Commit Graph

1293 Commits

Author SHA1 Message Date
Quantum
da28db2ca4 [client] ds: change showPointer to setPointer for more cursors
Currently everything only supports LG_POINTER_NONE and LG_POINTER_SQUARE.
2021-07-31 14:56:04 +10:00
Quantum
c991de7ccd [client] imgui: improved overlay input handling
1. Overlay always releases confines.
2. Overlay turns off mouse sync with guest.
2021-07-31 14:54:53 +10:00
Quantum
ea2651e39b [client] imgui: darken background when rendering overlays
This replaces the alert that says whether the overlay is enabled or not.

Also, we now always display the help menu in overlay mode.
2021-07-29 19:10:15 +10:00
Quantum
a980cd9406 [client] egl: log when EGL_EXT_image_dma_buf_import is unavailable 2021-07-29 17:03:44 +10:00
Quantum
1c58b3a087 [client] imgui: implement keyboard input forwarding and capture 2021-07-29 17:02:59 +10:00
Quantum
065d90c3f7 [client] imgui: add mode to forward mouse input to imgui 2021-07-29 17:02:59 +10:00
Quantum
6c64965703 [client] egl: make functions that do not need linking static 2021-07-29 16:54:56 +10:00
Quantum
134829cbf2 [client] imgui: make graph y-axis configurable
The default of [0, 50] makes sense for FPS/UPS graphs, but does not for
things like the import graph. The latter should not take more than 5 ms
for sure.

