DarkflameServer/dCommon/dEnums
Aaron Kimbre dbc02b12b1 WIP
2023-11-13 22:39:19 -06:00
..
dCommonVars.h chore: cleanup LU(W)string writing (#1188) 2023-09-20 20:06:28 -05:00
dpCollisionGroups.h Move enums to a single directory 2022-11-26 14:22:00 -08:00
dpCommon.h Move enums to a single directory 2022-11-26 14:22:00 -08:00
dPlatforms.h Move enums to a single directory 2022-11-26 14:22:00 -08:00
eAddFriendResponseCode.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eAddFriendResponseType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eAninmationFlags.h Add change idle flags behavior and GM (#871) 2022-12-16 15:24:13 -06:00
eAuthMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eBasicAttackSuccessTypes.h Basic Attack Behavior Live Accuracy Improvements (#926) 2022-12-28 14:04:37 -08:00
eBlueprintSaveResponseType.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
eBubbleType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eBuildType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eCharacterCreationResponse.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eCharacterVersion.h WIP 2023-11-13 22:39:19 -06:00
eChatInternalMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eChatMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eCinematicEvent.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eClientMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eConnectionType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eControlScheme.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eCyclingMode.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eEndBehavior.h Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
eGameActivity.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eGameMasterLevel.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
eGameMessageType.h fix: GM 1272 was labled as 1273 (#1210) 2023-10-05 23:20:20 -07:00
eHelpType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eInventoryType.h Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
eItemSetPassiveAbilityID.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eItemType.h Resolution of accidental shifting of eItemType enum (#976) 2023-01-25 16:21:12 -08:00
eKillType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eLoginResponse.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eLootSourceType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eMasterMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eMatchUpdate.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eMissionLockState.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eMissionState.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eMissionTaskType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eMovementPlatformState.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
eObjectBits.h breakout object bits into scoped enum (#997) 2023-04-25 13:17:40 -05:00
eObjectWorldState.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ePackageType.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ePermissionMap.h chore: remove uneeded old perm map check (#1240) 2023-10-25 11:44:57 -05:00
ePetTamingNotifyType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ePhysicsEffectType.h Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
ePlayerFlag.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eQuickBuildFailReason.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eRacingTaskParam.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
eRebuildState.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eRenameResponse.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eReplicaComponentType.h Renamed RocketLaunchLUP to MultiZoneEntrance (#1185) 2023-08-18 14:14:40 -05:00
eReplicaPacketType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eServerDisconnectIdentifiers.h Breakout ServerDisconnectIdentifiers into an enum (#995) 2023-02-19 04:29:14 -08:00
eServerMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
eSqliteDataType.h Implement FDB to SQLite (#872) 2022-12-05 00:57:58 -08:00
eStateChangeType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eTerminateType.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eTriggerCommandType.h Split out LUTriggers into it's own component (#986) 2023-02-10 02:29:53 -06:00
eTriggerEventType.h Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
eUnequippableActiveType.h Move enums to a single directory 2022-11-26 14:22:00 -08:00
eUseItemResponse.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
eWorldMessageType.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00