David Markowitz
bc518be654
Bug fixes and cleanup
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Fix co-pilot induced column bugs
Fix insert/update statements
Added saving functionality
Added update clause for column
2023-05-07 04:09:10 -07:00
EmosewaMC
820b375c50
push
2023-05-07 00:31:38 -07:00
David Markowitz
cffb1449d8
Add better logs to saving ( #1068 )
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* Fix overread in projectile behavior
* Fix stuns
* Correctly read in bitStream
* Fix projectile behavior
* Address movement type issues
* Update shutdown time to be accurate
* Fix small issues
* Fix missing template
* Add note for compile jobs
* Add bounds check for speed division
* Add better logs
2023-05-06 13:32:38 -05:00
David Markowitz
df3265c82e
Add more null checks and split out code
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Makes crash logs more apparent for what stage they crashed in for the engine updating.
2023-05-05 23:31:30 -07:00
David Markowitz
3b8f18d2be
Fix new lines
2023-05-05 21:33:30 -07:00
EmosewaMC
0faef7d791
Finished saving
2023-05-04 16:53:36 -07:00
EmosewaMC
28a0492201
Fix bugs
2023-05-04 14:48:26 -07:00
EmosewaMC
2ab995b9c3
Simplify snprintfs
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so much better to read
2023-05-04 14:28:53 -07:00
EmosewaMC
8de528e77c
Remove old code
2023-05-04 13:58:48 -07:00
Aaron Kimbrell
e297aacc68
Breakout message identifiers ( #1065 )
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and make them scope enums
2023-05-03 16:38:32 -05:00
David Markowitz
a3626a3b53
The query is supposed to get SMALLER
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Still better than 9 different queries all with 1 minor change i guess.
2023-05-03 00:38:38 -07:00
Aaron Kimbrell
c17b5fa586
prevent ressurecting with more than max stats ( #1064 )
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for health and imagination
2023-05-03 01:31:50 -05:00
David Markowitz
b5e3bd22e3
Merge remote-tracking branch 'upstream/main' into first-draft-leaderboard-re-write
2023-05-02 15:49:23 -07:00
Aaron Kimbrell
6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up ( #1061 )
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* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity
* address feedback
* make player flag types consistent
* fix typo
2023-05-02 17:39:21 -05:00
EmosewaMC
48264e2cf4
push
2023-04-30 21:30:41 -07:00
David Markowitz
10a2c24d5e
Add base MyStandings query
2023-04-26 02:10:57 -07:00
Aaron Kimbrell
4976701f37
breakout object bits into scoped enum ( #997 )
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* breakout object bits into enum class
tested that things still work as expected
use the inplace set bits where appropiate
* add inline
2023-04-25 13:17:40 -05:00
Gie "Max" Vanommeslaeghe
de1ddd3125
Merge pull request #1019 from EmosewaMC/inventoryTypeCorrections
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Correct incorrect inventory types
2023-04-23 12:49:43 +02:00
Aaron Kimbrell
2e284eb2ce
Implement Timer handlers in triggers and ontimerdone trigger event ( #1031 )
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* Works, but AOE is broken
* Address Feedback
* fix typo
2023-04-18 12:48:03 -05:00
EmosewaMC
89f427ace0
Further work on leaderboards
2023-04-18 01:26:35 -07:00
Aaron Kimbrell
f60ea40acc
Add random end of race behavior ( #1056 )
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* randominze between 0 and 7 inclusive
for the different animation types
* Make the end behavior deterministic unpon loading
So that all players see the same animations for each other
2023-04-18 01:40:20 -05:00
EmosewaMC
42870028e4
Remove complex migration
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Only shooting gallery had a value put in the wrong column. All others were either already correct or unimplemented.