This commit allows the min/max y-axis value to be specified when registering
the graph.
2021-07-29 15:54:15 +10:00
Quantum
009ae02e32 [client] egl: add graph tracking time taken to import frame
This tracks the time taken to load the frame buffer into an OpenGL texture.
2021-07-29 10:08:52 +10:00
Quantum
6ed1f4662d [client] imgui: report failed font atlas building
Also removed the inefficient code to build the default atlas.
2021-07-26 17:08:02 +10:00
Quantum
120fe63c0f [client] egl: keep x/y coordinates of cursor rectangle non-negative
This shifts the rectangles upwards instead of cutting off the rectangles,
but it keeps the code simple.
2021-07-26 07:56:46 +10:00
Quantum
181b165a4b [client] egl: generate correct cursor damage with cursor rotation 2021-07-25 17:35:29 +10:00
Quantum
d9cdc8d26c [client] egl: rotate damage rectangles according to client side rotation 2021-07-25 16:56:48 +10:00
Quantum
d0722349e6 [client] egl: make damage overlay support rendering rotated rectangles 2021-07-25 16:56:48 +10:00
Geoffrey McRae
2ef80a5d34 [client] overlay: cosmetic changes to the overlay display 2021-07-25 16:49:25 +10:00
Quantum
e7761abf3c [client] wayland: invalidate window on configure
This avoids sending potentially meaningless damage values after a surface
configuration event.
2021-07-25 15:36:44 +10:00
Geoffrey McRae
3905834807 [client] x11: call app_invalidateWindow on expose 2021-07-25 15:30:56 +10:00
Geoffrey McRae
60a58d4d8d [client] all: make it possible to signal full window invalidation
Now that we are drawing with damage rects, when the window is hidden and
then exposed the window may not get fully redrawn. This provides
`app_invalidateWindow` for the display server backend to call when the
screen needs a full redraw.
2021-07-25 15:29:29 +10:00
Geoffrey McRae
8c2a77e84e [client] don't skip the first frame if we do not yet have a frame
A frame serial of `0` is valid and will happen if either the host app
has just started, or the serial has overflowed.
2021-07-25 15:10:40 +10:00
Geoffrey McRae
9dffde74b2 [client] main: skip duplicate frames
When a new client connects to our session the host will repeat the last
valid frame for the new client. This change will detect this and skip
the duplicated frame.
2021-07-25 13:46:48 +10:00
arcnmx
3b37898eb2 [all] use cmake FindPkgConfig IMPORTED_TARGETs 2021-07-24 12:35:48 +10:00
arcnmx
aa2ea05af9 [client] removed unused GMP dependency 2021-07-24 12:35:48 +10:00
arcnmx
38cb348201 [all] make OPTIMIZE_FOR_NATIVE a tristate option 2021-07-24 12:35:17 +10:00
arcnmx
be664c49c8 [all] cmake: use -march=x86-64-v2 when it becomes available
Moves the logic in 0525515 to a common cmake include, and applies it to
the other binaries.
2021-07-24 12:35:17 +10:00
Quantum
f09738678e [client] fonts: remove font rendering machinery 2021-07-23 20:18:12 +10:00
Quantum
0c35d9b057 [client] opengl: remove font management 2021-07-23 20:18:12 +10:00
Quantum
cb9774bbd2 [client] egl: remove font management 2021-07-23 20:18:12 +10:00
Quantum
dd0edc1394 [client] renderers: remove alert handling 2021-07-23 20:18:12 +10:00
Quantum
be44249c05 [client] imgui: converted alerts to use imgui 2021-07-23 20:18:12 +10:00
Quantum
efb5019176 [client] overlay/help: switch to using ImGui's table facility 2021-07-23 18:04:05 +10:00
Quantum
5153d35bb5 [client] renderer: remove on_help from renderer interface 2021-07-23 18:04:05 +10:00
Quantum
036f16b9ef [client] imgui: convert help overlay to use imgui 2021-07-23 18:04:05 +10:00
Quantum
436986d182 [client] imgui: make UI font and size configurable 2021-07-23 16:07:42 +10:00
Quantum
5d053128ac [client] imgui: use improved high DPI rendering
This actually makes imgui render at a higher resolution, avoiding scaling
and resulting blurriness.
2021-07-23 16:07:42 +10:00
Quantum
b5c5ecc074 [client] imgui: support high DPI by scaling framebuffer
This allows overlays to render at correct positions on high DPI displays.
2021-07-23 16:07:42 +10:00
Quantum
56308fcbd1 [client] overlay: use utility function to get ImGui rectangle 2021-07-23 15:54:18 +10:00
Quantum
628bdab21b [client] overlay: remove space checking
Every overlay is now guaranteed to be able to write MAX_OVERLAY_RECTS rects,
and running out of space is now an error.
2021-07-23 15:54:18 +10:00
Quantum
df0397b10b [client] imgui: track last rectangles for overlays
This is necessary in case overlays change size. When this happens, we must
damage the larger of the overlays' rectangles this frame and last frame.
This erases the overlay from where it is no longer appears.

