DarkflameServer/dGame
jadebenn 0c1ee0513d
refactor: Change TryParse implementation (#1442)
* Changed how the TryParse function works (and also did some general cleanup along the way)

* Update noexcept attributes (verified these are correct)

* Add fp overload for MacOS functionality

* resolving some feedback

* Split out unrelated changes to CleanupRoundup branch

* Update in response to feedback

* the consequences of emo's member variable renaming request

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

* Fully revert renaming attempt

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

Fully revert renaming attempt

* Created ClientVersion.h and moved the client version defaults to it

* Fix partial parsing and MacOS floating point errors

* attempting fix to MacOS compiler error

* syntax pass (should be the last commit unless the CI fails)

* ah, wait, forgot to uncomment the preprocessor statements for MacOS. THIS should be the last commit pending CI

* Okay, one last thing I noticed: We were including C headers here. Now they're C++ headers. Pinky swear this is it!

* typo and I am OCD. please let this be the last

* hash is usally but not always noexcept, so the specifier should go

* Address MOST of the feedback

* address the claim codes issue
2024-02-10 05:05:25 -06:00
..
dBehaviors Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
dComponents refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
dEntity change timers to not use ptrs (#1399) 2024-01-06 03:45:23 -06:00
dGameMessages Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
dInventory refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
dMission refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
dPropertyBehaviors refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
dUtilities refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
Character.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
Character.h chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
CMakeLists.txt chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
Entity.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
Entity.h refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
EntityManager.cpp chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
EntityManager.h chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
LeaderboardManager.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
LeaderboardManager.h remove singleton for dpWorld (#1427) 2024-01-19 15:12:05 -06:00
PlayerManager.cpp chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
PlayerManager.h chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp chore: cleanup objectIdManager overloading and classes (#1391) 2024-01-05 06:31:22 -06:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp fix: general crashes (#1336) 2023-12-16 12:27:06 -06:00
User.h fix: make include paths consistent (#1390) 2024-01-05 06:33:52 -06:00
UserManager.cpp chore: upgrade MacOS build settings for better C++20 compatibility (#1435) 2024-01-29 21:45:50 -06:00
UserManager.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00