader" to "this" for consistancy 2018-12-12 16:31:25 +11:00
Geoffrey McRae
4654f317ca [client] opengl: fixed incorrect colors and added 10-bit RGBA support 2018-12-12 10:55:18 +11:00
Geoffrey McRae
d2b83027b4 [client] egl: removed accidental commit of test code 2018-12-11 16:35:53 +11:00
Geoffrey McRae
7be930a69c [client] removed use of now removed frame type, fixed #105 2018-12-11 16:34:41 +11:00
Geoffrey McRae
a1b1ed0060 [host] initiate the texture copy earlier 2018-12-07 20:54:30 +11:00
Geoffrey McRae
2cb18a3f8f [host] removed incomplete h264 2018-12-07 20:54:30 +11:00
Geoffrey McRae
2a30bb718a [host] updated to take advantage of DXGI v1.5 2018-12-04 21:26:46 +11:00
Geoffrey McRae
75ffcacfe4 [client] added support for RGBA, BGRA and 10-bit RGBA 2018-12-04 21:24:01 +11:00
Geoffrey McRae
1beeac545d [client] added missing lg-fonts.c to the repo 2018-11-20 22:34:01 +11:00
Geoffrey McRae
ab98c87e7c [client] egl: added FPS rendering 2018-11-20 09:50:09 +11:00
Geoffrey McRae
5b453d604e [client] remove other render modes from font ABI 2018-11-20 05:50:22 +11:00
Geoffrey McRae
90fc2a8164 [client] move FPS calculations out of renderers 2018-11-20 05:26:51 +11:00
Geoffrey McRae
0ed9301ed9 [client] font: implemented font ABI and updated OpenGL to use it 2018-11-20 04:38:53 +11:00
Geoffrey McRae
d235d076c4 [host] simplify capture logic and fix re-init bug 2018-11-02 21:38:02 +11:00
Geoffrey McRae
9f67f42f94 [host] fix hang on capture error 2018-10-19 21:16:47 +11:00
Geoffrey McRae
31a25c94c6 [host] fix failure to re-init 2018-10-19 21:16:42 +11:00
Geoffrey McRae
6a9f687eae [host] increase cursor ring size to avoid a race 2018-10-19 20:20:01 +11:00
Geoffrey McRae
df7e9b1184 [host] remove unused critical sections 2018-10-19 20:15:42 +11:00
Geoffrey McRae
1350ba6c4b [host] accumulate cursor updates rather then queue 2018-10-19 20:14:43 +11:00
Geoffrey McRae
2692ccc7b3 [client] use mouse visibility info properly 2018-10-09 18:33:18 +11:00
Geoffrey McRae
f36fd5ac1a [host] correct cursor visibility information 2018-10-09 18:28:08 +11:00
Geoffrey McRae
0e8678b182 [host] correct mouse position with hotspot offset 2018-10-09 18:10:59 +11:00
Geoffrey McRae
ce4f1be2a6 [host] fix cursor visibility bug 2018-10-09 17:52:13 +11:00
Geoffrey McRae
db907b1b67 [host] improve mouse sync with the client 2018-10-09 17:48:59 +11:00
Geoffrey McRae
d8b4d0c1ce [client] consume all SDL events in the filter 2018-10-04 17:18:09 +10:00
Geoffrey McRae
fb37174e5f [dxgi] cleaned up retry logic 2018-10-04 17:05:32 +10:00
Geoffrey McRae
9613127162 [client] better usage of SDL event loops 2018-10-04 17:03:09 +10:00
Geoffrey McRae
4e7de236d3 [egl] implement window positioning 2018-10-04 02:31:37 +10:00
Geoffrey McRae
741dfd418d [egl] improve texture upload performance 2018-10-04 00:09:47 +10:00
Geoffrey McRae
1d6dfa048e [client] tighten timings 2018-10-04 00:09:47 +10:00
Geoffrey McRae
8f0a6cd810 [host] general performance improvements 2018-10-04 00:07:34 +10:00
Geoffrey McRae
471303a179 [host] better sync, helps enormously with 4K!!! 2018-09-30 03:50:43 +10:00
Geoffrey McRae
73a2597c8a [dxgi] fix crash caused by failure to release in some instances. 2018-09-27 12:49:52 +10:00
Geoffrey McRae
3cd152c9d5 [host] DXGI capture improvements 2018-09-26 21:20:17 +10:00
Geoffrey McRae
e70928d603 [egl] fix incorrect xor blending for monochrome cursors 2018-09-25 23:32:45 +10:00
Geoffrey McRae
e2b33348f3 [egl] added monochrome cursor rendering 2018-09-25 23:04:29 +10:00
Geoffrey McRae
3ff712fea5 [egl] fix performance issue with cursor updates and add todo message 2018-09-24 20:26:31 +10:00
Geoffrey McRae
2db26ae37e [egl] fix incorrect mouse size and position scaling 2018-09-24 20:11:42 +10:00
Geoffrey McRae
375b97ca6f [egl] fix incorrect mouse colors 2018-09-24 19:52:44 +10:00
Geoffrey McRae
d331a3dd5a [egl] added intial cursor support 2018-09-24 19:48:11 +10:00
Geoffrey McRae
c0c63fd93b [egl] simplify yuv to rgb shader 2018-09-23 20:56:18 +10:00
Geoffrey McRae
b5a47cae25 [egl] implemented YUV420 decode support in hardware 2018-09-23 20:45:20 +10:00
Geoffrey McRae
1f1c9dfa59 [egl] don't re-create the buffer each frame 2018-09-23 16:56:09 +10:00
Geoffrey McRae
0903b4a610 [egl] make new OpenGL ES renderer available
Note that this renderer is incomplete at this time as it doesn't
render the cursor.
2018-09-23 16:04:20 +10:00
Geoffrey McRae
884ad6557b [egl] cleanup texture API 2018-09-23 15:56:47 +10:00
Geoffrey McRae
00658f3d64 [egl] split out texture code into it's own object 2018-09-23 15:48:44 +10:00
Geoffrey McRae
fff3ec30b8 [egl] added basic shaders and use dma to xfer buffer to the gpu 2018-09-22 18:00:52 +10:00
Geoffrey McRae
26434f7baf [egl] initial commit of new modern OpenGL ES renderer 2018-09-22 16:26:55 +10:00