In order to do this, we must keep track of the rectangles for every overlay
with no exception. We cannot short-circuit the generation of rectangles if
we run out of buffer space, and we must allocate space for MAX_OVERLAY_RECTS
rectangles for every frame. Otherwise, we will not know where to erase the
overlay if it disappears.
2021-07-23 15:54:18 +10:00
Quantum
334bfeecea [client] egl: correctly handle mixing imgui and non-imgui overlays
This allows the full frame to be damaged when both types are visible.
2021-07-23 15:53:59 +10:00
Quantum
b26067b0a0 [client] wayland: use new libdecor pkgconfig package name 2021-07-23 15:52:05 +10:00
Quantum
947eac52f6 [client] renderers: treat -1 as full damage and 0 as no overlay
This makes everything consistent.
2021-07-22 18:57:34 +10:00
Geoffrey McRae
eb5c588af9 [client] overlay: call igEnd before return 2021-07-22 18:38:32 +10:00
Geoffrey McRae
3b6ad957e3 [client] overlay: increment totalRects 2021-07-22 18:38:00 +10:00
Geoffrey McRae
4acbf2e9a0 [client] overlay: rework the interface to avoid possible race conditions 2021-07-22 18:33:50 +10:00
Geoffrey McRae
50f7a1a99c [client] overlay: properly free the graphs before ll free 2021-07-22 18:32:28 +10:00
Quantum
515f08d2da [client] egl: transform overlay damage coordinates
EGL uses bottom-up y-coordinate while we use top-down.
2021-07-22 18:32:18 +10:00
Quantum
58ab77d237 [client] egl: avoid overflowing damage buffer
We allocate 10 rectangles for overlay damage as agreed on Discord.
2021-07-22 18:32:18 +10:00
Geoffrey McRae
fdbdf6f167 [client] app: implement new overlay rendering framework
This change set implements a framework for overlays to be registered
that make use of ImGui. See `overlay/fps` for a simple implementation
example.
2021-07-22 17:27:30 +10:00
Geoffrey McRae
30c4a4786b [client] overlay: cosmetic, fix typo 2021-07-22 14:50:10 +10:00
Geoffrey McRae
a34d3bbab4 [client] overlay: windowRects is not an array of pointers 2021-07-22 14:48:08 +10:00
Geoffrey McRae
2310920e79 [client] overlay: added new interface for overlay windows using ImGui 2021-07-22 14:42:54 +10:00
Quantum
85f34602f4 [client] wayland: do not leak wp_presentation_feedback objects 2021-07-22 13:12:47 +10:00
Quantum
27e3be3778 [client] egl: free desktop damage after rendering 2021-07-22 13:12:07 +10:00
Quantum
bb60107a3b [client] wayland: dispatch events through libdecor when using it
Currently, we dispatch the events on the wayland display server ourselves.
This is fine when using the cairo backend of libdecor, as it does the same
thign we do, but other backends may require other things to be dispatched.

This commit lets libdecor dispatch events instead through libdecor_get_fd
and libdecor_dispatch, which should hopefully makes things less sketchy.
2021-07-22 12:03:55 +10:00
Geoffrey McRae
08293c8721 [egl] damage: only update the damage vbo if there was a new frame 2021-07-21 17:29:46 +10:00
Geoffrey McRae
6389a06903 [client] main: let the renderer know if it's rendering a whole new frame
While the renderer can internally track this it would be better to
simply provide this information to the renderer directly so it can make
better decisions on how best to update the screen.
2021-07-21 17:26:48 +10:00
Geoffrey McRae
8cf444ef31 [client] main: sync to the ups if the ups exceeds minFrameTime 2021-07-21 16:56:49 +10:00
Geoffrey McRae
1c8af28f26 Revert "[client] main: increase the ups/fps update rate to once per 100ms"
This reverts commit b877bab48f.
There is no need for this anymore after the prior commit which removed
this faulty implementation
2021-07-21 16:50:49 +10:00
Geoffrey McRae
9b472d62a9 [client] main: remove/fix faulty upsTime code
The implementation was flawed, instead we just update the presentation
time if there was not an early wakeup.
2021-07-21 16:47:37 +10:00
Quantum
1a88996c47 [client] opengl: don't include <GL/glx.h>
The OpenGL renderer backend should not depend on any particular
implementation of OpenGL, as it's used by both X11 and Wayland.
2021-07-21 12:33:01 +10:00
Geoffrey McRae
3c0ebd54ec [client] main: improve frame rate sync lock with the guest
If the guest is not sending frames at a constant rate, the minimum FPS
timeout may expire drawing an additional frame. This change calculates
the average ups frame time over the past 100ms and adds this to the
timeout value allowing this value to be dynamic.
2021-07-20 15:41:56 +10:00
Geoffrey McRae
b877bab48f [client] main: increase the ups/fps update rate to once per 100ms
This is so that we can use the ups information in the following commit.
2021-07-20 15:40:57 +10:00
Geoffrey McRae
e6e07e8f3f [client] main: use the monotonic clock to calculate the ups/fps
The accumulated time is not the best way to do this as the timer
function callback may not be exactly every 1000ms, by using the
monotonic clock we will get more accurate results.
2021-07-20 15:40:51 +10:00
Quantum
3f7261d7d9 [client] wayland: do not crash when presentation time is unavailable
We don't need the presentation time protocol, so fail gracefully when
it's unavailable.
2021-07-20 14:23:08 +10:00
Quantum
563ad18f4e [client] egl: improve cursor damage logic
1. Use atomics and return exact cursor positions from egl_cursor_render
   to avoid race conditions between cursor render and update.
2. Instead of messing with lastCursorValid in various overlays, simply use
   the hasOverlay/hadOverlay logic for cursor damage. This simplifies the
   logic greatly.