2023-04-17 15:19:13 -07:00
David Markowitz
fbfa778d3d
Patch ghosting exclusions ( #1059 )
2023-04-17 14:19:26 -05:00
David Markowitz
fcb088d263
Further work on leaderboards
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- Modularize tests
- Add migrations
- Fix switch case so it actually breaks
- Add in missing writes
- Beginning work on custom migration to move the leaderboard to the final state
2023-04-17 01:16:23 -07:00
EmosewaMC
ed2639ce4e
Use inline functions
2023-04-14 01:32:52 -07:00
David Markowitz
41355cea58
Add remaining enum types
2023-04-13 21:55:09 -07:00
David Markowitz
c91f0d16b3
Get it compiling, add a test and optimize heavily
2023-04-13 00:45:03 -07:00
EmosewaMC
c02963013b
first draft
2023-04-12 21:57:58 -07:00
David Markowitz
4734996c7c
Resolve most compiler warnings ( #1053 )
2023-04-12 11:48:20 -05:00
Aaron Kimbrell
ce51438bc8
Implement some scripts for alpha FV ( #1049 )
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* Implement maelstrom fog for alpha FV
add OnOffCollisionPhantom call to cppscripts
Add physics shape for gas blocking volume
* Add Ninja Sensie Script for alpha FV
and migration
* Fix private var casing
* And ninja wild scripts
they keep making me add more things
* address feedback
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Co-authored-by: Gie "Max" Vanommeslaeghe <gievanom@hotmail.com>
2023-04-12 11:46:31 -05:00
David Markowitz
308d56968a
Use epsilon comparison
2023-04-11 22:25:02 -07:00
David Markowitz
268155fc98
Fix more invisible enemy issues ( #1052 )
2023-04-11 00:42:12 -07:00
David Markowitz
33f9e9c8cb
Allow case insensitive commands ( #1047 )
2023-04-08 15:45:45 -05:00
David Markowitz
541250176c
Resolve many issues with invisible enemies and End Behavior nodes not firing ( #1044 )
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* Finall fix invisible enemies
* Add garbage collection
* Add comment
* Add constexpr for lagFrames
2023-04-05 08:57:47 -05:00
Gie "Max" Vanommeslaeghe
3202b5a36e
Merge pull request #1042 from EmosewaMC/FixSkills
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Fix SwitchMultiple incorrect handling
2023-04-03 20:52:22 +02:00
Gie "Max" Vanommeslaeghe
d25b7729b6
Merge pull request #1043 from DarkflameUniverse/update-change-orientation-behavior
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Fix and fully implement ChangeOrientation behavior
2023-04-03 20:51:39 +02:00
Aaron Kimbre
930735860b
use z axis
2023-04-03 13:10:51 -05:00
David Markowitz
426a84daf9
Update InterruptBehavior.cpp
2023-04-03 09:37:29 -07:00
Aaron Kimbre
dffcbcd4d4
cleanup
2023-04-03 08:29:39 -05:00
Aaron Kimbre
a5ff93351d
remove empty line
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remove undeeded header
2023-04-03 08:25:47 -05:00
Aaron Kimbre
1fb086ccbd
Fully implement Change orientation
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fix bug where you would always look at self
added to_angle handline
2023-04-03 08:21:23 -05:00
David Markowitz
b8251c06b8
Fix incorrect SwitchMultiple handling
2023-04-03 04:11:02 -07:00
David Markowitz
a26f29baf6
Fix some models not disassembling into bricks ( #1041 )
2023-04-02 23:26:44 -07:00
Aaron Kimbre
595afe42e5
fix the lookat
2023-04-02 22:37:24 -05:00
David Markowitz
54d8c45b52
Don't interrupt players
2023-04-02 18:05:42 -07:00
David Markowitz
801ca69778
Fix nameplate command ( #1040 )
2023-04-01 18:30:08 -07:00
David Markowitz
49d695a153
Remove extra bit in BasicAttackBehavior write ( #1039 )
2023-04-01 02:45:29 -07:00
David Markowitz
47445ada54
Fix Wingreaper birds not moving
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Fix an issue where the Wingreaper birds no longer moved. The client seems to do the following:
Default speed set to 10.0f
Check the PhysicsComponent table for the column speed and if it exists set speed to that value and if the value was null set it to the default again.
2023-03-27 01:13:34 -07:00
David Markowitz
426bc963fe
Add Animation Table logic
2023-03-26 05:18:45 -07:00
David Markowitz
1e4e1b914c
Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
2023-03-26 03:00:21 -07:00