DarkflameServer/dCommon/dEnums/eCharacterVersion.h
Aaron Kimbre dbc02b12b1 WIP
2023-11-13 22:39:19 -06:00

24 lines
652 B
C++

#pragma once
#ifndef __ECHARACTERVERSION__H__
#define __ECHARACTERVERSION__H__
#include <cstdint>
enum class eCharacterVersion : uint32_t {
// Versions from the live game
RELEASE = 0, // Initial release of the game
LIVE, // Fixes for the 1.9 release bug fixes for missions leading up to joining a faction
// New versions for DLU fixes
// Fixes the "Joined a faction" player flag not being set properly
PLAYER_FACTION_FLAGS,
// Fixes vault size value
VAULT_SIZE,
// Fixes speed base value in level component
SPEED_BASE,
// Fixes explore missions that were corruped
UP_TO_DATE // Will become EXPLORE
};
#endif //!__ECHARACTERVERSION__H__