As a result, I believe all cursor-related artifacts are fixed.

Note to reviewer: as atomic_init and atomic_store are implemented as macros,
it is currently not possible to pass structs as compound literals due to the
comma being interpreted as an argument separator by the preprocessor.
2021-07-20 11:29:13 +10:00
Quantum
b8effaf42c [client] egl: use glGetError and codes for errors in gl* functions
We used to use DEBUG_EGL_ERROR for gl* functions, which just yields
EGL_SUCCESS even when there are errors.
2021-07-19 19:36:46 +10:00
Quantum
0cbc529640 [client] ds: refactor common EGL swap with damage logic
This commit creates a new utility library, eglutil.h, which contains code
to detect and use EGL_KHR_swap_buffers_with_damage or its EXT equivalent.

This logic used to be duplicated between the X11 and Wayland display servers,
which is not ideal.
2021-07-19 19:35:52 +10:00
Geoffrey McRae
2de9912ac0 [client] egl: EGL_KHR_swap_buffers_with_damage returns EGLBoolean 2021-07-19 13:32:56 +10:00
Geoffrey McRae
33bf668697 [client] app: correct FPS to use an actual per second value 2021-07-19 10:58:40 +10:00
Geoffrey McRae
e4e1451eaa [client] app: give some transparency to the new FPS window 2021-07-18 21:22:16 +10:00
Quantum
7c872d2d9e [client] egl: properly use OpenGL ES
Instead of using the desktop <GL/gl.h>, we properly use the OpenGL ES 3.x
headers. Also, we now use GL_EXT_buffer_storage for MAP_PERSISTENT_BIT_EXT
and MAP_COHERENT_BIT_EXT as the core versions are only available in desktop
OpenGL 4.4. Similarly, we need GL_EXT_texture_format_BGRA8888 for GL_BGRA_EXT
as GL_BGRA is desktop-only.
2021-07-18 20:44:32 +10:00
Geoffrey McRae
ab31040d5f [client] all: use imgui for FPS/UPS display 2021-07-18 20:43:17 +10:00
Quantum
42d8f31eba [client] imgui: use ES 3.0 and remove glew dependency
If we specifically tell ImGui's OpenGL 3.x backend to target OpenGL ES 3.0,
then no extension loader is necessary.
2021-07-18 18:50:12 +10:00
Quantum
c6a6230a56 [client] egl: revert "only copy damaged areas when using dmabuf"
This reverts commit a14de25661.
Frame is sometimes incorrect.
2021-07-18 18:48:35 +10:00
Quantum
a14de25661 [client] egl: only copy damaged areas when using dmabuf
This speeds up the copy significantly when the frame only has small
amount of damage.
2021-07-18 17:41:29 +10:00
Quantum
09893fd728 [client] wayland: display swap to photon latency graph 2021-07-18 16:15:10 +10:00
Quantum
e87bc3a83e [client] wayland: measure presentation time 2021-07-18 16:15:10 +10:00
Quantum
6da9428d85 [client] imgui: use struct for graph metrics instead of array
This allows the members to be named, making the code much easier to read.
2021-07-18 16:15:10 +10:00
Quantum
15bc6a1509 [client] imgui: support registering new graphs
Currently, our struct ll doesn't support removing elements from the middle,
so we will not be removing anything for now.
2021-07-18 16:15:10 +10:00
Quantum
a4bf3c8088 [client] egl: use debug context and make it configurable
The boolean option egl:debug is used to control whether we want debug
output or not. This defaults to true to aid in debugging.
2021-07-18 15:55:50 +10:00
Quantum
6472c28473 [client] egl: upload damage vertices with glBufferSubData
This avoids the issues surrounding glMapBuffer and glMapBufferRange in
OpenGL ES.
2021-07-18 15:55:27 +10:00
Quantum
f49f2af6cd [client] egl: implement error reporting callback
This reports useful information from OpenGL on supported platforms.
2021-07-18 13:54:16 +10:00
Quantum
061b9ba6c2 [client] egl: use vertex array objects in model.c
This eliminates the need to bind the buffers and set up the vertices on
every frame.
2021-07-18 11:58:47 +10:00
Quantum
d4f8426ae4 [client] egl: correctly clean up vertex buffer objects
The code used to use hasBuffer, which was never set to true, so buffer
objects were always leaked instead.
2021-07-18 11:58:47 +10:00
Quantum
e0c9a71cd8 [client] spice: remove dpi which is no longer used
DPI was originally added to workaround cursor movement scaling, but since
due to changes with mouse handling, it's no longer required.
2021-07-18 10:50:57 +10:00
Geoffrey McRae
d44d87ee7f [client] spice: update to use the new epoll version of PureSpice 2021-07-18 10:48:56 +10:00
