DarkflameServer/dGame/dUtilities
jadebenn 0c1ee0513d
refactor: Change TryParse implementation (#1442)
* Changed how the TryParse function works (and also did some general cleanup along the way)

* Update noexcept attributes (verified these are correct)

* Add fp overload for MacOS functionality

* resolving some feedback

* Split out unrelated changes to CleanupRoundup branch

* Update in response to feedback

* the consequences of emo's member variable renaming request

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

* Fully revert renaming attempt

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

Fully revert renaming attempt

* Created ClientVersion.h and moved the client version defaults to it

* Fix partial parsing and MacOS floating point errors

* attempting fix to MacOS compiler error

* syntax pass (should be the last commit unless the CI fails)

* ah, wait, forgot to uncomment the preprocessor statements for MacOS. THIS should be the last commit pending CI

* Okay, one last thing I noticed: We were including C headers here. Now they're C++ headers. Pinky swear this is it!

* typo and I am OCD. please let this be the last

* hash is usally but not always noexcept, so the specifier should go

* Address MOST of the feedback

* address the claim codes issue
2024-02-10 05:05:25 -06:00
..
BrickDatabase.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
BrickDatabase.h Convert BrickDatabase to namespace (#1142) 2023-07-17 17:55:25 -05:00
CheatDetection.cpp chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
CheatDetection.h feat: Security improvements for spoofed packets (#1201) 2023-09-28 12:16:11 -05:00
CMakeLists.txt chore: cleanup objectIdManager overloading and classes (#1391) 2024-01-05 06:31:22 -06:00
GUID.cpp fix: Implement proper Sound trigger component serialization (#1160) 2023-08-06 15:38:12 -05:00
GUID.h fix: Implement proper Sound trigger component serialization (#1160) 2023-08-06 15:38:12 -05:00
Loot.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
Loot.h perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
Mail.cpp chore: continue work on removing raw packet reading (#1404) 2024-01-07 02:02:27 -06:00
Mail.h format codebase 2022-07-28 08:39:57 -05:00
ObjectIDManager.cpp chore: cleanup objectIdManager overloading and classes (#1391) 2024-01-05 06:31:22 -06:00
ObjectIDManager.h chore: cleanup objectIdManager overloading and classes (#1391) 2024-01-05 06:31:22 -06:00
Preconditions.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
Preconditions.h convert to unix line endings 2022-08-05 22:01:59 -05:00
SlashCommandHandler.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
SlashCommandHandler.h Removed some hardcoded logic for racing (#1075) 2023-05-08 04:38:08 -05:00
VanityUtilities.cpp chore: cleanup objectIdManager overloading and classes (#1391) 2024-01-05 06:31:22 -06:00
VanityUtilities.h consolidate code 2023-11-09 21:28:52 -06:00