.. |
AchievementCacheKey.h
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
AchievementVendorComponent.cpp
|
fix: commendation vendor cant accept missions (#1497)
|
2024-03-06 19:50:21 -06:00 |
AchievementVendorComponent.h
|
fix: commendation vendor cant accept missions (#1497)
|
2024-03-06 19:50:21 -06:00 |
ActivityComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ActivityComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
BaseCombatAIComponent.cpp
|
Merge branch 'main' into moreMovementAi
|
2024-02-27 04:14:36 -08:00 |
BaseCombatAIComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
BouncerComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
BouncerComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
BuffComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
BuffComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
BuildBorderComponent.cpp
|
refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414)
|
2024-01-29 01:53:12 -06:00 |
BuildBorderComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
CharacterComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
CharacterComponent.h
|
fix include paths (#1488)
|
2024-03-03 19:06:19 -06:00 |
CMakeLists.txt
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
CollectibleComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
CollectibleComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
Component.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
Component.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ControllablePhysicsComponent.cpp
|
Update ControllablePhysicsComponent.cpp
|
2024-03-10 01:51:22 -08:00 |
ControllablePhysicsComponent.h
|
update serialization, remove unused variable (#1501)
|
2024-03-10 01:15:43 -06:00 |
DestroyableComponent.cpp
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
DestroyableComponent.h
|
Merge branch 'main' into moreMovementAi
|
2024-02-27 04:14:36 -08:00 |
DonationVendorComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
DonationVendorComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
GhostComponent.cpp
|
chore: use ranges in EntityManager and touch up (#1451)
|
2024-02-11 14:28:25 -06:00 |
GhostComponent.h
|
chore: use ranges in EntityManager and touch up (#1451)
|
2024-02-11 14:28:25 -06:00 |
HavokVehiclePhysicsComponent.cpp
|
fix: FrameStats serialization (#1481)
|
2024-02-27 23:40:26 -06:00 |
HavokVehiclePhysicsComponent.h
|
fix: FrameStats serialization (#1481)
|
2024-02-27 23:40:26 -06:00 |
InventoryComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
InventoryComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ItemComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ItemComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
LevelProgressionComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
LevelProgressionComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
LUPExhibitComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
LUPExhibitComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
MinigameComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
MiniGameControlComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
MiniGameControlComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
MissionComponent.cpp
|
Move CDClientManager to be a namespace (#1431)
|
2024-02-08 23:40:43 -06:00 |
MissionComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
MissionOfferComponent.cpp
|
Move CDClientManager to be a namespace (#1431)
|
2024-02-08 23:40:43 -06:00 |
MissionOfferComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
ModelComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ModelComponent.h
|
squash commits (#1479)
|
2024-02-27 01:29:51 -06:00 |
ModuleAssemblyComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ModuleAssemblyComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
MovementAIComponent.cpp
|
auroooga
|
2024-02-25 22:00:14 -08:00 |
MovementAIComponent.h
|
this took 4 eons to get compiling again
|
2024-02-25 01:35:49 -08:00 |
MovingPlatformComponent.cpp
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
MovingPlatformComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
MultiZoneEntranceComponent.cpp
|
fix #1194 (#1196)
|
2023-09-19 05:59:02 -05:00 |
MultiZoneEntranceComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
PetComponent.cpp
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
PetComponent.h
|
chore: Table Loading Improvements (#1492)
|
2024-03-06 23:45:24 -06:00 |
PhantomPhysicsComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PhantomPhysicsComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PhysicsComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PhysicsComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PlayerForcedMovementComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PlayerForcedMovementComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PossessableComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PossessableComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PossessorComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PossessorComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
PropertyComponent.h
|
chore: Update render component and delete unused code (#1429)
|
2024-01-31 08:38:38 -06:00 |
PropertyEntranceComponent.cpp
|
Move CDClientManager to be a namespace (#1431)
|
2024-02-08 23:40:43 -06:00 |
PropertyEntranceComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
PropertyManagementComponent.cpp
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
PropertyManagementComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
PropertyVendorComponent.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
PropertyVendorComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
ProximityMonitorComponent.cpp
|
this took 4 eons to get compiling again
|
2024-02-25 01:35:49 -08:00 |
ProximityMonitorComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
QuickBuildComponent.cpp
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
QuickBuildComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
RacingControlComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
RacingControlComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
RacingSoundTriggerComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
RacingStatsComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
RailActivatorComponent.cpp
|
Move CDClientManager to be a namespace (#1431)
|
2024-02-08 23:40:43 -06:00 |
RailActivatorComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
RenderComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
RenderComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
RigidbodyPhantomPhysicsComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
RigidbodyPhantomPhysicsComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
RocketLaunchpadControlComponent.cpp
|
chore: Change dServer and related code to use BitStream references (#1476)
|
2024-02-26 23:43:33 -06:00 |
RocketLaunchpadControlComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
ScriptComponent.cpp
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
ScriptComponent.h
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
ScriptedActivityComponent.h
|
chore: Misc. component cleanup (#1433)
|
2024-01-23 23:13:23 -06:00 |
ShootingGalleryComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ShootingGalleryComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
SimplePhysicsComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
SimplePhysicsComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
SkillComponent.cpp
|
Remove multiple Script syntax (#1496)
|
2024-03-06 19:49:29 -06:00 |
SkillComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
SoundTriggerComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
SoundTriggerComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
SwitchComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
SwitchComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
TriggerComponent.cpp
|
Update TriggerComponent.cpp
|
2024-03-09 21:11:11 -08:00 |
TriggerComponent.h
|
Update TriggerComponent.h
|
2024-03-09 21:11:45 -08:00 |
VendorComponent.cpp
|
feat: move all ldf config to be in xml (#1482)
|
2024-02-28 17:16:47 -06:00 |
VendorComponent.h
|
fix: commendation vendor cant accept missions (#1497)
|
2024-03-06 19:50:21 -06:00 |