Quantum
2b3f31700b [client] egl: implement frame damage display 2021-07-18 10:41:50 +10:00
Quantum
12cb3e512f [client] util: add function for merging overlapping rectangles
This will be used to merge overlapping rectangles in order to avoid copying
the same rectangles multiple times.
2021-07-18 10:41:50 +10:00
Quantum
00eb26a34f [client] egl: do not use damage when overlays are visible
This allows the overlays to show up correctly.
2021-07-18 10:41:50 +10:00
Quantum
442ab318fd [client] egl: use desktop frame damage information 2021-07-18 10:41:50 +10:00
Quantum
6695ca3f34 [client] ds: remove SDL display server 2021-07-18 10:34:41 +10:00
Quantum
eb357fa58a [client] egl: use glCopyTexSubImage2D to copy when using DMA
This removes the need for the driver to allocate texture storage and deleting
the previous allocation on every frame update.
2021-07-18 10:34:21 +10:00
Quantum
39ec32b2ef [client] cimgui: build as static library 2021-07-18 10:31:45 +10:00
Geoffrey McRae
df2f623599 [client] app: add keybind to toggle frame timing information display 2021-07-18 09:59:37 +10:00
Geoffrey McRae
73357988e6 [client] main: don't trigger redraws if the video feed is disabled
If the video feed is disabled we are not drawing the cursor, so don't
cause needless redraws
2021-07-17 21:09:51 +10:00
Geoffrey McRae
03c247a9ff [client] x11: make use of eglSwapBuffersWithDamage if it's available 2021-07-17 21:09:51 +10:00
Geoffrey McRae
092ce61908 [client] main: copy & release KVMFR messages sooner
The renderer may take time to process the cursor update due to various
internal factors, as such it's best we copy the data and mark the
message as done ASAP. This prevents the host from filling up the queue
as easily when a high dpi mouse is in use.
2021-07-17 21:09:51 +10:00
Geoffrey McRae
b9d7674b20 [client] imgui: calculate min/max/avg/fps and add them to the plots 2021-07-17 21:09:51 +10:00
Geoffrey McRae
8e3df5a38f [client] main: dont push an invalid value into the timings buffers 2021-07-17 21:09:51 +10:00
Geoffrey McRae
2e76c874cc [client] app: initial imgui frame timings 2021-07-17 21:09:51 +10:00
Geoffrey McRae
c3bc5fb0ff [client] app: collect render and frame timing information 2021-07-17 21:09:51 +10:00
Geoffrey McRae
bcffd70270 [client] app: init/destroy imgui context on run/shutdown 2021-07-17 21:09:51 +10:00
Geoffrey McRae
f08163fd72 [client] imgui: added imgui to the client and OpenGL/EGL renderers 2021-07-17 21:09:51 +10:00
Quantum
48ae5c69f4 [client] wayland: fix typo in warp usage
The unwanted ! was introduced in 4b99bba200.
This basically caused warp to never be used.
2021-07-15 08:40:36 +10:00
Geoffrey McRae
59efa6f0ad [client] config: default minimizeOnFocusLoss to off 2021-07-08 08:49:00 +10:00
Geoffrey McRae
1effd5fddc [common] debug: add color support to debug messages
People often miss the warnings about invalid arguments in their command
line, this last minute patch attempts to address this by making
warnings, errors, fixme's and fatal errors stand out if stdout is a TTY.
2021-07-07 23:05:46 +10:00
A.J. Ruckman
1a7b7ce01e [client] Fix narrowing issues with win:shrinkOnUpscale param
Conversion from the float values srcW/srcH to the int values for the client window dimensions would sometimes round down, causing the client to scale instead of matching the host's resolution.
2021-07-06 01:46:33 +10:00
Geoffrey McRae
7c1e8a85cd [client] egl: fix race on resolution change
A resolution switch could cause the renderer state to become invalid as
the texture format may change while it's being rendered. This fixes this
by adding a lock around the format change and render calls to the
renderer.
2021-07-04 21:56:16 +10:00
arcnmx
1345e92ec0 [client] install cmake target 2021-07-03 03:30:53 +10:00
Geoffrey McRae
7b95cc72ed [client] opengl: do not render a sync pending texture 2021-07-02 21:48:31 +10:00
Geoffrey McRae
203ebc73eb [client] x11/opengl: enable double buffering for OpenGL
Drawing to the front buffer directly requires special handling to
prevent seeing the draw progress (avoiding glClear, etc) and as a result
the output is quite bad unless a compositor is running. Also vsync if
enabled will not function without double buffering enabled.

