DarkflameServer/dGame/dMission
jadebenn 0c1ee0513d
refactor: Change TryParse implementation (#1442)
* Changed how the TryParse function works (and also did some general cleanup along the way)

* Update noexcept attributes (verified these are correct)

* Add fp overload for MacOS functionality

* resolving some feedback

* Split out unrelated changes to CleanupRoundup branch

* Update in response to feedback

* the consequences of emo's member variable renaming request

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

* Fully revert renaming attempt

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

Fully revert renaming attempt

* Created ClientVersion.h and moved the client version defaults to it

* Fix partial parsing and MacOS floating point errors

* attempting fix to MacOS compiler error

* syntax pass (should be the last commit unless the CI fails)

* ah, wait, forgot to uncomment the preprocessor statements for MacOS. THIS should be the last commit pending CI

* Okay, one last thing I noticed: We were including C headers here. Now they're C++ headers. Pinky swear this is it!

* typo and I am OCD. please let this be the last

* hash is usally but not always noexcept, so the specifier should go

* Address MOST of the feedback

* address the claim codes issue
2024-02-10 05:05:25 -06:00
..
CMakeLists.txt fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
Mission.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
Mission.h chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
MissionPrerequisites.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
MissionPrerequisites.h convert to unix line endings 2022-08-05 22:01:59 -05:00
MissionTask.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
MissionTask.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00