Geoffrey McRae
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0e2b371e59
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[client] egl: added splash screen rendering
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2018-12-16 00:54:37 +11:00 |
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Geoffrey McRae
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e1fa6b4057
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[client] egl: fix cursor regression
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2018-12-13 02:11:37 +11:00 |
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Geoffrey McRae
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b6c8d3fae5
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[client] egl: fix mono cursor double height regression
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2018-12-13 01:39:52 +11:00 |
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Geoffrey McRae
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eb1c61f335
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[client] warn about poor FPS display performance
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2018-12-13 01:34:23 +11:00 |
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Geoffrey McRae
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5842ce23a3
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[client] pre-calculate the frame time
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2018-12-13 01:34:14 +11:00 |
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Geoffrey McRae
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692d48df87
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[client] don't calculate FPS if we are not showing it
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2018-12-13 01:28:00 +11:00 |
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Geoffrey McRae
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49bd091359
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[client] use clock_nanosleep for more accurate frame timing
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2018-12-13 01:22:57 +11:00 |
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Geoffrey McRae
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5fe2db7e56
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[client] rename fps variables to be more correct
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2018-12-12 23:59:22 +11:00 |
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Geoffrey McRae
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b927f991d6
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Revert "[client] improve fps target accuracy"
This reverts commit 4d7e1054bd .
This causes FPS runaway after a time
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2018-12-12 23:40:29 +11:00 |
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Geoffrey McRae
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4d7e1054bd
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[client] improve fps target accuracy
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2018-12-12 23:33:35 +11:00 |
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Geoffrey McRae
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42fa0e1d1f
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[client] egl: corrected fps alpha blending
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2018-12-12 22:38:08 +11:00 |
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Geoffrey McRae
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abfe3a9b4d
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[client] egl: moved desktop rendering into seperate unit
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2018-12-12 21:41:51 +11:00 |
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Geoffrey McRae
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b9f8f1a0ad
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[client] egl: add and use default quad helper for models
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2018-12-12 20:08:52 +11:00 |
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Geoffrey McRae
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608b67af77
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[client] egl: moved fps code into seperate unit
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2018-12-12 20:04:43 +11:00 |
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Geoffrey McRae
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2a65e39848
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[client] egl: added missing files from last commit
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2018-12-12 18:57:31 +11:00 |
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Geoffrey McRae
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c23bf6a0c4
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[client] egl: migrate cursor code into seperate unit
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2018-12-12 18:53:55 +11:00 |
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Geoffrey McRae
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50c460df5a
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[client] define GL_GLEXT_PROTOTYPES globally
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2018-12-12 16:53:30 +11:00 |
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Geoffrey McRae
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61f0577ab2
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[client] egl: costmetics
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2018-12-12 16:41:29 +11:00 |
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Geoffrey McRae
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a9aab3c1ee
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[client] egl: moved egl sources into subdirectory
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2018-12-12 16:39:04 +11:00 |
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Geoffrey McRae
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73da86ac0e
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[client] egl: add checking to egl_shader_get_uniform_location
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2018-12-12 16:32:16 +11:00 |
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Geoffrey McRae
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43d08df6b3
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[client] egl: rename "shader" to "this" for consistancy
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2018-12-12 16:31:25 +11:00 |
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Geoffrey McRae
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4654f317ca
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[client] opengl: fixed incorrect colors and added 10-bit RGBA support
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2018-12-12 10:55:18 +11:00 |
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Geoffrey McRae
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d2b83027b4
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[client] egl: removed accidental commit of test code
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2018-12-11 16:35:53 +11:00 |
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Geoffrey McRae
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7be930a69c
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[client] removed use of now removed frame type, fixed #105
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2018-12-11 16:34:41 +11:00 |
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Geoffrey McRae
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a1b1ed0060
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[host] initiate the texture copy earlier
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2018-12-07 20:54:30 +11:00 |
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Geoffrey McRae
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2cb18a3f8f
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[host] removed incomplete h264
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2018-12-07 20:54:30 +11:00 |
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Geoffrey McRae
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2a30bb718a
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[host] updated to take advantage of DXGI v1.5
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2018-12-04 21:26:46 +11:00 |
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Geoffrey McRae
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75ffcacfe4
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[client] added support for RGBA, BGRA and 10-bit RGBA
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2018-12-04 21:24:01 +11:00 |
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Geoffrey McRae
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1beeac545d
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[client] added missing lg-fonts.c to the repo
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2018-11-20 22:34:01 +11:00 |
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Geoffrey McRae
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ab98c87e7c
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[client] egl: added FPS rendering
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2018-11-20 09:50:09 +11:00 |
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Geoffrey McRae
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5b453d604e
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[client] remove other render modes from font ABI
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2018-11-20 05:50:22 +11:00 |
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Geoffrey McRae
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90fc2a8164
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[client] move FPS calculations out of renderers
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2018-11-20 05:26:51 +11:00 |
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Geoffrey McRae
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0ed9301ed9
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[client] font: implemented font ABI and updated OpenGL to use it
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2018-11-20 04:38:53 +11:00 |
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Geoffrey McRae
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d235d076c4
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[host] simplify capture logic and fix re-init bug
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2018-11-02 21:38:02 +11:00 |
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Geoffrey McRae
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9f67f42f94
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[host] fix hang on capture error
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2018-10-19 21:16:47 +11:00 |
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Geoffrey McRae
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31a25c94c6
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[host] fix failure to re-init
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2018-10-19 21:16:42 +11:00 |
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Geoffrey McRae
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6a9f687eae
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[host] increase cursor ring size to avoid a race
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2018-10-19 20:20:01 +11:00 |
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Geoffrey McRae
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df7e9b1184
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[host] remove unused critical sections
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2018-10-19 20:15:42 +11:00 |
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Geoffrey McRae
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1350ba6c4b
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[host] accumulate cursor updates rather then queue
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2018-10-19 20:14:43 +11:00 |
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Geoffrey McRae
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2692ccc7b3
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[client] use mouse visibility info properly
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2018-10-09 18:33:18 +11:00 |
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Geoffrey McRae
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f36fd5ac1a
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[host] correct cursor visibility information
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2018-10-09 18:28:08 +11:00 |
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Geoffrey McRae
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0e8678b182
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[host] correct mouse position with hotspot offset
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2018-10-09 18:10:59 +11:00 |
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Geoffrey McRae
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ce4f1be2a6
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[host] fix cursor visibility bug
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2018-10-09 17:52:13 +11:00 |
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Geoffrey McRae
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db907b1b67
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[host] improve mouse sync with the client
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2018-10-09 17:48:59 +11:00 |
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Geoffrey McRae
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d8b4d0c1ce
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[client] consume all SDL events in the filter
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2018-10-04 17:18:09 +10:00 |
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Geoffrey McRae
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fb37174e5f
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[dxgi] cleaned up retry logic
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2018-10-04 17:05:32 +10:00 |
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Geoffrey McRae
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9613127162
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[client] better usage of SDL event loops
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2018-10-04 17:03:09 +10:00 |
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Geoffrey McRae
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4e7de236d3
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[egl] implement window positioning
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2018-10-04 02:31:37 +10:00 |
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Geoffrey McRae
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741dfd418d
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[egl] improve texture upload performance
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2018-10-04 00:09:47 +10:00 |
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Geoffrey McRae
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1d6dfa048e
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[client] tighten timings
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2018-10-04 00:09:47 +10:00 |
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