As OpenGL is the legacy fallback, there are no plans to implement clean
front buffer draw support, so just enable double buffering.
2021-07-02 21:45:12 +10:00
Geoffrey McRae
d24b031fc5 [client] opengl: cosmetics 2021-07-02 20:10:25 +10:00
Geoffrey McRae
55d185ef9c [client] opengl: no need to re-bind the already bound texture 2021-07-02 19:51:22 +10:00
Geoffrey McRae
9cbc255448 [client] opengl: do not prematurely delete overlay textures
Overlay textures exist for the lifetime of the renderer and as such
should not be deleted when the resolution changes.
2021-07-02 19:50:31 +10:00
Geoffrey McRae
212cc32097 [client] opengl: deconfigure is idempotent 2021-07-02 19:50:15 +10:00
Quantum
6419279c3c [client] wayland/clipboard: prefer text/plain over text/html
When both text/plain and text/html are available, we should prefer the plain
text as we can't paste HTML.
2021-06-26 12:49:47 +10:00
Quantum
f3a1eaf557 [client] wayland: fix full screen toggle in capture mode regression
This was fixed in 9db3cd7b and accidentally broke again in 4b99bba2.
2021-06-20 09:27:33 +10:00
Geoffrey McRae
facbb54776 [client] x11: create _NET_WM_BYPASS_COMPOSITOR if it doesn't exist
If a compositor has not yet started or is not running the atom
`_NET_WM_BYPASS_COMPOSITOR` may not have yet been created. As such we
need to create it so that if a compositor is started it will see this
propery and honour it.
2021-06-17 11:16:26 +10:00
Geoffrey McRae
9f25f7fced [client] main: display error when the frame has been truncated 2021-06-12 19:06:32 +10:00
Quantum
4b99bba200 [client] wayland: lock confine-related code to avoid race
This should fix the occasional Wayland protocol errors that arise when
the UI thread and the cursor thread race.

Example of error that is fixed:

    zwp_pointer_constraints_v1@11: error 1: a pointer constraint with a wl_pointer of the same wl_seat is already on this surface
2021-06-08 21:04:14 +10:00
Geoffrey McRae
f07e4839b1 [client] egl: fix dmabuf support 2021-06-08 20:51:09 +10:00
Geoffrey McRae
964403b4f8 [client] egl: tex is now an array, so check it properly for assignment 2021-06-08 20:45:37 +10:00
Geoffrey McRae
20d20f5c8a [client] egl: fix incorrect texture usage
The existing code would overwrite the texture's data even if the texture
is currently being used to render to screen. This changeset generates a
texture for each buffer preventing this invalid usage.
2021-06-08 20:41:22 +10:00
Quantum
5c00f73d23 [client] x11: use correct spelling of _NET_WM_BYPASS_COMPOSITOR
The incorrect spelling, NETWM_BYPASS_COMPOSITOR, somehow worked in the
past, but it appears to not work right now. Corrgan on Discord reported
the issue and confirmed that changing the spelling allowed the compositor
to be bypassed and the client to update faster than 60 Hz on his mixed
refresh rate setup.
2021-06-07 11:17:06 +10:00
Quantum
7f5f46c448 [client] wayland: offer all supported clipboard formats
This commit restructures the Wayland clipboard handling for host->VM.

Before, we select one clipboard format and buffers the data for it, to
be presented to spice when needed.

Now, we simply offer all clipboard formats supported, and only when spice
asks for the data do we actually read the wl_data_offer. The wl_data_offer
is kept around until a new offer is presented, the offer invalidated, or
when we lose keyboard focus. This is in accordance with the specification
for wl_data_device::selection, which states that:

> The data_offer is valid until a new data_offer or NULL is received or
> until the client loses keyboard focus. The client must destroy the
> previous selection data_offer, if any, upon receiving this event.

We still buffer the entire clipboard data into memory because we have no
knowledge of the clipboard data size in advance and cannot do incremental
transfers.

Furthermore, if the user performs drag-and-drop on our window, we may have
need to handle multiple wl_data_offer objects at the same time. Therefore,
instead of storing state on the global wlCb object, we instead allocate
memory and store it as user_data on the wl_data_offer. As a result, we also
handle drag-and-drop so that we can free the memory.
2021-06-06 12:20:42 +10:00
Quantum
24d0aa0c18 [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
Quantum
75a9e38e3a [client] wayland: remove sync transfer for VM->host copies
Since we are using epoll, there is no longer any need to remove O_NONBLOCK
with fcntl, and the comment is also no longer relevant.
2021-06-02 22:22:59 +10:00
Geoffrey McRae
b2974c38ef [client] app: cleanup clipboard option logic 2021-06-02 22:19:37 +10:00
Quantum
000d91afca [client] wayland: prefer PNG over other image types
Support for non-PNG types is optional in the spice agent, so we should
avoid sending those if PNG is available.

Currently, the spice VDAgent supports only PNG and BMP formats.
2021-05-30 14:32:18 +10:00
Quantum
437bba1897 [client] wayland: update to support new spice clipboard type list 2021-05-30 12:39:00 +10:00
Geoffrey McRae
9ddfacc1a8 [client] x11: update to support new spice clipboard type list 2021-05-30 11:37:31 +10:00
Geoffrey McRae
28640295f1 [client] spice: update to support sending clipboard type list 2021-05-30 11:37:15 +10:00
Geoffrey McRae
118d9a086e [client] x11: implement win:noResize
This is the final fix for #506
2021-05-28 20:16:22 +10:00
Geoffrey McRae
77c2b895c6 [client] app: only minimize if lost focus when in full screen mode
This fixes a regression caused by the move from SDL2 which handled this
itself. We should only minimize when focus is lost if the application
was in full screen mode.
2021-05-28 19:32:26 +10:00
Geoffrey McRae
09a7e177fa [client] core: fix use of unintalized variable
util_guestCurToLocal may not be able to provide the local position if
we do not yet know where the guest cursor is, or the destination render
rect dimensions. Acting on this when this information is unknown causes
undefined behaivour.
2021-05-28 17:00:13 +10:00
Geoffrey McRae
3be645a357 [client] x11: fix BadAtom when pasting large buffers
To start a clipboard incr transfer the client has to delete the INCR
window property as the reply to the selection. This deletion generates a
property change event with the type delete, errornously triggering the
incr processing of the data. This patch corrects this by ignoring
property deletions.
2021-05-27 18:41:54 +10:00
Geoffrey McRae
95ec206b36 [client] x11: cosmetics 2021-05-27 18:41:54 +10:00
Jonathan Rubenstein
b2e460d19d [client] doc: Remove README.md as it has been absorbed into doc/install.rst 2021-05-25 16:57:52 +10:00
Quantum
9db3cd7b51 [client] wayland: avoid protocol error when warping in capture mode
When using locked pointer (i.e. capture mode), it doesn't make sense to
warp the cursor, so we disable it. This fixes #540.
2021-05-22 13:22:31 +10:00
Quantum
fd531bd39b [client] wayland: use util_hasGLExt for swapping buffers with damage 2021-05-19 19:37:14 +10:00
Quantum
e70cfd84fb [client] egl: use eglSwapBuffersWithDamageKHR for cursor-only updates
Instead of damaging the entire surface when rendering a cursor move,
we can use the EGL_KHR_swap_buffers_with_damage extension to only
damage the part of the window covered by the cursor. This should
reduce the cursor movement latency on Wayland.
2021-05-19 18:56:36 +10:00
Quantum
f9a9953071 [client] egl: use new util_hasGLExt helper to check extensions
We previously used strstr, which can be prone to false positives when
the name of one extension is a substring of another extension.

This commit creates the helper function util_hasGLExt, which asserts
that the substring found in extension list is bounded by either spaces
or the beginning/end of the string.
2021-05-19 15:58:54 +10:00
Quantum
edbd6f6ade [client] wayland: implement minimize operation
This commit implements minimize for both xdg-shell and libdecor
pseudo-shell. This fixes #535.
2021-05-08 10:08:37 +10:00
Geoffrey McRae
903cc9815f [client] x11/sdl/wayland: implement new minimize (stub for wayland)
This implements the new minimize function introduced in the last commit
for x11 and SDL. Wayland at current is just a stub and needs some
attention.
2021-05-06 22:25:38 +10:00
Geoffrey McRae
f698e4589d [client] ds: add new minimize function to the ds interface
This change is to allow the application to minimize the window on focus
loss if the user's preferences are configured to do this.
2021-05-06 22:24:42 +10:00
Geoffrey McRae
bdfb18299d [client] core: clamp the local position to the dstRect correctly
When running in a mode that is letterboxed the dstRect origin is not 0x0
2021-05-05 23:18:13 +10:00
Geoffrey McRae
9dd11b5e04 [client] main: fix failure to obey win:autoResize 2021-05-05 23:17:15 +10:00
Quantum
0f2fd84724 [client] ds: avoid util_cursorToInt when warping pointer
Using util_cursorToInt messes with the error tracking for normal movements,
and is not necessary since we are computing an absolute position on the
client window.

Instead, we should pass doubles directly to display servers and let them
decide how to best handle them. For example, XIWarpPointer accepts doubles
directly.
2021-05-04 19:02:13 +10:00
Quantum
71c9680245 [client] wayland: use locked pointer to implement capture mode
This prevents the host cursor from moving into another window in capture
mode, solving the problem of input going to an overlapping window in
capture mode, and also preventing loss of focus with focus_follows_mouse.
2021-05-04 18:17:19 +10:00
Quantum
00c2773e6b [client] ds: separate grab and capture logic
Currently, (un)grabPointer is used both for tracking/confining the mouse
in normal mode, as well as entering/exiting capture mode. This makes it
impossible to use separate cursor logic for capture mode, which is needed
to deal with overlapping windows for the Wayland backend.

This commit creates separate (un)capturePointer for entering/exiting
capture mode. There should be no behaviour changes.
2021-05-04 18:17:19 +10:00